The Placement new Operator

本文深入探讨了C++中的placement new操作,解释了如何利用它在特定地址分配内存,以及如何与其他内存管理操作结合使用,提供了一种在特定位置初始化对象的方法,同时展示了使用placement new进行内存分配的示例。

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Normally, the new operator has the responsibility of finding in the heap a block of memory
that is large enough to handle the amount of memory you request. The new operator has a
variation, called placement new, that allows you to specify the location to be used. A program-
mer might use this feature to set up his or her own memory-management procedures or to
deal with hardware that is accessed via a particular address.
To use the placement new feature, you first include the new header file, which provides a proto-
type for this version of new. Then you use new with an argument that provides the intended
address. Aside from this argument, the syntax is the same as for regular new. In particular, you
can use placement new either without or with brackets. 
Example

// newplace.cpp -- using placement new
#include <iostream>
#include <new> // for placement new
const int BUF = 512;
const int N = 5;
char buffer[BUF]; // chunk of memory

int main() {
using namespace std;
double *pd1, *pd2;
int i;
cout << "Calling new and placement new:\n";
pd1 = new double[N]; // use heap
pd2 = new (buffer) double[N]; // use buffer array
for (i = 0; i < N; i++)
pd2[i] = pd1[i] = 1000 + 20.0 * i;
cout << "Buffer addresses:\n" << " heap: " << pd1 << " static: "
<< (void *) buffer << endl;
cout << "Buffer contents:\n";
for (i = 0; i < N; i++) {
cout << pd1[i] << " at " << &pd1[i] << "; ";
cout << pd2[i] << " at " << &pd2[i] << endl;
}
cout << "\nCalling new and placement new a second time:\n";
double *pd3, *pd4;
pd3 = new double[N];
pd4 = new (buffer) double[N];
for (i = 0; i < N; i++)
pd4[i] = pd3[i] = 1000 + 20.0 * i;
cout << "Buffer contents:\n";
for (i = 0; i < N; i++) {
cout << pd3[i] << " at " << &pd3[i] << "; ";
cout << pd4[i] << " at " << &pd4[i] << endl;
}
cout << "\nCalling new and placement new a third time:\n";
delete[] pd1;
pd1 = new double[N];
pd2 = new (buffer + N * sizeof(double)) double[N];
for (i = 0; i < N; i++)
pd2[i] = pd1[i] = 1000 + 20.0 * i;
cout << "Buffer contents:\n";
for (i = 0; i < N; i++) {
cout << pd1[i] << " at " << &pd1[i] << "; ";
cout << pd2[i] << " at " << &pd2[i] << endl;
}
delete[] pd1;
delete[] pd3;
return 0;
}


Result is:

Calling new and placement new:
Buffer addresses:
heap: 0x9a35008 static: 0x804a0e0
Buffer contents:
1000 at 0x9a35008; 1000 at 0x804a0e0
1020 at 0x9a35010; 1020 at 0x804a0e8
1040 at 0x9a35018; 1040 at 0x804a0f0
1060 at 0x9a35020; 1060 at 0x804a0f8
1080 at 0x9a35028; 1080 at 0x804a100

Calling new and placement new a second time:
Buffer contents:
1000 at 0x9a35038; 1000 at 0x804a0e0
1020 at 0x9a35040; 1020 at 0x804a0e8
1040 at 0x9a35048; 1040 at 0x804a0f0
1060 at 0x9a35050; 1060 at 0x804a0f8
1080 at 0x9a35058; 1080 at 0x804a100

Calling new and placement new a third time:
Buffer contents:
1000 at 0x9a35008; 1000 at 0x804a108
1020 at 0x9a35010; 1020 at 0x804a110
1040 at 0x9a35018; 1040 at 0x804a118
1060 at 0x9a35020; 1060 at 0x804a120
1080 at 0x9a35028; 1080 at 0x804a128


The important fact here is that placement new simply uses the address that is passed to it; it doesn’t
keep track of whether that location has already been used, and it doesn’t search the block for
unused memory. 
The memory specified by buffer
is static memory, and delete can be used only with a pointer to heap memory allocated by
regular new. That is, the buffer array is outside the jurisdiction of delete, and the statement
delete [] pd2;  // won’t work
will produce a runtime error. On the other hand, if you use regular new to create a buffer in the
first place, you use regular delete to free that entire block.

<think>嗯,用户问的是placement newoperator new在C++中的区别。我需要先回忆一下这两个概念的不同之处。根据提供的引用资料,operator new有三种形式:普通的抛出异常的版本,nothrow版本,还有placement new。而placement new其实是operator new的第三种形式,也就是带有额外参数的版本。用户可能对这两者的关系和区别不太清楚。 首先,我需要明确operator new的基本作用。operator new是C++中用于动态分配内存的函数,通常与new表达式相关。当使用new关键字创建一个对象时,编译器会先调用operator new来分配内存,然后调用构造函数初始化对象。例如,引用[1]提到operator new有三种形式,其中第三种是placement new,它不分配内存,而是在已分配的内存上构造对象。 接下来,placement new的具体用途是什么。根据引用[2],placement new允许在已存在的内存地址上构造对象。比如,用户可能有一块预先分配好的内存,想要在这个位置创建对象,这时就可以用placement new。例如,代码中的new (&x) X(5)就是在x的地址上构造一个新的X对象,覆盖原有的值。这跟普通的operator new不同,普通的operator new会分配新的内存。 用户可能混淆的是operator newnew操作符的区别。引用[3]提到,new操作符(new operator)是C++的关键字,它执行两个步骤:调用operator new分配内存,然后调用构造函数。而operator new仅仅负责内存分配,可以被重载。placement new则是operator new的一个特殊重载版本,它接受额外的参数,比如指针,来指定内存位置。 另外,用户可能关心如何释放placement new分配的内存。由于placement new并不分配内存,只是构造对象,所以不需要调用delete来释放内存。但需要显式调用对象的析构函数,然后根据需要处理原始内存,比如如果是栈上的内存,不需要释放,如果是手动管理的堆内存,可能需要其他方式释放。引用[2]也提到了这一点,指出需要手动调用析构函数。 还需要注意,operator new可以被重载,但根据引用[3],每个重载的operator new必须有一个用户定义类型的参数,这可能影响用户自定义内存管理的方式。 总结一下,区别主要在于功能和使用场景:operator new负责分配内存,placement new是它的一个版本,用于在指定内存构造对象。而new操作符则是组合了内存分配和构造的过程。需要明确每个步骤的责任,以及如何正确管理内存和对象生命周期。</think>### Placement newoperator new的区别解析 #### 一、核心概念定义 1. **operator new** operator new是C++中负责内存分配的基础函数,有三种形式: ```cpp void* operator new(size_t size); // 基本形式(可能抛出bad_alloc) void* operator new(size_t size, const std::nothrow_t&) noexcept; // 不抛出版本 void* operator new(size_t size, void* ptr) noexcept; // placement形式(不分配内存)[^1] ``` 它只负责内存分配,不涉及对象构造。 2. **placement new** 是operator new的第三种特殊形式,特点: - 在**已分配好的内存地址**上构造对象 - 不进行实际内存分配 - 语法形式:`new (address) Type(args)` #### 二、关键差异对比 | 特性 | operator new | placement new | |---------------------|--------------------|---------------------| | 内存分配 | ✅ 分配新内存 | ❌ 使用现有内存 | | 构造函数调用 | ❌ 仅分配内存 | ✅ 触发构造函数 | | 异常处理 | 可能抛出bad_alloc | 不抛出异常 | | 典型应用场景 | 常规对象创建 | 内存池/对象复用 | | 内存释放方式 | delete操作符 | 需手动调用析构函数 | #### 三、工作流程示例 ```cpp #include <new> class MyClass { public: MyClass(int x) { /* 构造函数 */ } ~MyClass() { /* 析构函数 */ } }; // 使用placement new void demo() { char buffer[sizeof(MyClass)]; // 预分配内存 MyClass* obj = new (buffer) MyClass(10); // placement new构造 obj->~MyClass(); // 必须显式调用析构函数 } ``` #### 四、注意事项 1. 内存生命周期管理需手动控制[^2] 2. 不要对placement new返回的指针使用delete 3. 内存对齐要求需自行保证 4. 与内存池、自定义分配器配合使用时效率最佳 #### 五、典型应用场景 1. 嵌入式系统内存管理 2. 高性能计算中的对象池 3. 自定义内存分配策略 4. 需要精确控制对象位置的特殊需求(如硬件寄存器映射)
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