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简介
[UInt8]
是Swift中的数组类型,也是作用比较特殊的一种数组类型, 常用于底层交互与内存操作与管理。如: 字符串编解码, 充当字节缓冲区等等
字符串编解码
[UInt8]
(或[Int8]
)转String
String有对应的直接从[UInt8]
或[Int8]
转换成String的构造函数
/// "这是一个字符串" 的utf8编码
let bytes: [UInt8] = [232, 191, 153, 230, 152, 175, 228, 184, 128, 228, 184, 170, 229, 173, 151, 231, 172, 166, 228, 184, 178]
/// 转换成字符串
if let msg = String(bytes: bytes, encoding: .utf8) {
print(msg)
}
String
转[UInt8]
(或[Int8]
)
String
转[UInt8]
或[Int8]
时需要借助中间角色Data
let msg = "这是一个字符串"
if let data = msg.data(using: .utf8) {
let bytes = [UInt8](data)
print(bytes)
}
底层交互
1. 转换到C语言中的const char*
, char*
, void*
,const void*
这里的转换指的是使用同一块内存地址
指针类型对应关系
C语言指针类型 | swift语言指针对象类型 |
---|---|
char * | UnsafeMutablePointer<Int8> |
const char * | UnsafePointer<Int8> |
unsigned char * | UnsafeMutablePointer<UInt8> |
const unsigned char * | UnsafePointer<UInt8> |
void * | UnsafeMutableRawPointer |
const void * | UnsafeRawPointer |
几种特殊的指针类型
- UnsafeRawBufferPointer
- UnsafeMutableRawBufferPointer
- UnsafeBufferPointer<T>
- UnsafeMutableBufferPointer<T>
这些带有Buffer的指针类型, 可以理解为对应的不带Buffer的指针类型加上了缓冲区大小, 比如:
UnsafePointer<Int> 对应 const int *, 表示仅有地址
那UnsafeBufferPointer<Int>对应 const int * 加 size, 表示该地址与内存大小所对应的一块缓冲区
从[UInt8]
或[Int8]
转换到 const unsigned char*
或 const char *
[UInt8]
-> UnsafeRawBufferPointer
-> UnsafeBufferPointer<UInt8>
-> UnsafePointer<UInt8>
(Int8同理)
/// 0. 原始字节数据 8字节
let buffer = [UInt8](repeating: 0, count: 8)
/// 1. [UInt8] -> UnsafeRawBufferPointer
let unsafeRawBufferPointer = buffer.withUnsafeBytes { $0 }
/// 2. UnsafeRawBufferPointer -> UnsafeBufferPointer<UInt8>
let unsafeBufferPointer = unsafeRawBufferPointer.bindMemory(to: UInt8.self)
/// 3. UnsafeBufferPointer<UInt8> -> UnsafePointer<UInt8>
let unsafePointer = unsafeBufferPointer.baseAddress
其中 步骤1
和步骤2
可以合并
/// 0. 原始字节数据 8字节
let buffer = [UInt8](repeating: 0, count: 8)
/// 1. [UInt8] -> UnsafeBufferPointer<UInt8>
let unsafeBufferPointer = buffer.withUnsafeBufferPointer {$0}
/// 2.. UnsafeBufferPointer<UInt8> -> UnsafePointer<UInt8>
let unsafePointer = unsafeBufferPointer.baseAddress
从[UInt8]
或[Int8]
转换到 unsigned char *
或 char *
[UInt8]
-> UnsafeMutableRawBufferPointer
-> UnsafeMutableBufferPointer<UInt8>
-> UnsafeMutablePointer<UInt8>
(Int8同理)
/// 0. 原始字节数据 8字节
var buffer = [UInt8](repeating: 0, count: 8)
/// 1. [UInt8] -> UnsafeMutableRawBufferPointer
let unsafeMutableRawBufferPointer = buffer.withUnsafeMutableBytes { $0 }
/// 2. UnsafeMutableRawBufferPointer -> UnsafeMutableBufferPointer<UInt8>
let unsafeMutableBufferPointer = unsafeMutableRawBufferPointer.bindMemory(to: UInt8.self)
/// 3. UnsafeMutableBufferPointer<UInt8> -> UnsafeMutablePointer<UInt8>
let unsafeMutablePointer = unsafeMutableBufferPointer.baseAddress
其中的步骤1和步骤2也是可以合并的
/// [UInt8] -> UnsafeMutableBufferPointer<UInt8>
let unsafeMutableBufferPointer = buffer.withUnsafeMutableBufferPointer {$0 }
从[UInt8]
或[Int8]
转换成const void *
或者void *
在上述的步骤里, 在步骤1
得到的unsafeMutableRawBufferPointer
就可以通过该对象的baseAddress
字段就能获取到对应的void *
如:
/// 获取 const void *
let unsafeRawPointer = unsafeRawBufferPointer.baseAddress
/// 获取void *
let unsafeMutableRawPointer = unsafeMutableRawBufferPointer.baseAddress
2. 从C语言中的const char * , char *, const unsigned char *, unsigned char *, const void *, void *对应缓冲区的数据创建 Data
/// 这里是示例, 类型为 UnsafeMutablePointer<Int8>, 也就是 char *
/// message可能来自任何C语言的接口
let message = strerror(errno)
/// 通过指针和大小来构造 UnsafeBufferPointer<Int8>
let unsafeBufferPointer = UnsafeBufferPointer<Int8>(start: message, count: strlen(msg!))
/// 构造Data
let data = Data(buffer: unsafeBufferPointer)
3. 从Data
得到 [UInt8]
或者 [Int8]
以及String
- Data其实内部就是[UInt8],在大部分情况下都可以直接当成[UInt8]来使用, 字节的append,remove, insert, find等等都有相同的操作
- 但是如果需要拷贝出来一份 [UInt8]或者[Int8],可以使用map函数
/// 缓冲区里的数据
let data = Data(buffer: unsafeBufferPointer)
/// [UInt8]
let u8a = data.map {$0}
/// [Int8]
let s8a = data.map {Int8($0)}
- String也自带从data数据的构造函数
let text = String(data: data, encoding: .utf8)