<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[oThrowsException的博客]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/oThrowsException</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; oThrowsException]]></copyright><item><title><![CDATA[oracle11 docker安装]]></title><link>https://blog.youkuaiyun.com/oThrowsException/article/details/148904429</link><guid>https://blog.youkuaiyun.com/oThrowsException/article/details/148904429</guid><author>oThrowsException</author><pubDate>Wed, 25 Jun 2025 18:13:02 +0800</pubDate><description><![CDATA[https://blog.youkuaiyun.com/m0_57179014/article/details/120182269?fromshare=blogdetail&sharetype=blogdetail&sharerId=120182269&sharerefer=PC&sharesource=oThrowsException&sharefrom=from_link]]></description><category></category></item><item><title><![CDATA[宿舍管理软件]]></title><link>https://blog.youkuaiyun.com/oThrowsException/article/details/148797328</link><guid>https://blog.youkuaiyun.com/oThrowsException/article/details/148797328</guid><author>oThrowsException</author><pubDate>Fri, 20 Jun 2025 18:14:10 +0800</pubDate><description><![CDATA[学校宿舍管理系统是一款集成化数字管理平台，涵盖宿舍分配、维修报建、考勤纪律等全流程功能，提供可视化界面操作。系统包含14项核心模块，如资产管理、卫生考评等，并配有直观的UI界面示例（如维修报建、考勤记录等场景），通过信息化手段提升管理效率与服务体验。该方案适用于教育机构实现宿舍资源的智能化统筹与透明化管理。]]></description><category></category></item><item><title><![CDATA[单点登录我们的]]></title><link>https://blog.youkuaiyun.com/oThrowsException/article/details/148775008</link><guid>https://blog.youkuaiyun.com/oThrowsException/article/details/148775008</guid><author>oThrowsException</author><pubDate>Thu, 19 Jun 2025 20:55:52 +0800</pubDate><description><![CDATA[单点登录]]></description><category></category></item><item><title><![CDATA[低代码 我们的]]></title><link>https://blog.youkuaiyun.com/oThrowsException/article/details/148773231</link><guid>https://blog.youkuaiyun.com/oThrowsException/article/details/148773231</guid><author>oThrowsException</author><pubDate>Thu, 19 Jun 2025 19:10:28 +0800</pubDate><description><![CDATA[低代码 bi api]]></description><category></category></item><item><title><![CDATA[CAS5.3.X 配置]]></title><link>https://blog.youkuaiyun.com/oThrowsException/article/details/148434630</link><guid>https://blog.youkuaiyun.com/oThrowsException/article/details/148434630</guid><author>oThrowsException</author><pubDate>Thu, 05 Jun 2025 15:30:25 +0800</pubDate><description><![CDATA[CAS Endpoints属性列表。]]></description><category></category></item><item><title><![CDATA[svg canvers]]></title><link>https://blog.youkuaiyun.com/oThrowsException/article/details/148391123</link><guid>https://blog.youkuaiyun.com/oThrowsException/article/details/148391123</guid><author>oThrowsException</author><pubDate>Tue, 03 Jun 2025 08:52:12 +0800</pubDate><description><![CDATA[svg canvers 可以实现组态。]]></description><category></category></item><item><title><![CDATA[QThread::wait]]></title><link>https://blog.youkuaiyun.com/oThrowsException/article/details/143901813</link><guid>https://blog.youkuaiyun.com/oThrowsException/article/details/143901813</guid><author>oThrowsException</author><pubDate>Wed, 20 Nov 2024 09:21:52 +0800</pubDate><description><![CDATA[QThread实例代表一个线程， 重新实现QThread::run()， 先继承QThread并 实现run()函数。阻塞的对象所在的线程。]]></description><category></category></item><item><title><![CDATA[HBuilder（uniapp） 配置android模拟器]]></title><link>https://blog.youkuaiyun.com/oThrowsException/article/details/143719873</link><guid>https://blog.youkuaiyun.com/oThrowsException/article/details/143719873</guid><author>oThrowsException</author><pubDate>Tue, 12 Nov 2024 17:33:01 +0800</pubDate><description><![CDATA[选择完成之后，点击ok，再次点击Configure—》AVD Manager。]]></description><category></category></item><item><title><![CDATA[qt自带命令打包exe]]></title><link>https://blog.youkuaiyun.com/oThrowsException/article/details/143659209</link><guid>https://blog.youkuaiyun.com/oThrowsException/article/details/143659209</guid><author>oThrowsException</author><pubDate>Sun, 10 Nov 2024 12:48:23 +0800</pubDate><description><![CDATA[此命令打包不用去自己一个一个的找依赖。]]></description><category></category></item><item><title><![CDATA[qt框架（好看界面、漂亮界面、好看的界面、漂亮的界面）]]></title><link>https://blog.youkuaiyun.com/oThrowsException/article/details/143482291</link><guid>https://blog.youkuaiyun.com/oThrowsException/article/details/143482291</guid><author>oThrowsException</author><pubDate>Mon, 04 Nov 2024 13:24:24 +0800</pubDate><description><![CDATA[qt管理系统框架qt框架（好看界面、漂亮界面、好看的界面、漂亮的界面）]]></description><category></category></item><item><title><![CDATA[qt管理系统框架（好看界面、漂亮界面、好看的界面、漂亮的界面）]]></title><link>https://blog.youkuaiyun.com/oThrowsException/article/details/143470962</link><guid>https://blog.youkuaiyun.com/oThrowsException/article/details/143470962</guid><author>oThrowsException</author><pubDate>Sun, 03 Nov 2024 21:11:28 +0800</pubDate><description><![CDATA[qt管理系统框架（好看界面、漂亮界面、好看的界面、漂亮的界面）]]></description><category></category></item><item><title><![CDATA[qt删除控件]]></title><link>https://blog.youkuaiyun.com/oThrowsException/article/details/143432329</link><guid>https://blog.youkuaiyun.com/oThrowsException/article/details/143432329</guid><author>oThrowsException</author><pubDate>Fri, 01 Nov 2024 15:05:55 +0800</pubDate><description><![CDATA[【代码】qt删除控件。]]></description><category></category></item><item><title><![CDATA[qt qBreakpad捕获崩溃]]></title><link>https://blog.youkuaiyun.com/oThrowsException/article/details/143248809</link><guid>https://blog.youkuaiyun.com/oThrowsException/article/details/143248809</guid><author>oThrowsException</author><pubDate>Sat, 26 Oct 2024 09:59:20 +0800</pubDate><description><![CDATA[将Breakpad解压的文件放到qBreakpad下third_party下的breakpad下，将Linux Syscall Support解压的文件放到qBreakpad下third_party下的lss下。用Qtcreator打开qBreakpad-master\handler\handler.pro单独编译。]]></description><category></category></item><item><title><![CDATA[qt多线程网络编程]]></title><link>https://blog.youkuaiyun.com/oThrowsException/article/details/142478836</link><guid>https://blog.youkuaiyun.com/oThrowsException/article/details/142478836</guid><author>oThrowsException</author><pubDate>Tue, 24 Sep 2024 09:05:14 +0800</pubDate><description><![CDATA[该程序主要实现tcp服务器如何使用多线程的方式来连接多个客户端，此文章没有实现客户端的多线程编程。创建子线程时需要注意的点：1、子线程与主线程之间交互数据时，应采用信号槽的方式2、子线程中实例化的对象，不应出现在其他线程当中3、子线程需加入QThread::exec()事件循环函数4、子线程的销毁关联窗口的销毁信号，调用exit（）、quit（）、deleteLater()]]></description><category></category></item><item><title><![CDATA[swing界面]]></title><link>https://blog.youkuaiyun.com/oThrowsException/article/details/141647256</link><guid>https://blog.youkuaiyun.com/oThrowsException/article/details/141647256</guid><author>oThrowsException</author><pubDate>Wed, 28 Aug 2024 18:31:52 +0800</pubDate><description><![CDATA[整理了一个框架：springboot+mybaits+swing，如果感兴趣的人多就放git上，]]></description><category></category></item><item><title><![CDATA[CSS相关记录]]></title><link>https://blog.youkuaiyun.com/oThrowsException/article/details/140658103</link><guid>https://blog.youkuaiyun.com/oThrowsException/article/details/140658103</guid><author>oThrowsException</author><pubDate>Wed, 24 Jul 2024 13:45:34 +0800</pubDate><description><![CDATA[它接受两个参数，分别表示在X轴和Y轴上的缩放比例。如果指定侧轴大小的属性值为’auto’，则其值会使项目的边距盒的尺寸尽可能接近所在行的尺寸，但同时会遵照’min/max-width/height’属性的限制。CSS的transform属性是一个功能强大的工具，允许你对HTML元素应用2D或3D转换效果，包括旋转、缩放、倾斜和移动等。（如果该行的尺寸小于弹性盒子元素的尺寸，则会向两个方向溢出相同的长度）。scaleX()、scaleY()、scaleZ()：这些函数分别用于沿X轴、Y轴和Z轴缩放元素。]]></description><category></category></item><item><title><![CDATA[在CSS中，使用Flexbox布局时，可以通过几个属性来控制容器内的项目之间的间距]]></title><link>https://blog.youkuaiyun.com/oThrowsException/article/details/140471693</link><guid>https://blog.youkuaiyun.com/oThrowsException/article/details/140471693</guid><author>oThrowsException</author><pubDate>Tue, 16 Jul 2024 17:11:50 +0800</pubDate><description><![CDATA[* 水平和垂直居中，水平和垂直方向上的间距均匀分布。/* 水平居中，垂直居中，水平方向上的间距均匀分布。/* 多行内容时，行与行之间的间距。/* 单行内容时，水平方向上的间距。单行间距均匀分布 */行间距均匀分布 */]]></description><category></category></item><item><title><![CDATA[svn同步]]></title><link>https://blog.youkuaiyun.com/oThrowsException/article/details/140333609</link><guid>https://blog.youkuaiyun.com/oThrowsException/article/details/140333609</guid><author>oThrowsException</author><pubDate>Wed, 10 Jul 2024 20:36:47 +0800</pubDate><description><![CDATA[简单解释下，hook类似于操作系统的勾子，svn会在收到一些操作请求的时候执行hooks目录下的对应的脚本，例如想要commit的时候做一些事情就可以在对应的脚本下面添加你要执行的命令，下一次在commit 的时候就会触发执行。然后在目标机器上copy了一份pre-revprop-change.tmpl成pre-revprop-change。一开始没明白，不知道应该在源机器上创建还是在目标机器上创建，其实是在目标机器上创建的。在166服务器上创建一个repo的代码仓库只是初始化（空仓库）]]></description><category></category></item><item><title><![CDATA[ntp服务]]></title><link>https://blog.youkuaiyun.com/oThrowsException/article/details/140190176</link><guid>https://blog.youkuaiyun.com/oThrowsException/article/details/140190176</guid><author>oThrowsException</author><pubDate>Thu, 04 Jul 2024 21:19:47 +0800</pubDate><description><![CDATA[https://blog.youkuaiyun.com/weixin_39168541/article/details/123741031]]></description><category></category></item><item><title><![CDATA[代码动态编译]]></title><link>https://blog.youkuaiyun.com/oThrowsException/article/details/140179550</link><guid>https://blog.youkuaiyun.com/oThrowsException/article/details/140179550</guid><author>oThrowsException</author><pubDate>Thu, 04 Jul 2024 14:55:58 +0800</pubDate><description><![CDATA[开发环境下修新加代码、改代码时要重启后生效率（耗时间）；需求是不用重启且支持springboot 、spring、MyBatis。]]></description><category></category></item></channel></rss>