设计模式-Bridge模式戏说
实现此模式具备两种抽象类,1。界面(客户接口,使用者接口)类,2。执行类,通过在界面类中包含执行类的指针,界面类即可调用执行类的函数。
这种调用方式,大师们称之为“抽象和它的实现部分”分离。
为应对将来的变更,在界面类和执行类的接口要保留余地。
http://zh.wikipedia.org/zh-cn/%E6%A9%8B%E6%8E%A5%E6%A8%A1%E5%BC%8F
#include <iostream>
using namespace std;
/* Implementor*/
class DrawingAPI {
public:
virtual void drawCircle(double x, double y, double radius) = 0;
virtual ~DrawingAPI() {}
};
/* Concrete ImplementorA*/
class DrawingAPI1 : public DrawingAPI {
public:
void drawCircle(double x, double y, double radius) {
cout << "API1.circle at " << x << ':' << y << ' ' << radius << endl;
}
};
/* Concrete ImplementorB*/
class DrawingAPI2 : public DrawingAPI {
public:
void drawCircle(double x, double y, double radius) {
cout << "API2.circle at " << x << ':' << y << ' ' << radius << endl;
}
};
/* Abstraction*/
class Shape {
public:
virtual ~Shape() {}
virtual void draw() = 0;
virtual void resizeByPercentage(double pct) = 0;
};
/* Refined Abstraction*/
class CircleShape : public Shape {
public:
CircleShape(double x, double y,double radius, DrawingAPI *drawingAPI) :
m_x(x), m_y(y), m_radius(radius), m_drawingAPI(drawingAPI)
{}
void draw() {
m_drawingAPI->drawCircle(m_x, m_y, m_radius);
}
void resizeByPercentage(double pct) {
m_radius *= pct;
}
private:
double m_x, m_y, m_radius;
DrawingAPI *m_drawingAPI;
};
int main(void) {
DrawingAPI1 dap1;
DrawingAPI2 dap2;
CircleShape circle1(1,2,3,&dap2);
CircleShape circle2(5,7,11,&dap1);
circle1.resizeByPercentage(2.5);
circle2.resizeByPercentage(2.5);
circle1.draw();
circle2.draw();
return 0;
}