以前在博客上发过,经人提醒DataSet已自带读写XML的功能,于是便删了,
不过在实践中感觉封装一层后,使用起来还是蛮方便的。故再次重发。
using System;
using System.Collections.Generic;
using System.Text;
using System.Data;
using System.IO;
using System.Xml;

namespace XmlDesign


{
class XmlDatasetConvert

{
//将xml对象内容字符串转换为DataSet
public static DataSet ConvertXMLToDataSet(string xmlData)

{
StringReader stream = null;
XmlTextReader reader = null;
try

{
DataSet xmlDS = new DataSet();
stream = new StringReader(xmlData);
//从stream装载到XmlTextReader
reader = new XmlTextReader(stream);
xmlDS.ReadXml(reader);
return xmlDS;
}
catch (System.Exception ex)

{
throw ex;
}
finally

{
if (reader != null) reader.Close();
}
}

//将xml文件转换为DataSet
public static DataSet ConvertXMLFileToDataSet(string xmlFile)

{
StringReader stream = null;
XmlTextReader reader = null;
try

{
XmlDocument xmld = new XmlDocument();
xmld.Load(xmlFile);

DataSet xmlDS = new DataSet();
stream = new StringReader(xmld.InnerXml);
//从stream装载到XmlTextReader
reader = new XmlTextReader(stream);
xmlDS.ReadXml(reader);
//xmlDS.ReadXml(xmlFile);
return xmlDS;
}
catch (System.Exception ex)

{
throw ex;
}
finally

{
if (reader != null) reader.Close();
}
}

//将DataSet转换为xml对象字符串
public static string ConvertDataSetToXML(DataSet xmlDS)

{
MemoryStream stream = null;
XmlTextWriter writer = null;

try

{
stream = new MemoryStream();
//从stream装载到XmlTextReader
writer = new XmlTextWriter(stream, Encoding.Unicode);

//用WriteXml方法写入文件.
xmlDS.WriteXml(writer);
int count = (int)stream.Length;
byte[] arr = new byte[count];
stream.Seek(0, SeekOrigin.Begin);
stream.Read(arr, 0, count);

UnicodeEncoding utf = new UnicodeEncoding();
return utf.GetString(arr).Trim();
}
catch (System.Exception ex)

{
throw ex;
}
finally

{
if (writer != null) writer.Close();
}
}

//将DataSet转换为xml文件
public static void ConvertDataSetToXMLFile(DataSet xmlDS,string xmlFile)

{
MemoryStream stream = null;
XmlTextWriter writer = null;

try

{
stream = new MemoryStream();
//从stream装载到XmlTextReader
writer = new XmlTextWriter(stream, Encoding.Unicode);

//用WriteXml方法写入文件.
xmlDS.WriteXml(writer);
int count = (int)stream.Length;
byte[] arr = new byte[count];
stream.Seek(0, SeekOrigin.Begin);
stream.Read(arr, 0, count);

//返回Unicode编码的文本
UnicodeEncoding utf = new UnicodeEncoding();
StreamWriter sw = new StreamWriter(xmlFile);
sw.WriteLine("<?xml version=/"1.0/" encoding=/"utf-8/"?>");
sw.WriteLine(utf.GetString(arr).Trim());
sw.Close();
}
catch( System.Exception ex )

{
throw ex;
}
finally

{
if (writer != null) writer.Close();
}
}

}
}
不过在实践中感觉封装一层后,使用起来还是蛮方便的。故再次重发。








































































































































































