<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[prototype的专栏]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/prototype</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; prototype]]></copyright><item><title><![CDATA[比较浮点数的黄金法则 -- The golden rule for floating number comparison]]></title><link>https://blog.youkuaiyun.com/prototype/article/details/1753670</link><guid>https://blog.youkuaiyun.com/prototype/article/details/1753670</guid><author>prototype</author><pubDate>Wed, 22 Aug 2007 05:59:00 +0800</pubDate><description><![CDATA[How to compare floating numbers is an ooold, yet frequently asked, question. Here I am not going to repeat the old answers, since as you know tons of good links are there in the web that explained wel]]></description><category></category></item><item><title><![CDATA[Loop, data, and MapReduce]]></title><link>https://blog.youkuaiyun.com/prototype/article/details/1730947</link><guid>https://blog.youkuaiyun.com/prototype/article/details/1730947</guid><author>prototype</author><pubDate>Wed, 08 Aug 2007 06:00:00 +0800</pubDate><description><![CDATA[Copyright (c) prototype, all rights reserved。在不对原文内容（包括作者信息）做任何改动的前提下，欢迎自由转载。         <!--@media print, projection, embossed {	body {		padding-top:1in;		padding-bottom:1in;		padd]]></description><category></category></item><item><title><![CDATA[Intel open-sourced a multithread library]]></title><link>https://blog.youkuaiyun.com/prototype/article/details/1708237</link><guid>https://blog.youkuaiyun.com/prototype/article/details/1708237</guid><author>prototype</author><pubDate>Thu, 26 Jul 2007 02:18:00 +0800</pubDate><description><![CDATA[I just read a news that Intel open-sourced a multithread library called Threading Building Blocks (TBB in short). The library is under GPL v2.0 and targeted to be OS-, processor-, compiler-independent]]></description><category></category></item><item><title><![CDATA[Design and implement an "Accumulator" class (complete)]]></title><link>https://blog.youkuaiyun.com/prototype/article/details/1419287</link><guid>https://blog.youkuaiyun.com/prototype/article/details/1419287</guid><author>prototype</author><pubDate>Wed, 29 Nov 2006 05:25:00 +0800</pubDate><description><![CDATA[  Abstract A few months ago, I wrote two snippets that composed the basics of the initial half of this article. This one is the complete and formal version. Often than not, a seemingly trivi]]></description><category></category></item><item><title><![CDATA[Good tips for being efficient]]></title><link>https://blog.youkuaiyun.com/prototype/article/details/1403892</link><guid>https://blog.youkuaiyun.com/prototype/article/details/1403892</guid><author>prototype</author><pubDate>Wed, 22 Nov 2006 10:28:00 +0800</pubDate><description><![CDATA[Copyright (c) prototype, all rights reserved。 在不对原文内容（包括作者信息）做任何改动的前提下，欢迎自由转载。 Personal notes on 175 Ways to Get More Done in Less Time. 1.      Know where my time is going. Keep track of my usa]]></description><category></category></item><item><title><![CDATA[废弃的C++语言特性 - Deprecated C++ features explained]]></title><link>https://blog.youkuaiyun.com/prototype/article/details/1398636</link><guid>https://blog.youkuaiyun.com/prototype/article/details/1398636</guid><author>prototype</author><pubDate>Mon, 20 Nov 2006 13:18:00 +0800</pubDate><description><![CDATA[Copyright (c) prototype, all rights reserved。 在不对原文内容（包括作者信息）做任何改动的前提下，欢迎自由转载。0.      必要说明：所谓“废弃”(deprecated, or obsolescent) 的语言特性是指那些在目前的C++标准（ISO/IEC 14882:1998，以下简写为C++98）下仍然是合法的，但在新版标准中很有可能被去除或]]></description><category></category></item><item><title><![CDATA[Random thoughts on code review]]></title><link>https://blog.youkuaiyun.com/prototype/article/details/1385013</link><guid>https://blog.youkuaiyun.com/prototype/article/details/1385013</guid><author>prototype</author><pubDate>Wed, 15 Nov 2006 08:50:00 +0800</pubDate><description><![CDATA[Copyright (c) prototype, all rights reserved。 在不对原文内容（包括作者信息）做任何改动的前提下，欢迎自由转载。 1.      Code review is a worthwhile practice/long-term investment with the following advantages:a.       Improve over]]></description><category></category></item><item><title><![CDATA[在高性能计算中慎用C++ std::complex]]></title><link>https://blog.youkuaiyun.com/prototype/article/details/1380943</link><guid>https://blog.youkuaiyun.com/prototype/article/details/1380943</guid><author>prototype</author><pubDate>Mon, 13 Nov 2006 04:26:00 +0800</pubDate><description><![CDATA[ Copyright (c) prototype, all rights reserved。 在不对原文内容（包括作者信息）做任何改动的前提下，欢迎自由转载。 两年多前写的内部资料。现在自己把它翻成中文，贴到我的blog上来。 近来闲暇时，我用C++和表达式模板（expression template）技术实现了一个复数类（注意：是类，而不是类模板）— Complex。]]></description><category></category></item><item><title><![CDATA[My "C++ Metaprogramming::..." is infinitely postponed.]]></title><link>https://blog.youkuaiyun.com/prototype/article/details/769033</link><guid>https://blog.youkuaiyun.com/prototype/article/details/769033</guid><author>prototype</author><pubDate>Fri, 02 Jun 2006 07:24:00 +0800</pubDate><description><![CDATA[Just for making a mark.I will come back when I have time for this.I will work on this blog by putting up some stuff that is less time-consuming. :-)]]></description><category></category></item><item><title><![CDATA[C++ Metaprogramming::Typelist::Definitions and basic implementations]]></title><link>https://blog.youkuaiyun.com/prototype/article/details/196071</link><guid>https://blog.youkuaiyun.com/prototype/article/details/196071</guid><author>prototype</author><pubDate>Sat, 27 Nov 2004 17:59:00 +0800</pubDate><description><![CDATA[Version 1.00Author: prototypeCopyright (C) 2004 prototypePermission is granted to copy and redistribute this article provided that its contents (including the title, author information, and this c]]></description><category></category></item></channel></rss>