<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[miin_ying的博客]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/miin_ying</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; miin_ying]]></copyright><item><title><![CDATA[【心理学】哈佛大学，积极心理学]]></title><link>https://blog.youkuaiyun.com/miin_ying/article/details/160568780</link><guid>https://blog.youkuaiyun.com/miin_ying/article/details/160568780</guid><author>miin_ying</author><pubDate>Mon, 27 Apr 2026 23:01:20 +0800</pubDate><description><![CDATA[第10讲 如何去改变_哔哩哔哩_bilibili]]></description><category></category></item><item><title><![CDATA[【AI学习】 playwright-cli + SKILL 替换 chrom-devTools-MCP]]></title><link>https://blog.youkuaiyun.com/miin_ying/article/details/160348801</link><guid>https://blog.youkuaiyun.com/miin_ying/article/details/160348801</guid><author>miin_ying</author><pubDate>Tue, 21 Apr 2026 00:41:01 +0800</pubDate><description><![CDATA[核心方案Claude Code / Codex（二选一）。Playwright CLI + 配套 Skill，替代传统 Playwright MCP 方案。核心优势极省 Token：比 MCP 方案省约 4 倍 Token，固定流程可0 Token 运行。无需懂代码：用自然语言即可让 AI 操控浏览器完成任务。工作流可沉淀：把重复操作固化为 Skill，复用且稳定高效。能做什么（实战场景）电商评论抓取并导出 CSVMarkdown 文章自动发布到社交平台。]]></description><category></category></item><item><title><![CDATA[【AI】chrome-dev-tools-mcp]]></title><link>https://blog.youkuaiyun.com/miin_ying/article/details/160193401</link><guid>https://blog.youkuaiyun.com/miin_ying/article/details/160193401</guid><author>miin_ying</author><pubDate>Wed, 15 Apr 2026 23:51:49 +0800</pubDate><description><![CDATA[1. 基于龙虾+chrome mcp 实现 一些页面操作或爬虫的功能。]]></description><category></category></item><item><title><![CDATA[【AI学习笔记】【pending】harness]]></title><link>https://blog.youkuaiyun.com/miin_ying/article/details/159888924</link><guid>https://blog.youkuaiyun.com/miin_ying/article/details/159888924</guid><author>miin_ying</author><pubDate>Wed, 15 Apr 2026 23:23:11 +0800</pubDate><description><![CDATA[SKILL渐进式纰漏。]]></description><category></category></item><item><title><![CDATA[地图显示西安经济开发区边界线-2023.12]]></title><link>https://blog.youkuaiyun.com/miin_ying/article/details/135187636</link><guid>https://blog.youkuaiyun.com/miin_ying/article/details/135187636</guid><author>miin_ying</author><pubDate>Mon, 06 Apr 2026 17:17:37 +0800</pubDate><description><![CDATA[本文介绍了在腾讯地图API中展示西安曲江新区及六大行政区边界的方法。首先指出百度地图是唯一能查看经济开发区的地图服务，但未提供相关API。然后详细说明了使用高德地图多边形编辑器的吸附功能描绘曲江边界线，并通过代码示例展示了如何利用腾讯地图JSAPI2.0实现行政区围墙效果。代码中包含了地图初始化、行政区划类创建、围墙样式设置以及数据转换等关键步骤，最终实现了以不同颜色渐变效果展示西安各行政区的3D围墙边界。该技术方案可为类似区域边界可视化需求提供参考。]]></description><category></category></item><item><title><![CDATA[去除微信小程序里button的边框]]></title><link>https://blog.youkuaiyun.com/miin_ying/article/details/135068029</link><guid>https://blog.youkuaiyun.com/miin_ying/article/details/135068029</guid><author>miin_ying</author><pubDate>Mon, 18 Dec 2023 17:38:23 +0800</pubDate><description><![CDATA[方法二：给button按钮加上plain属性，属性值为true。方法一：通过button::after。然后设置样式就可以去除边框了。]]></description><category></category></item><item><title><![CDATA[vue3引入高德地图报错Uncaught Error: Invalid Object: LngLat(NaN, NaN]]></title><link>https://blog.youkuaiyun.com/miin_ying/article/details/135052928</link><guid>https://blog.youkuaiyun.com/miin_ying/article/details/135052928</guid><author>miin_ying</author><pubDate>Mon, 18 Dec 2023 00:09:21 +0800</pubDate><description><![CDATA[原因：容器高度未设置。]]></description><category></category></item><item><title><![CDATA[vue3 报错Use // eslint-disable-next-line to ignore the next line.Use /* eslint-disable */ to ignore]]></title><link>https://blog.youkuaiyun.com/miin_ying/article/details/135052670</link><guid>https://blog.youkuaiyun.com/miin_ying/article/details/135052670</guid><author>miin_ying</author><pubDate>Sun, 17 Dec 2023 23:41:48 +0800</pubDate><description><![CDATA[vue3 报错Use // eslint-disable-next-line to ignore the next line.Use /* eslint-disable */ to ignore]]></description><category></category></item><item><title><![CDATA[微信小程序背景图片设置]]></title><link>https://blog.youkuaiyun.com/miin_ying/article/details/134928236</link><guid>https://blog.youkuaiyun.com/miin_ying/article/details/134928236</guid><author>miin_ying</author><pubDate>Mon, 11 Dec 2023 15:27:24 +0800</pubDate><description><![CDATA[渲染层网络层错误] pages/wode/wode.wxss 中的本地资源图片无法通过 WXSS 获取，可以使用网络图片，或者 base64，或者使用标签。问题  :微信小程序通过css:background-image引入背景图片失败。]]></description><category></category></item><item><title><![CDATA[git丢弃本地操作，强制使用线上最新代码]]></title><link>https://blog.youkuaiyun.com/miin_ying/article/details/134703834</link><guid>https://blog.youkuaiyun.com/miin_ying/article/details/134703834</guid><author>miin_ying</author><pubDate>Thu, 30 Nov 2023 09:21:07 +0800</pubDate><description><![CDATA[强制同步远程代码到本地仓库，并放弃本地所有操作]]></description><category></category></item><item><title><![CDATA[前端入职环境安装]]></title><link>https://blog.youkuaiyun.com/miin_ying/article/details/134641082</link><guid>https://blog.youkuaiyun.com/miin_ying/article/details/134641082</guid><author>miin_ying</author><pubDate>Mon, 27 Nov 2023 13:47:46 +0800</pubDate><description><![CDATA[前端入职 后环境安装 ，内函 node+nvm+git+微信开发者工具+vscode 的安装包]]></description><category></category></item><item><title><![CDATA[浏览器v8垃圾回收机制和内存泄漏分析-初级]]></title><link>https://blog.youkuaiyun.com/miin_ying/article/details/134625128</link><guid>https://blog.youkuaiyun.com/miin_ying/article/details/134625128</guid><author>miin_ying</author><pubDate>Sun, 26 Nov 2023 11:03:23 +0800</pubDate><description><![CDATA[1、使用weakMap或weakSet作弱引用。3、闭包中使用了匿名函数 未手动清除。4、dom被赋值使用后 未手动清除。1、全局变量 未手动清除。2、定时器 未手动清除。]]></description><category></category></item><item><title><![CDATA[事件循环机制及常见面试题]]></title><link>https://blog.youkuaiyun.com/miin_ying/article/details/134588331</link><guid>https://blog.youkuaiyun.com/miin_ying/article/details/134588331</guid><author>miin_ying</author><pubDate>Fri, 24 Nov 2023 00:00:41 +0800</pubDate><description><![CDATA[全局下的宏任务结束，开始全局下的微任务，promise 的微任务队列中按照队列的先进先出原则依次输出，promise2，async1 end，promise4。全局微任务结束，开始下一轮的宏任务。首先开始全局下的宏任务依次输出 script start, async1 start, promise1, promise3, script end。所以再开始下一轮宏任务循环之前先输出了。的任务队列，主栈中的宏任务每一次结束后都是先执行。全局中的微任务执行完成开始下一轮宏任务。中的微任务队列，最后。]]></description><category></category></item><item><title><![CDATA[cookie的跨站策略 跨站和跨域]]></title><link>https://blog.youkuaiyun.com/miin_ying/article/details/134584461</link><guid>https://blog.youkuaiyun.com/miin_ying/article/details/134584461</guid><author>miin_ying</author><pubDate>Thu, 23 Nov 2023 19:14:24 +0800</pubDate><description><![CDATA[2、跨站 顶级域名+二级域名 相同就行。cookie遵循的是跨站策略。1、跨站指 协议、域名、端口号都必须一致。]]></description><category></category></item><item><title><![CDATA[react中虚拟dom,diff,fiber - 初级了解]]></title><link>https://blog.youkuaiyun.com/miin_ying/article/details/134583419</link><guid>https://blog.youkuaiyun.com/miin_ying/article/details/134583419</guid><author>miin_ying</author><pubDate>Thu, 23 Nov 2023 19:02:34 +0800</pubDate><description><![CDATA[3.调度器查看有没有更高级任务（比如 alert,onclick等），如果有就执行更高级任务，没有久久继续执行fiber更新。首次加载，比起原生DOM，虚拟DOM多了一层计算，消耗了性能 ，会比html慢。③.流程上：一个页面如果有500次变化，没有虚拟DOM的就会渲染500次，而虚拟DOM只需要渲染一次，从这点上来看，页面越复杂，虚拟DOM的优势越大。三 react fiber 是react16新增的更新机制，让react 更新过程可控，提升性能。虚拟DOM减少真实DOM操作，提升性能。]]></description><category></category></item><item><title><![CDATA[2023程序员HR面试面经]]></title><link>https://blog.youkuaiyun.com/miin_ying/article/details/134548858</link><guid>https://blog.youkuaiyun.com/miin_ying/article/details/134548858</guid><author>miin_ying</author><pubDate>Wed, 22 Nov 2023 13:44:25 +0800</pubDate><description><![CDATA[小苏：我现在手上有两个offer,但是我更倾向于咱们公司的岗位，不管是发展前景还是岗位方向，咱们公司都是我理想的选择。3.阅读相关技术书籍和文档，通过阅读书籍、文档和参考资料来了解相关的技术知识和应用场景。小苏：好的，我的期望薪资是c,辛苦hr帮我争取一下 //也可以说那我需要计算一下，回头把期望薪资微信发给您。小苏：1.我经常参加技术社区和论坛，看看现在流行的好技术。小苏：好的，那咱们薪资结构是什么样的呀？小苏：我想问一下咱们薪资范围是多少？3.平时怎么学习你简历上的技术？hr:你的期望薪资是多少？]]></description><category></category></item><item><title><![CDATA[前端美团一面,关于事件循环机制]]></title><link>https://blog.youkuaiyun.com/miin_ying/article/details/134396368</link><guid>https://blog.youkuaiyun.com/miin_ying/article/details/134396368</guid><author>miin_ying</author><pubDate>Tue, 14 Nov 2023 12:41:39 +0800</pubDate><description><![CDATA[【代码】前端美团一面,关于时间循环的题。]]></description><category></category></item><item><title><![CDATA[react 性能优化之useCallback和useMemo的区别]]></title><link>https://blog.youkuaiyun.com/miin_ying/article/details/134207487</link><guid>https://blog.youkuaiyun.com/miin_ying/article/details/134207487</guid><author>miin_ying</author><pubDate>Fri, 03 Nov 2023 17:17:18 +0800</pubDate><description><![CDATA[useCallback
			缓存函数
			优化子组件减少渲染
		useMemo
			缓存返回值
			优化当前组件减少渲染
		
]]></description><category></category></item><item><title><![CDATA[递归与快速算法]]></title><link>https://blog.youkuaiyun.com/miin_ying/article/details/134207421</link><guid>https://blog.youkuaiyun.com/miin_ying/article/details/134207421</guid><author>miin_ying</author><pubDate>Fri, 03 Nov 2023 17:13:43 +0800</pubDate><description><![CDATA[可直接观看借鉴里的视频。]]></description><category></category></item><item><title><![CDATA[防抖和节流]]></title><link>https://blog.youkuaiyun.com/miin_ying/article/details/134206994</link><guid>https://blog.youkuaiyun.com/miin_ying/article/details/134206994</guid><author>miin_ying</author><pubDate>Fri, 03 Nov 2023 17:11:03 +0800</pubDate><description><![CDATA[参考视频为学习过程中比较清晰的一个老师，时长较短，建议观看视频。]]></description><category></category></item></channel></rss>