<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[passtome的专栏]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/passtome</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; passtome]]></copyright><item><title><![CDATA[Android拖动控件改变其位置]]></title><link>https://blog.youkuaiyun.com/passtome/article/details/78468379</link><guid>https://blog.youkuaiyun.com/passtome/article/details/78468379</guid><author>passtome</author><pubDate>Tue, 07 Nov 2017 15:25:10 +0800</pubDate><description><![CDATA[Android拖动控件改变其位置

原创 2012年12月26日
 17:54:25



3100




mainActivity如下:



[java] view
 plain copy






package cn.dragtest;  
import android.app.Activity;  
import android.g]]></description><category></category></item><item><title><![CDATA[Python2.7升级Python3.3步骤详解]]></title><link>https://blog.youkuaiyun.com/passtome/article/details/44303945</link><guid>https://blog.youkuaiyun.com/passtome/article/details/44303945</guid><author>passtome</author><pubDate>Mon, 16 Mar 2015 13:08:08 +0800</pubDate><description><![CDATA[Mac OS X10.9安装的Python2.7升级Python3.3步骤详解

作者： 字体：[增加 减小] 类型：转载



Mac OS X10.9默认带了Python2.7，不过现在Python3.3.3出来了，如果想使用最新版本，赶紧升级下吧。基本步骤如下








第1步：官网下载Python3.3

这里面有windows和mac os x下的]]></description><category></category></item><item><title><![CDATA[再次区分xcode add文件的三种方式]]></title><link>https://blog.youkuaiyun.com/passtome/article/details/19565165</link><guid>https://blog.youkuaiyun.com/passtome/article/details/19565165</guid><author>passtome</author><pubDate>Thu, 20 Feb 2014 17:44:08 +0800</pubDate><description><![CDATA[add files to yourproj 三种方式
1）copy items into destination group's folder （if needed）只保存一份资源 一般是用来添加lib
2）create  groups for any added folders 添加文件 将所有文件放在添加的目录下，实际文件目录结构忽略 访问时 直接文件名即可
3）create folde]]></description><category></category></item><item><title><![CDATA[老G 的BLOG]]></title><link>https://blog.youkuaiyun.com/passtome/article/details/19477369</link><guid>https://blog.youkuaiyun.com/passtome/article/details/19477369</guid><author>passtome</author><pubDate>Wed, 19 Feb 2014 10:19:28 +0800</pubDate><description><![CDATA[http://4137613.blog.51cto.com/4127613/c]]></description><category></category></item><item><title><![CDATA[Cocos2d-x坐标研究]]></title><link>https://blog.youkuaiyun.com/passtome/article/details/16862905</link><guid>https://blog.youkuaiyun.com/passtome/article/details/16862905</guid><author>passtome</author><pubDate>Thu, 21 Nov 2013 16:28:20 +0800</pubDate><description><![CDATA[http://mobile.51cto.com/iphone-395154_all.htm


GL坐标系

Cocos2D以OpenglES为图形库，所以它使用OpenglES坐标系。GL坐标系原点在屏幕左下角，x轴向右，y轴向上。


屏幕坐标系

苹果的Quarze2D使用的是不同的坐标系统，原点在屏幕左上角，x轴向右，y轴向下。ios的屏幕触摸事件CCTouch传入的位]]></description><category></category></item><item><title><![CDATA[json入门基础教程]]></title><link>https://blog.youkuaiyun.com/passtome/article/details/16844279</link><guid>https://blog.youkuaiyun.com/passtome/article/details/16844279</guid><author>passtome</author><pubDate>Wed, 20 Nov 2013 14:50:03 +0800</pubDate><description><![CDATA[http://www.cnblogs.com/mzoylee/archive/2009/07/20/1526966.html


json入门基础教程





在异步应用程序中发送和接收信息时，可以选择以纯文本和 XML 作为数据格式。掌握 Ajax 的这一期讨论另一种有用的数据格式 JavaScript
 Object Notation（JSON），以及如何使用它更轻松地在]]></description><category></category></item><item><title><![CDATA[Adobe CS5 绿色汉化精简版系列套装]]></title><link>https://blog.youkuaiyun.com/passtome/article/details/16828241</link><guid>https://blog.youkuaiyun.com/passtome/article/details/16828241</guid><author>passtome</author><pubDate>Tue, 19 Nov 2013 18:10:00 +0800</pubDate><description><![CDATA[http://www.likecd.com/thread-81-1-1.html]]></description><category></category></item><item><title><![CDATA[xcode生成ipa]]></title><link>https://blog.youkuaiyun.com/passtome/article/details/16819337</link><guid>https://blog.youkuaiyun.com/passtome/article/details/16819337</guid><author>passtome</author><pubDate>Tue, 19 Nov 2013 10:23:21 +0800</pubDate><description><![CDATA[生成IPA文件

如果程序调试好了，怎么才能发给别人用呢？正常情况下IPA文件是从Xcode的Organizer中输出的，但是没有证书的情况下，这样输出会产生错误。

先将代码生成为Release目标：

Product->Edit Scheme-> [工程名] -> 右边窗口info第一项选择release




然后打开工程的输出文件夹，通常情况下这个目录是

/U]]></description><category></category></item><item><title><![CDATA[cocos2d-x 粒子效果particledesign]]></title><link>https://blog.youkuaiyun.com/passtome/article/details/16807703</link><guid>https://blog.youkuaiyun.com/passtome/article/details/16807703</guid><author>passtome</author><pubDate>Mon, 18 Nov 2013 17:29:00 +0800</pubDate><description><![CDATA[-- CCParticleSystem（所有粒子系统的父类）

-- CCParticleSystemPoint、CCParticleSystemQuad (点粒子和方形粒子系统，都继承了CCParticleSystem的所有属性)

    -- CCParticleExplosion       (爆炸粒子效果)

    -- CCParticleFireworks       ]]></description><category></category></item><item><title><![CDATA[[Cocos2D-X官方文档]:多分辨率的支持]]></title><link>https://blog.youkuaiyun.com/passtome/article/details/16804981</link><guid>https://blog.youkuaiyun.com/passtome/article/details/16804981</guid><author>passtome</author><pubDate>Mon, 18 Nov 2013 15:00:13 +0800</pubDate><description><![CDATA[http://www.ityran.com/archives/3762]]></description><category></category></item><item><title><![CDATA[mac brew]]></title><link>https://blog.youkuaiyun.com/passtome/article/details/16152853</link><guid>https://blog.youkuaiyun.com/passtome/article/details/16152853</guid><author>passtome</author><pubDate>Thu, 14 Nov 2013 19:00:56 +0800</pubDate><description><![CDATA[http://snowolf.iteye.com/blog/774312]]></description><category></category></item><item><title><![CDATA[vim编辑操作]]></title><link>https://blog.youkuaiyun.com/passtome/article/details/16121153</link><guid>https://blog.youkuaiyun.com/passtome/article/details/16121153</guid><author>passtome</author><pubDate>Thu, 14 Nov 2013 18:23:19 +0800</pubDate><description><![CDATA[按esc(建议按两次）
输入:
:close
:q
退出，提示保存。
:wq
保存退出。
:q!
强行退出，不保存。
:wq!
加了叹号，会强行保存只读文件，并退出。

在一般模式(normal模式，标准模式)下，也可以用命令
ZZ
安全退出本文档。如果文件有更改，自动保存退出；如果无更改，直接退出。 
ZQ
不保存，直接退出。]]></description><category></category></item><item><title><![CDATA[深入理解C++ 好文章]]></title><link>https://blog.youkuaiyun.com/passtome/article/details/15813571</link><guid>https://blog.youkuaiyun.com/passtome/article/details/15813571</guid><author>passtome</author><pubDate>Wed, 13 Nov 2013 15:29:07 +0800</pubDate><description><![CDATA[http://blog.youkuaiyun.com/heiyeshuwu/article/details/7089878]]></description><category></category></item><item><title><![CDATA[C++ char*，const char*，string的相互转换]]></title><link>https://blog.youkuaiyun.com/passtome/article/details/14043253</link><guid>https://blog.youkuaiyun.com/passtome/article/details/14043253</guid><author>passtome</author><pubDate>Fri, 01 Nov 2013 20:19:07 +0800</pubDate><description><![CDATA[1. string转const cha




string s = "abc";
const char* c_s = s.c_str();


2. const char*转string
   直接赋值即可

const char* c_s = "abc";
string s(c_s);


 3. string转char*
string s = "abc";
ch]]></description><category></category></item><item><title><![CDATA[CCSpriteFrameCache]]></title><link>https://blog.youkuaiyun.com/passtome/article/details/12968103</link><guid>https://blog.youkuaiyun.com/passtome/article/details/12968103</guid><author>passtome</author><pubDate>Wed, 23 Oct 2013 10:54:10 +0800</pubDate><description><![CDATA[http://blog.linguofeng.com/archive/2012/10/16/cocos2d-x-CCSpriteFrameCache.html


http://blog.youkuaiyun.com/tangaowen/article/details/8728983


http://blog.youkuaiyun.com/yikexiansheng/article/details/1020]]></description><category></category></item><item><title><![CDATA[正则表达式表]]></title><link>https://blog.youkuaiyun.com/passtome/article/details/12776097</link><guid>https://blog.youkuaiyun.com/passtome/article/details/12776097</guid><author>passtome</author><pubDate>Wed, 16 Oct 2013 11:16:50 +0800</pubDate><description><![CDATA[查找范围：整个当前本地站点

搜索：源代码

查找：\btppabs="h[^"]*"

替换：（为空）

勾选：使用正则表达式

点替换全部按钮


另：

css 中的替换

查找
tpa=h[^"]*.gif

a href="javascript[^"]*'"
替换 a href="#"






另：附dw正则表达式表]]></description><category></category></item><item><title><![CDATA[正则全局替换 DW正则表达式表]]></title><link>https://blog.youkuaiyun.com/passtome/article/details/12776059</link><guid>https://blog.youkuaiyun.com/passtome/article/details/12776059</guid><author>passtome</author><pubDate>Wed, 16 Oct 2013 11:16:12 +0800</pubDate><description><![CDATA[查找范围：整个当前本地站点

搜索：源代码

查找：\btppabs="h[^"]*"

替换：（为空）

勾选：使用正则表达式

点替换全部按钮


另：

css 中的替换

查找
tpa=h[^"]*.gif

a href="javascript[^"]*'"
替换 a href="#"






另：附dw正则表达式表


]]></description><category></category></item><item><title><![CDATA[python教程]]></title><link>https://blog.youkuaiyun.com/passtome/article/details/12709825</link><guid>https://blog.youkuaiyun.com/passtome/article/details/12709825</guid><author>passtome</author><pubDate>Mon, 14 Oct 2013 15:30:45 +0800</pubDate><description><![CDATA[http://woodpecker.org.cn/abyteofpython_cn/chinese/ch04.html]]></description><category></category></item><item><title><![CDATA[svn: how to resolve “local edit, incoming delete upon update”]]></title><link>https://blog.youkuaiyun.com/passtome/article/details/12648283</link><guid>https://blog.youkuaiyun.com/passtome/article/details/12648283</guid><author>passtome</author><pubDate>Sat, 12 Oct 2013 10:32:20 +0800</pubDate><description><![CDATA[[link:http://stackoverflow.com/questions/4317973/svn-how-to-resolve-local-edit-incoming-delete-upon-update-message]
Short version:
$ svn st
!  +  C foo
      >   local edit, incoming delete upon upd]]></description><category></category></item><item><title><![CDATA[C/C++中宏使用总结]]></title><link>https://blog.youkuaiyun.com/passtome/article/details/12098905</link><guid>https://blog.youkuaiyun.com/passtome/article/details/12098905</guid><author>passtome</author><pubDate>Fri, 27 Sep 2013 16:11:21 +0800</pubDate><description><![CDATA[C/C++中宏使用总结 
.C/C++中宏总结C程序的源代码中可包括各种编译指令，这些指令称为预处理命令。虽然它们实际上不是C语言的一部分，但却扩展了C程 
序设计的环境。本节将介绍如何应用预处理程序和注释简化程序开发过程，并提高程序的可读性。 

ANSI标准定义的C语言预处理程序包括下列命令： 

#define，#error，＃i 
nclude，#if，#else，#elif，#endif]]></description><category></category></item></channel></rss>