//signal_slot.h
#ifndef SIGNAL_SLOT_H
#define SIGNAL_SLOT_H
#include <QtGui/QMainWindow>
#include "ui_signal_slot.h"
class signal_slot : public QMainWindow
{
Q_OBJECT
public:
signal_slot(QWidget *parent = 0, Qt::WFlags flags = 0);
~signal_slot();
private:
Ui::signal_slotClass ui;
public slots:
void recieve(QString str);
};
class sender : public QObject{
Q_OBJECT
signals:
void send(QString str);
public:
void sendMessage(QString message);
};
#endif // SIGNAL_SLOT_H
//signal_slot.cpp
#include "signal_slot.h"
signal_slot::signal_slot(QWidget *parent, Qt::WFlags flags)
: QMainWindow(parent, flags)
{
ui.setupUi(this);
}
signal_slot::~signal_slot()
{
}
void signal_slot::recieve(QString str){
ui.lineEdit->setText(str);
}
void sender::sendMessage(QString message){
emit send(message);
}
//main.cpp
#include "signal_slot.h"
#include <QtGui/QApplication>
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
signal_slot w;
sender s;
w.show();
QObject::connect(&s,SIGNAL(send(QString)),&w,SLOT(recieve(QString)));
s.sendMessage("hello");
return a.exec();
}