#include <iostream>
#include <memory>
#include <utility>
template <int p>
inline float specPow(float x)
{
if(p % 2 == 0)
{
float v = specPow<p/2>(x);
return std::move(v*v);
}
else
{
float v = specPow<(p-1)/2>(x);
return std::move(v*v*x);
}
}
template <>
inline float specPow<0>(float x)
{
return std::move(1.0f);
}
template <>
inline float specPow<1>(float x)
{
return std::move(x);
}
int main(int argc, char** argv)
{
float temp = specPow<10>(2);
std::cout << "temp: " << temp << std::endl;
return 0;
}