/**
- https://www.youtube.com/watch?v=fr1E9aVnBxw
- Verify that a know, fixed input produces a known, fixed output
- If it’s a deterministic answer, write a characterization test.
- If the problem is fuzzy or not perfectly defined, test a similar problem with less fuzzy answers.
- Eliminate everything that makes input or output unclear or contingent.
- Never generate random input. Always use fixed values.
- Don’t use named constants from the model code. They may be wrong or change. Prefer literal strings and numbers.
- Don’t access the network and preferably not the file system.
- Control time, the speed of light, or the gravitational constant of the universe.
- Write Your Tests First!
- It’s not just about testing; it’s about software development
- Test first development creates better API because you start with the user, not the used.
- Test first hides implementation and avoids exposing internal implementation details. It avoids brittle, tightly coupled tests.
- Why Unit Tests?
- Unit measn One, Each test tests exactly one thing.
- Each test method is one test
- Best practice: one assert per test method
- Share setup in a fixture, not the same method
- You can have multiple test classes per model class. Do not feel compelled to stuff all your tests for Foo into FooTest.
- Unit also means Independent
- Tests can and do dun in any order
- Tests can and do run in parallel in multiple threads.
- Tests should not interfere with each other
- Tests and Thread Safety
- Don’t use synchronization, semaphores, or special data structures.
- Do not share data between tests:
- Do not use non-constant static fields in your tests.
- Be wary of global state in the model code under test.
- Best practice: one assert per test method.
- Share setup in a fixture, not the same method.
- The Two Least Known Facts of Unit Testing
-
- Tests do not share instance data.
-
- You can have many test classes per model class
- Speed
- A single test should run in a second or less.
- A complete suite should run in a minute or less
- Separate larger tests into additional suites
- This is for ease of development.
- Fail fast. Fun slowest tests last.
- Passing tests should produce no output
- Failing tests should produce clear output
- Rotate your test data.
- Don’t use the same data in every test.
- E.G. don’ts set all ints you test to 3. Use 3,33,1117,-98,etc.
- This makes it much easier to see immediately which test is failing and why.
- Flakiness
- Work really, really hard to avoid
- Sources of flakiness:
- Time dependence
- Network availability
- Explicit Randomness
- Multithreading
- System Skew
- Undefined behaviour
- Floating point roundoff
- Integer width
- Default character set
- etc.
- Avoid Conditional Logic in Tests
- Debugging
- Write a failing test before you fix the bug
- If the test passes, the bug isn’t what you think it is.
- Refactoring
- Break the code before you refactor it
- Do the tests fail?
- Check your code coverage
- If necessary, write additional tests before doing unsafe refactorings.
- Development Practices
- Use continuous integration(e.g. Travis).
- Use a submit queue
- Never, ever allow a check in with a failing test.
- If it does happen, rollback first; ask questions later.
- A red test blocks all merges. No further check ins until the build is green.
- Final Thoughts
- Write your test first.
- Make all tests unambiguous and reproducible.
*/
本文深入探讨了单元测试的重要性和最佳实践,强调了每个测试只针对单一功能,避免条件逻辑,确保测试独立且可重复。文章提供了如何编写清晰、快速、无副作用的测试案例指导,以及如何避免测试的不确定性,如时间依赖、网络可用性等。
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