Linkage
To understand the behavior of C and C++ programs, you need to know about linkage. In an executing program, an identifier is represented by storage in memory that holds a variable or a compiled function body. Linkage describes this storage as it is seen by the
linker. There are two types of linkage: internal linkage and external linkage.
Internal linkage means that storage is created to represent the identifier only for the file being compiled. Other files may use the same identifier name with internal linkage, or for a global variable, and no conflicts will be found by the linker – separate
storage is created for each identifier.Internal linkage is specified by the keyword static in C and C++.
External linkage means that a single piece of storage is created to represent the identifier for all files being compiled. The storage is created once, and the linker must resolve all other references to that storage. Global variables and function names have
external linkage. These are accessed from other files by declaring them with the keyword extern. Variables defined outside all functions (with the exception of const in C++) and function definitions default to external linkage. You can specifically force them
to have internal linkage using the static keyword. You can explicitly state that an identifier has external linkage by defining it with the extern keyword. Defining a variable or function with extern is not necessary in C, but it is sometimes necessary for
const in C++.
Automatic (local) variables exist only temporarily, on the stack, while a function is being called. The linker doesn’t know about automatic variables, and so these have no linkage.
转自:
http://www.cnblogs.com/xiongjiaji/archive/2011/06/02/2476507.html
本文深入探讨了C++程序中标识符的内存存储方式及其链接类型,包括内部链接和外部链接的区别,以及如何通过静态和extern关键字进行控制。
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