CameraX使用

本文介绍了如何在Android应用中集成CameraX库,包括添加依赖、权限声明、PreviewView使用和自定义配置。重点讲解了CameraX的UseCase和关键API,如选择相机、拍照和录像功能的实现。

添加依赖

def camerax_version = "1.1.0-beta03"
// CameraX core library
implementation "androidx.camera:camera-core:$camerax_version"
// CameraX Camera2 extensions[可选]拓展库可实现人像、HDR、夜间和美颜、滤镜但依赖于OEM
implementation "androidx.camera:camera-camera2:$camerax_version"
// CameraX Lifecycle library[可选]避免手动在生命周期释放和销毁数据
implementation "androidx.camera:camera-lifecycle:$camerax_version"
// CameraX View class[可选]最佳实践,最好用里面的PreviewView,它会自行判断用SurfaceView还是TextureView来实现
implementation 'androidx.camera:camera-view:1.1.0-beta03'

build.gradle中添加CameraX依赖,最新版本可以从官网链接查看

声明权限

<uses-feature android:name="android.hardware.camera.any" />
<uses-permission android:name="android.permission.CAMERA" />
<uses-permission android:name="android.permission.RECORD_AUDIO" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />

AndroidManifest.xml中声明需要使用的权限

添加PreviewView布局

<androidx.camera.view.PreviewView
    android:id="@+id/preview"
    android:layout_height="match_parent"
    android:layout_width="match_parent" />

PreviewView可以根据不同场景,自行区分使用SurfaceView或者TextureView

自定义配置Camera

class CameraApplication : Application(), CameraXConfig.Provider {
   override fun getCameraXConfig(): CameraXConfig {
       return CameraXConfig.Builder.fromConfig(Camera2Config.defaultConfig())
           .setMinimumLoggingLevel(Log.ERROR).build()
   }
}

CameraXConfig用于自定义相机的初始配置

检查Camera可用性

private fun openCamera() {
    var cameraProviderFuture = ProcessCameraProvider.getInstance(requireContext())
    cameraProviderFuture.addListener({
        cameraProvider = cameraProviderFuture.get()
        bindPreview(cameraProvider)
    }, ContextCompat.getMainExecutor(requireContext()))
}

选择相机、绑定生命周期并添加usecase

private fun bindPreview(cameraProvider: ProcessCameraProvider) {
  	cameraSelector = CameraSelector.Builder()
        .requireLensFacing(CameraSelector.LENS_FACING_BACK).build()

    preview = Preview.Builder()
        .setTargetAspectRatio(AspectRatio.RATIO_16_9)  //设置宽高比
        .setTargetRotation(Surface.ROTATION_0)
        .build()
    preview.setSurfaceProvider(previewView.surfaceProvider)

    imageCapture = ImageCapture.Builder()
        .setTargetRotation(requireView().display.rotation)
        .build()

    val recorder = Recorder.Builder().build()
    videoCapture = VideoCapture.withOutput(recorder)

    try {
        cameraProvider.unbindAll()
        cameraProvider.bindToLifecycle(viewLifecycleOwner, cameraSelector, videoCapture, imageCapture, preview)
    } catch (e: Exception) {
        Log.e(TAG, "bind preview error: $e")
    }
}

查看bindToLifecycle方法可以看到,CameraX定义了一个UseCase的概念,以满足不同场景下Camera的使用,如代码中的previewimageCapturevideoCapture分别用于展示预览、拍摄照片、录制视频,同时也可以写成以下形式:

val useCaseGroup = UseCaseGroup.Builder()
    .addUseCase(preview)
    .addUseCase(imageCapture)
    .addUseCase(videoCapture)
    .build()

try {
    cameraProvider.unbindAll()
    cameraProvider.bindToLifecycle(viewLifecycleOwner, cameraSelector, useCaseGroup)
} catch (e: Exception) {
    Log.e(TAG, "bind preview error: $e")
}

拍摄照片

private fun takePicture() {
    var path = requireContext().cacheDir.canonicalPath + getFileName("jpeg")
    val outputFileOptions = ImageCapture.OutputFileOptions.Builder(File(path)).build()
  
    imageCapture.takePicture(outputFileOptions, ContextCompat.getMainExecutor(requireContext()),
        object : ImageCapture.OnImageSavedCallback {
            override fun onImageSaved(outputFileResults: ImageCapture.OutputFileResults) {
                Toast.makeText(requireContext(), "picture saved: $path", Toast.LENGTH_LONG).show()
            }

            override fun onError(exception: ImageCaptureException) {
                Toast.makeText(requireContext(), "task picture error: $exception", Toast.LENGTH_LONG).show()
            }
        }
    )
}
  • 指定照片存储位置,照片默认为JPEG格式
  • 使用imageCapture.takePicture拍照并监听回调

录制视频

private fun startRecording() {
    var fileName = getFileName("mp4")

    val contentValues = ContentValues().apply {
        put(MediaStore.Video.Media.DISPLAY_NAME, fileName)
    }
    var mediaStoreOutput = MediaStoreOutputOptions.Builder(
        requireActivity().contentResolver,
        MediaStore.Video.Media.EXTERNAL_CONTENT_URI)
        .setContentValues(contentValues)
        .build()

    currentRecording = videoCapture.output
        .prepareRecording(requireActivity(), mediaStoreOutput)
        .start(mainThreadExecutor, captureListener)
}

private fun getFileName(type: String): String {
    var date = Date()
    var simpleDateFormat = SimpleDateFormat(FILENAME_FORMAT)

    return simpleDateFormat.format(date) + ".$type"
}

private val captureListener = Consumer<VideoRecordEvent> { event ->
    // TODO 视频状态监听处理
}
  • 定义视频存储位置
  • 调用videoCapture.outputprepareRecordingstart方法开始录制视频(对应MediaRecorder中的两个方法)
  • 设置视频状态监听captureListener
Android 开发中,`CameraX` 是一个推荐使用的相机库,它是 Jetpack 的一部分,具有跨设备兼容性好、开发效率高、API 简洁等优点。它简化了对摄像头的访问,并自动处理了不同设备上的兼容性问题。 --- ### ✅ 示例:使用 CameraX 实现打开和关闭摄像头预览 #### 1. 添加依赖 在 `build.gradle`(模块级)中添加 CameraX 依赖: ```gradle dependencies { def camerax_version = "1.3.0" implementation "androidx.camera:camera-core:${camerax_version}" implementation "androidx.camera:camera-camera2:${camerax_version}" implementation "androidx.camera:camera-lifecycle:${camerax_version}" implementation "androidx.camera:camera-view:${camerax_version}" // 预览用的View } ``` > 确保你使用的是最新版本(目前为 1.3.0)。 --- #### 2. 布局文件 `activity_main.xml` ```xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:app="http://schemas.android.com/apk/res-auto" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical"> <Button android:id="@+id/OpenAndCloseCamera" android:layout_width="160dp" android:layout_height="wrap_content" android:layout_margin="2dp" android:text="打开/关闭摄像头" /> <!-- CameraX PreviewView --> <TextureView android:id="@+id/previewView" android:layout_width="match_parent" android:layout_height="300dp" /> </LinearLayout> ``` > 也可以使用 `PreviewView`(来自 `camera-view` 模块),但 `TextureView` 更通用。 --- #### 3. Java 实现 `MainActivity.java` ```java package com.example.camerademo; import android.Manifest; import android.content.pm.PackageManager; import android.os.Bundle; import android.widget.Button; import android.widget.Toast; import androidx.annotation.NonNull; import androidx.appcompat.app.AppCompatActivity; import androidx.camera.core.Camera; import androidx.camera.core.CameraSelector; import androidx.camera.core.Preview; import androidx.camera.lifecycle.ProcessCameraProvider; import androidx.camera.view.TextureViewPreviewViewImplementation; import androidx.core.app.ActivityCompat; import androidx.core.content.ContextCompat; import androidx.lifecycle.LifecycleOwner; import com.google.common.util.concurrent.ListenableFuture; import java.util.concurrent.ExecutionException; public class MainActivity extends AppCompatActivity { private Button btnToggleCamera; private TextureView previewView; private Camera camera; private ListenableFuture<ProcessCameraProvider> cameraProviderFuture; private boolean isCameraRunning = false; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); btnToggleCamera = findViewById(R.id.OpenAndCloseCamera); previewView = findViewById(R.id.previewView); // 请求相机权限 if (ContextCompat.checkSelfPermission(this, Manifest.permission.CAMERA) != PackageManager.PERMISSION_GRANTED) { ActivityCompat.requestPermissions(this, new String[]{Manifest.permission.CAMERA}, 1); } else { setupCameraToggle(); } } private void setupCameraToggle() { btnToggleCamera.setOnClickListener(v -> { if (isCameraRunning) { stopCamera(); } else { startCamera(); } }); } private void startCamera() { cameraProviderFuture = ProcessCameraProvider.getInstance(this); cameraProviderFuture.addListener(() -> { try { ProcessCameraProvider cameraProvider = cameraProviderFuture.get(); // 预览用例 Preview preview = new Preview.Builder().build(); preview.setSurfaceProvider(previewView.getSurfaceProvider()); // 设置摄像头(后置) CameraSelector cameraSelector = CameraSelector.DEFAULT_BACK_CAMERA; // 绑定生命周期 camera = cameraProvider.bindToLifecycle((LifecycleOwner) this, cameraSelector, preview); isCameraRunning = true; btnToggleCamera.setText("关闭摄像头"); } catch (ExecutionException | InterruptedException e) { Toast.makeText(this, "无法启动摄像头", Toast.LENGTH_SHORT).show(); e.printStackTrace(); } }, ContextCompat.getMainExecutor(this)); } private void stopCamera() { ProcessCameraProvider cameraProvider = null; try { cameraProvider = cameraProviderFuture.get(); } catch (ExecutionException | InterruptedException e) { e.printStackTrace(); } if (cameraProvider != null) { cameraProvider.unbindAll(); isCameraRunning = false; btnToggleCamera.setText("打开摄像头"); } } @Override public void onRequestPermissionsResult(int requestCode, @NonNull String[] permissions, @NonNull int[] grantResults) { super.onRequestPermissionsResult(requestCode, permissions, grantResults); if (requestCode == 1) { if (grantResults.length > 0 && grantResults[0] == PackageManager.PERMISSION_GRANTED) { setupCameraToggle(); } else { Toast.makeText(this, "需要相机权限才能继续", Toast.LENGTH_SHORT).show(); } } } @Override protected void onDestroy() { super.onDestroy(); if (isCameraRunning) { stopCamera(); } } } ``` --- ### 🔍 代码说明 - `Preview`:用于创建摄像头预览。 - `CameraSelector`:选择前置或后置摄像头。 - `ProcessCameraProvider`:管理相机生命周期,绑定用例。 - `bindToLifecycle()`:将相机绑定到生命周期,确保自动释放资源。 - `TextureView`:用于显示预览画面。 - 动态权限:请求 `CAMERA` 权限。 --- ### ✅ AndroidManifest.xml 权限声明 ```xml <uses-permission android:name="android.permission.CAMERA" /> <uses-feature android:name="android.hardware.camera" /> ``` --- ### ❗注意事项 - **Android 11+**:推荐使用 CameraX。 - **Java 与 Kotlin**:虽然 CameraX 推荐使用 Kotlin,但也可以在 Java 中使用。 - **性能优化**:CameraX 会自动处理不同设备的分辨率、旋转等问题。 - **扩展性**:你可以轻松添加拍照、录像、图像分析等功能。 --- ###
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