#define _CRT_SECURE_NO_WARNINGS
#include<stdio.h>
#include<time.h>
#include<stdlib.h>
#define ROW 3
#define COL 3
void play_game();//游戏函数
void menu();//菜单
void print_bard(char board[ROW][COL],int row,int col);//打印棋盘
void cumpt_go(char board[ROW][COL],int row,int col);//电脑走
void player_go(char board[ROW][COL],int row,int col);//玩家走
char is_win(char board[ROW][COL],int row,int col);//判断输赢
void init_arr(char board[ROW][COL],int row,int col);//初始化棋盘为空
int is_full(char board[ROW][COL],int row,int col);//判断棋盘是否已满
int main()
{
int input = 0;
char board[ROW][COL] = {0};
srand((unsigned int)time(NULL));
init_arr(board,ROW,COL);
do
{
menu();
printf("请选择:\n");
scanf("%d",&input);
switch(input)
{
case 0:
exit(1);
case 1:
play_game(board,ROW,COL);
}
}while(input);
return 0;
}
void play_game(char board[ROW][COL],int row,int col)
{
while(1)
{
//print_bard(board,ROW,COL);
cumpt_go(board,ROW,COL);
print_bard(board,ROW,COL);
if(is_win(board,ROW,COL) == 'X')
{
printf("电脑赢\n");
init_arr(board,ROW,COL);
break;
}
else if(is_win(board,ROW,COL) == '@')
{
printf("玩家赢\n");
init_arr(board,ROW,COL);
break;
}
else if(is_win(board,ROW,COL) == 'Q')
{
printf("平局\n");
init_arr(board,ROW,COL);
break;
}
player_go(board,ROW,COL);
print_bard(board,ROW,COL);
if(is_win(board,ROW,COL) == 'X')
{
printf("电脑赢\n");
init_arr(board,ROW,COL);
break;
}
else if(is_win(board,ROW,COL) == '@')
{
printf("玩家赢\n");
init_arr(board,ROW,COL);
break;
}
else if(is_win(board,ROW,COL) == 'Q')
{
printf("平局\n");
init_arr(board,ROW,COL);
break;
}
//print_bard(board,ROW,COL);
}
}
void menu()
{
printf("************************\n");
printf("************************\n");
printf("**** 1----开始 *****\n");
printf("**** 0----退出 *****\n");
printf("************************\n");
printf("************************\n");
}
void init_arr(char board[ROW][COL],int row,int col)
{
int i = 0;
int j = 0;
for(i=0; i<row; i++)
{
for(j=0; j<col; j++)
{
board[i][j] = ' ';
}
}
}
void print_bard(char board[ROW][COL],int row,int col)
{
int i = 0;
for(i=0; i<row; i++)
{
printf(" %c | %c | %c \n",board[i][0],board[i][1],board[i][2]);
if(i<row-1)
printf("---|---|---\n");
else
printf("\n");
}
}
void cumpt_go(char board[ROW][COL],int row,int col)
{
int x = 0;
int y = 0;
printf("电脑走:\n");
while(1)
{
x = rand() % row;
y = rand() % col;
if(board[x][y] == ' ')
{
board[x][y] = 'X';
break;
}
}
}
void player_go(char board[ROW][COL],int row,int col)
{
int x,y;
printf("玩家走:\n");
while(1)
{
printf("请输入坐标:");
scanf("%d%d",&x,&y);
if(board[x-1][y-1] == ' ')
{
board[x-1][y-1] = '@';
break;
}
else
{
printf("坐标有误,重新输入\n");
}
}
}
char is_win(char board[ROW][COL],int row,int col)
{
int i = 0;
for(i=0; i<row; i++)
{
if(board[i][0] == board[i][1] && board[i][1]==board[i][2] && board[i][0] != ' ')
return board[i][0];
}
for(i=0; i<col; i++)
{
if(board[0][i] == board[1][i] && board[1][i]==board[2][i] && board[0][i] != ' ')
return board[0][i];
}
if(board[2][0] == board[1][1] && board[1][1]==board[0][2] && board[2][0] != ' ')
return board[2][0];
else if(board[0][0] == board[1][1] && board[1][1]==board[2][2] && board[2][2] != ' ')
return board[0][0];
else if(is_full(board,ROW,COL))
return 'Q';
else
return ' ';
}
int is_full(char board[ROW][COL],int row,int col)
{
int i = 0;
int j = 0;
int count = 0;
for(;i<row;i++)
{
for(j=0;j<col;j++)
{
if(board[i][j] != ' ')
count++;
}
}
if(count == row*col)
return 1;
else
return 0;
}
两个缺点:1.每次都是电脑先走。2.电脑每走的一步都是随机的,太智障了
留坑,日后来填