源程序:
#include "iostream"
#include<string>
using namespace std;
class Animal
{
public:
virtual void cry() = 0;/*{cout<<"不知哪种动物,让我如何学叫?"<<endl;}*/
protected:
string name;
};
class Mouse:public Animal
{
public:
Mouse(string na){name = na;}
void cry(){cout << "我叫Jerry,是一只老鼠,我的叫声是:吱吱吱!"<<endl;}
};
class Cat:public Animal
{
public:
Cat(string na){name = na;}
void cry(){cout << "我叫Tom,是一只猫,我的叫声是:喵喵喵!"<<endl;}
};
class Dog:public Animal
{
public:
Dog(string na){name = na;}
void cry(){cout << "我叫Droopy,是一只狗,我的叫声是:汪汪汪!"<<endl;}
};
class Giraffe:public Animal
{
public:
Giraffe(string na){name = na;}
void cry(){cout << "我叫Gill,是一只长颈鹿,脖子太长,发不出声音来..."<<endl;}
};
int main( )
{
Animal *p;
//p = new Animal(); p->cry(); //输出: 不知哪种动物,让我如何学叫?(问题出自此处)
Mouse m("Jerry"); p=&m; p->cry(); //输出: 我叫Jerry,是一只老鼠,我的叫声是:吱吱吱!
Cat c("Tom"); p=&c; p->cry(); //输出: 我叫Tom,是一只猫,我的叫声是:喵喵喵!
Dog d("Droopy"); p=&d; p->cry(); //输出: 我叫Droopy,是一条狗,我的叫声是:汪汪汪!
Giraffe g("Gill"); p=&g; p->cry(); //输出: 我叫Gill,是长颈鹿,脖子太长,发不出声音来!
system("pause");
return 0;
}
截图:
截图和上一张一样啊···觉得做错了···是不是应该在Animal类里就声明上构造函数和虚的析构函数啊···?