//最简单的创建多线程实例
#include<stdio.h>
#include<windows.h>
//子线程函数
DWORD WINAPI ThreadFun(LPVOID pm)
{
printf("子线程的线程ID号为:%d\n 子线程输出Hello World\n",GetCurrentThreadId());
return 0;
}
//主函数,所谓主函数其实就是主线程执行的函数
int main()
{
//HANDLE handle=CreateThread(NULL,0,ThreadFun,NULL,0,NULL);
printf("最简单的创建多线程实例\n");
printf("--by MoreWindows(http://blog.youkuaiyun.com/MoreWindows)--\n\n");
HANDLE handle=CreateThread(NULL,0,ThreadFun,NULL,0,NULL);
WaitForSingleObject(handle,INFINITE);
//WaitForSingleObject(CreateThread(NULL,0,ThreadFun,NULL,0,NULL),INFINITE);
return 0;
}
代码没问题
怀疑是纯C环境 比较老的版本
所以要求变量定义只能在开头
//最简单的创建多线程实例
#include<stdio.h>
#include<windows.h>
//子线程函数
DWORD WINAPI ThreadFun(LPVOID pm)
{
printf("子线程的线程ID号为:%d\n 子线程输出Hello World\n",GetCurrentThreadId());
return 0;
}
//主函数,所谓主函数其实就是主线程执行的函数
int main()
{
HANDLE handle=CreateThread(NULL,0,ThreadFun,NULL,0,NULL);
printf("最简单的创建多线程实例\n");
printf("--by MoreWindows(http://blog.youkuaiyun.com/MoreWindows)--\n\n");
//HANDLE handle=CreateThread(NULL,0,ThreadFun,NULL,0,NULL);
WaitForSingleObject(handle,INFINITE);
//WaitForSingleObject(CreateThread(NULL,0,ThreadFun,NULL,0,NULL),INFINITE);
return 0;
}
这样编译器就没有报错了。