<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[monkeydonotcode的博客]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/monkeydonotcode</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; monkeydonotcode]]></copyright><item><title><![CDATA[flappy bird c语言实现]]></title><link>https://blog.youkuaiyun.com/monkeydonotcode/article/details/135179155</link><guid>https://blog.youkuaiyun.com/monkeydonotcode/article/details/135179155</guid><author>monkeydonotcode</author><pubDate>Sun, 24 Dec 2023 10:39:09 +0800</pubDate><description><![CDATA[else if ((j == bar1_y) && ((i < bar1_xTop) || (i > bar1_xDown)))    //输出障碍物。if ((i == bird_x) && (j == bird_y))    //输出小鸟。void gotoxy(int x, int y) //将光标调整到(x,y)的位置。//将光标调整到(0,0)的位置。int updateWithoutInput()//与用户无关的更新。void updateWithInput()//与用户输入有关的更新。]]></description><category></category></item></channel></rss>