https://blog.youkuaiyun.com/m0_56348460/article/details/117386857
对于Vector,norm返回的是向量的二范数
Vector2d vec(3.0,4.0);
cout << vec.norm() << endl; //输出5
对于Matrix,norm返回的是矩阵的弗罗贝尼乌斯范数(Frobenius Norm),即
Matrix2d mat;
mat << 1,2
3,4;
cout << mat.norm() << endl; //输出sqrt(1*1+2*2+3*3+4*4),即sqrt(30) = 5.47723