<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/ningsoft</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; ningsoft]]></copyright><item><title><![CDATA[一些好的博客]]></title><link>https://blog.youkuaiyun.com/ningsoft/article/details/46908243</link><guid>https://blog.youkuaiyun.com/ningsoft/article/details/46908243</guid><author>ningsoft</author><pubDate>Thu, 16 Jul 2015 10:50:34 +0800</pubDate><description><![CDATA[C++


lwbeyond   http://blog.youkuaiyun.com/lwbeyond/article/category/655963 
其《C++拷贝构造函数详解》 讲得通俗易懂。 
其STL讲得也不错。]]></description><category></category></item><item><title><![CDATA[C++拷贝构造函数详解]]></title><link>https://blog.youkuaiyun.com/ningsoft/article/details/46908031</link><guid>https://blog.youkuaiyun.com/ningsoft/article/details/46908031</guid><author>ningsoft</author><pubDate>Thu, 16 Jul 2015 10:39:28 +0800</pubDate><description><![CDATA[C++拷贝构造函数详解]]></description><category></category></item><item><title><![CDATA[最长回文子串]]></title><link>https://blog.youkuaiyun.com/ningsoft/article/details/46844359</link><guid>https://blog.youkuaiyun.com/ningsoft/article/details/46844359</guid><author>ningsoft</author><pubDate>Sat, 11 Jul 2015 20:35:08 +0800</pubDate><description><![CDATA[最长回文子串]]></description><category></category></item><item><title><![CDATA[设计模式之备忘录模式]]></title><link>https://blog.youkuaiyun.com/ningsoft/article/details/46821877</link><guid>https://blog.youkuaiyun.com/ningsoft/article/details/46821877</guid><author>ningsoft</author><pubDate>Thu, 09 Jul 2015 21:24:37 +0800</pubDate><description><![CDATA[初识备忘录模式：设计模式之备忘录模式（Memento）]]></description><category></category></item><item><title><![CDATA[设计模式之适配器模式]]></title><link>https://blog.youkuaiyun.com/ningsoft/article/details/46821701</link><guid>https://blog.youkuaiyun.com/ningsoft/article/details/46821701</guid><author>ningsoft</author><pubDate>Thu, 09 Jul 2015 21:08:39 +0800</pubDate><description><![CDATA[初识：设计模式之适配器模式（Adapter）]]></description><category></category></item><item><title><![CDATA[C++类型转换]]></title><link>https://blog.youkuaiyun.com/ningsoft/article/details/46821057</link><guid>https://blog.youkuaiyun.com/ningsoft/article/details/46821057</guid><author>ningsoft</author><pubDate>Thu, 09 Jul 2015 19:58:56 +0800</pubDate><description><![CDATA[C++类型转换分为：隐式类型转换和显式类型转换第1部分. 隐式类型转换又称为“标准转换”，包括以下几种情况：
算术转换(Arithmetic conversion) : 在混合类型的算术表达式中, 最宽的数据类型成为目标转换类型。int ival = 3;
double dval = 3.14159;
ival + dval;  // ival被提升为double类型
一种类型表达式赋值给另一种类型]]></description><category></category></item><item><title><![CDATA[C++类型转换]]></title><link>https://blog.youkuaiyun.com/ningsoft/article/details/46818133</link><guid>https://blog.youkuaiyun.com/ningsoft/article/details/46818133</guid><author>ningsoft</author><pubDate>Thu, 09 Jul 2015 16:03:46 +0800</pubDate><description><![CDATA[C++类型转换分为：隐式类型转换和显式类型转换
第1部分. 隐式类型转换]]></description><category></category></item><item><title><![CDATA[machine learning]]></title><link>https://blog.youkuaiyun.com/ningsoft/article/details/46814283</link><guid>https://blog.youkuaiyun.com/ningsoft/article/details/46814283</guid><author>ningsoft</author><pubDate>Thu, 09 Jul 2015 11:10:28 +0800</pubDate><description><![CDATA[http://www.cnblogs.com/zhangchaoyang/]]></description><category></category></item><item><title><![CDATA[复杂度]]></title><link>https://blog.youkuaiyun.com/ningsoft/article/details/46808599</link><guid>https://blog.youkuaiyun.com/ningsoft/article/details/46808599</guid><author>ningsoft</author><pubDate>Wed, 08 Jul 2015 21:04:46 +0800</pubDate><description><![CDATA[http://bigocheatsheet.com/]]></description><category></category></item><item><title><![CDATA[(转)剑指XX游戏(六) - 轻松搞定面试中的红黑树问题]]></title><link>https://blog.youkuaiyun.com/ningsoft/article/details/46807863</link><guid>https://blog.youkuaiyun.com/ningsoft/article/details/46807863</guid><author>ningsoft</author><pubDate>Wed, 08 Jul 2015 20:03:18 +0800</pubDate><description><![CDATA[剑指XX游戏(六) - 轻松搞定面试中的红黑树问题 
 http://blog.youkuaiyun.com/silangquan/article/details/18655795]]></description><category></category></item><item><title><![CDATA[二叉树]]></title><link>https://blog.youkuaiyun.com/ningsoft/article/details/46805283</link><guid>https://blog.youkuaiyun.com/ningsoft/article/details/46805283</guid><author>ningsoft</author><pubDate>Wed, 08 Jul 2015 16:39:09 +0800</pubDate><description><![CDATA[二叉树中的那些常见的面试题  
http://bbs.youkuaiyun.com/topics/280043515]]></description><category></category></item><item><title><![CDATA[This is my GitHub!]]></title><link>https://blog.youkuaiyun.com/ningsoft/article/details/46801433</link><guid>https://blog.youkuaiyun.com/ningsoft/article/details/46801433</guid><author>ningsoft</author><pubDate>Wed, 08 Jul 2015 11:41:51 +0800</pubDate><description><![CDATA[这篇博客记载的是我个人的GitHub里面的相关内容，主要是一些自己的练习、学习资料和fork的一些程序。这里做一些笔记，以供参阅。]]></description><category></category></item><item><title><![CDATA[Markdown]]></title><link>https://blog.youkuaiyun.com/ningsoft/article/details/46800547</link><guid>https://blog.youkuaiyun.com/ningsoft/article/details/46800547</guid><author>ningsoft</author><pubDate>Wed, 08 Jul 2015 10:48:46 +0800</pubDate><description><![CDATA[简介
Markdown是一种轻量级标记语言
Markdown 语法的目标是：成为一种适用于网络的书写语言
github上的README.md文件就是使用的Markdown语言编写的
很多人用它写博客，优快云上现在也推广Markdown语言编写博客
.md格式
markdown 支持 内联 html， 遇到特殊的样式可以直接写原生的html，如字号和字体颜色，可以用CSS样式表进行修改。
语法Mar]]></description><category></category></item><item><title><![CDATA[GitHub入门]]></title><link>https://blog.youkuaiyun.com/ningsoft/article/details/46755279</link><guid>https://blog.youkuaiyun.com/ningsoft/article/details/46755279</guid><author>ningsoft</author><pubDate>Sat, 04 Jul 2015 14:48:13 +0800</pubDate><description><![CDATA[Git与GitHub的关系
git是一个分布式的版本控制系统。最初应用在Linux上的现在Windows下也可以用而且Wins下有图形用户界面操作更简单更容易上手。
github是一个基于git的项目托管平台，它提供了web界面，你可以在上面创建资源仓库来存放你的项目。
在本地或服务器创建一个资源仓库通过shell命令或图形用户界面可以和远端的github进行项目同步更新，实现对项目的管理。 
指定]]></description><category></category></item><item><title><![CDATA[MFC 视图-OpenGL场景-CDialogBar三个界面保存为图片]]></title><link>https://blog.youkuaiyun.com/ningsoft/article/details/46654557</link><guid>https://blog.youkuaiyun.com/ningsoft/article/details/46654557</guid><author>ningsoft</author><pubDate>Fri, 26 Jun 2015 22:09:41 +0800</pubDate><description><![CDATA[问题：如图所示的OpenGL场景、View、CDialogBar三个界面的内容保存成图片然后拼合成一张图 
思路： 
分四步 
一、View视图界面保存 
利用BitBlt函数将界面拷贝到内存DC中// 将MFC的某个view保存为图片
BOOL CImageIO::saveAsImage(CString imageFormat, CString savePath)
{
    if (hdc !=]]></description><category></category></item><item><title><![CDATA[MFC DC理解]]></title><link>https://blog.youkuaiyun.com/ningsoft/article/details/46648631</link><guid>https://blog.youkuaiyun.com/ningsoft/article/details/46648631</guid><author>ningsoft</author><pubDate>Fri, 26 Jun 2015 12:06:24 +0800</pubDate><description><![CDATA[﻿﻿
在GDI中，DC(Device context)是一个非常重要的概念。

有的书中，将DC翻译为设备描述表（《Windows 程序设计 第五版》作者Charles Petzold），

也有的书将DC翻译为设备上下文。

到底什么是DC？

用现实中的例子来理解可能更容易些。

如果你喜欢画画，你得先准备了画布，画笔，颜料……

画画的环境搭建好了，你就可以画画了。]]></description><category></category></item><item><title><![CDATA[将屏幕和MFC程序界面保存成bmp格式图片保存]]></title><link>https://blog.youkuaiyun.com/ningsoft/article/details/46648201</link><guid>https://blog.youkuaiyun.com/ningsoft/article/details/46648201</guid><author>ningsoft</author><pubDate>Fri, 26 Jun 2015 11:31:04 +0800</pubDate><description><![CDATA[﻿﻿
将屏幕和MFC程序界面保存成bmp格式图片保存 
http://blog.youkuaiyun.com/ghevinn/article/details/28269743]]></description><category></category></item><item><title><![CDATA[VC中BitBlt用法用法]]></title><link>https://blog.youkuaiyun.com/ningsoft/article/details/46646517</link><guid>https://blog.youkuaiyun.com/ningsoft/article/details/46646517</guid><author>ningsoft</author><pubDate>Fri, 26 Jun 2015 10:02:43 +0800</pubDate><description><![CDATA[﻿﻿
VC中BitBlt用法用法   
http://blog.youkuaiyun.com/net_assassin/article/details/8498387]]></description><category></category></item><item><title><![CDATA[利用VC实现图像的特殊显示效果]]></title><link>https://blog.youkuaiyun.com/ningsoft/article/details/46642267</link><guid>https://blog.youkuaiyun.com/ningsoft/article/details/46642267</guid><author>ningsoft</author><pubDate>Thu, 25 Jun 2015 22:34:02 +0800</pubDate><description><![CDATA[﻿﻿
http://blog.sina.com.cn/s/blog_43eb83b90102dz9u.html]]></description><category></category></item><item><title><![CDATA[HWND  HDC  CRect]]></title><link>https://blog.youkuaiyun.com/ningsoft/article/details/46641551</link><guid>https://blog.youkuaiyun.com/ningsoft/article/details/46641551</guid><author>ningsoft</author><pubDate>Thu, 25 Jun 2015 21:43:39 +0800</pubDate><description><![CDATA[﻿﻿
hWnd是窗口句柄，通过它可以得到窗口的属性。
hDC是窗口显示上下文句柄，只有在窗口进行图形，文字输出的时候才需要它。

有了hWnd，可以使用API的GetDC()函数得到与其相关的hDC：
hDC=::GetDC(hWnd) 


获取HDC
通过指针
CRightInDlg *rightInDlg;
HDC hdc = rightInDlg->GetDC()->]]></description><category></category></item></channel></rss>