一:UDP
Server端:
#include <WinSock2.h>
#include <iostream>
using namespace std;
void main()
{
WSAData wsaData;
WSAStartup(MAKEWORD(2,2),&wsaData);
SOCKET sockSrv=socket(AF_INET,SOCK_DGRAM,0);
SOCKADDR_IN addrSrv;
addrSrv.sin_addr.S_un.S_addr=htonl(INADDR_ANY);
addrSrv.sin_family=AF_INET;
addrSrv.sin_port=htons(6000);
bind(sockSrv,(SOCKADDR*)&addrSrv,sizeof(SOCKADDR));
char buf[100];
SOCKADDR_IN addrClient;
int len=sizeof(SOCKADDR);
recvfrom(sockSrv,buf,100,0,(SOCKADDR*)&addrClient,&len);
cout<<buf<<endl;
sendto(sockSrv,"you are funny",strlen("you are funny")+1,0,(SOCKADDR*)&addrClient,sizeof(SOCKADDR));
closesocket(sockSrv);
WSACleanup();
}
Client端:
#include <WinSock2.h>
#include <iostream>
using namespace std;
void main()
{
WSAData wsaData;
WSAStartup(MAKEWORD(2,2),&wsaData);
SOCKET sockClient=socket(AF_INET,SOCK_DGRAM,0);
SOCKADDR_IN addrSrv;
addrSrv.sin_addr.S_un.S_addr=inet_addr("127.0.0.1");
addrSrv.sin_family=AF_INET;
addrSrv.sin_port=htons(6000);
sendto(sockClient,"good boy",strlen("good boy")+1,0,(SOCKADDR*)&addrSrv,sizeof(SOCKADDR));
char buf[100];
int len=sizeof(SOCKADDR);
recvfrom(sockClient,buf,100,0,(SOCKADDR*)&addrSrv,&len);
cout<<buf<<endl;
closesocket(sockClient);
WSACleanup();
}
二:TCPServer端
#include <WinSock2.h>
#include <iostream>
using namespace std;
void main()
{
WSAData wsaData;
WSAStartup(MAKEWORD(2,2),&wsaData);
SOCKET sockSrv=socket(AF_INET,SOCK_STREAM,0);
SOCKADDR_IN addr;
addr.sin_addr.S_un.S_addr=htonl(INADDR_ANY);
addr.sin_family=AF_INET;
addr.sin_port=htons(6120);
bind(sockSrv,(SOCKADDR*)&addr,sizeof(SOCKADDR));
listen(sockSrv,5);
while(1)
{
SOCKADDR_IN addrClient;
int len=sizeof(SOCKADDR);
SOCKET sockConn=accept(sockSrv,(SOCKADDR*)&addrClient,&len);
send(sockConn,"I love you",sizeof("I love you")+1,0);
char buf[100];
recv(sockConn,buf,100,0);
cout<<buf<<endl;
closesocket(sockConn);
}
// WSACleanup();
}
Client端
#include <WinSock2.h>
#include <iostream>
using namespace std;
void main()
{
WSAData wsaData;
WSAStartup(MAKEWORD(2,2),&wsaData);
SOCKET sockClient=socket(AF_INET,SOCK_STREAM,0);
SOCKADDR_IN addrSrv;
addrSrv.sin_addr.S_un.S_addr=inet_addr("127.0.0.1");
addrSrv.sin_family=AF_INET;
addrSrv.sin_port=htons(6120);
connect(sockClient,(SOCKADDR*)&addrSrv,sizeof(SOCKADDR));
send(sockClient,"Come on,Baby",strlen("Come on,Baby")+1,0);
char buf[100];
recv(sockClient,buf,100,0);
cout<<buf<<endl;
closesocket(sockClient);
WSACleanup();
}
三:CSocket类的使用
Server端:
#include <afxsock.h>
#include <iostream>
using namespace std;
void main()
{
//解决断言assert(afxCurrentInstanceHandle != NULL)错误
HINSTANCE hInstance=(HINSTANCE)GetModuleHandle(NULL);
afxCurrentInstanceHandle=hInstance;
AfxSocketInit();
CSocket sockSrv,sockConn;
sockSrv.Socket();
sockSrv.Bind(6000);
sockSrv.Listen();
sockSrv.Accept(sockConn);
char buf[100]={0};
sockConn.Receive(buf,100);
cout<<buf<<endl;
sockSrv.Close();
sockConn.Close();
}
Client端:
#include <afxsock.h>
#include <iostream>
using namespace std;
void main()
{
//解决断言assert(afxCurrentInstanceHandle != NULL)错误
HINSTANCE hInstance=(HINSTANCE)GetModuleHandle(NULL);
afxCurrentInstanceHandle=hInstance;
AfxSocketInit();
CSocket sockClient;
sockClient.Create();
sockClient.Connect(L"127.0.0.1",6000);
sockClient.Send("you are beautiful",strlen("you are beautiful")+1);
sockClient.Close();
}