射击游戏中常见的射线检测是这样:
if (Input.GetMouseButtonDown(0))
{
RaycastHit hit;
if (Physics.Raycast(Camera.main.ScreenPointToRay(Input
射击游戏中常见的射线检测是这样:
if (Input.GetMouseButtonDown(0))
{
RaycastHit hit;
if (Physics.Raycast(Camera.main.ScreenPointToRay(Input