<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[VxWorks driver (PCI, USB, SERIAL)]]></title><description><![CDATA[VxWorks 专栏 ------浪影]]></description><link>https://blog.youkuaiyun.com/maplewasp</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; maplewasp]]></copyright><item><title><![CDATA[定机票的好网站]]></title><link>https://blog.youkuaiyun.com/maplewasp/article/details/6452365</link><guid>https://blog.youkuaiyun.com/maplewasp/article/details/6452365</guid><author>maplewasp</author><pubDate>Sat, 28 May 2011 21:44:00 +0800</pubDate><description><![CDATA[定机票的好网站]]></description><category></category></item><item><title><![CDATA[虫虫特工队]]></title><link>https://blog.youkuaiyun.com/maplewasp/article/details/5902955</link><guid>https://blog.youkuaiyun.com/maplewasp/article/details/5902955</guid><author>maplewasp</author><pubDate>Fri, 24 Sep 2010 10:52:00 +0800</pubDate><description><![CDATA[                                        ''虫虫特工队" 开张了：） 浪影捉虫记！！]]></description><category></category></item><item><title><![CDATA[GUN-ld 链接脚本浅析]]></title><link>https://blog.youkuaiyun.com/maplewasp/article/details/5250222</link><guid>https://blog.youkuaiyun.com/maplewasp/article/details/5250222</guid><author>maplewasp</author><pubDate>Sun, 24 Jan 2010 08:29:00 +0800</pubDate><description><![CDATA[                         GUN-ld 链接脚本浅析                       注： 此文转自夜精灵的博客。 . Contents1. 概论2. 基本概念3. 脚本格式4. 简单例子5. 简单脚本命令6. 对符号的赋值7. SECTIONS命令8. MEMORY命令9. PHDRS命令10. VERSION命令11. 脚本内的表达式12. ]]></description><category></category></item><item><title><![CDATA[GB2312-80备忘录]]></title><link>https://blog.youkuaiyun.com/maplewasp/article/details/2577044</link><guid>https://blog.youkuaiyun.com/maplewasp/article/details/2577044</guid><author>maplewasp</author><pubDate>Mon, 23 Jun 2008 00:02:00 +0800</pubDate><description><![CDATA[国家标准汉字代码体系   汉字字数繁多，属性丰富，因而汉字代码体系也较复杂，包括：   (1)汉字机内码。它们是汉字在计算机汉字系统内部的表示方法，是计算机汉字系统的基础代码。   (2)汉字交换码。它们是国标汉字(如机内码)进行信息交换的代码标准。  (3)汉字输入码。它们是在计算机标准键盘上输入汉字用到的各种代码体系。   (4)汉字点阵码。它们是在计算机屏幕上显示和在打印机上]]></description><category></category></item><item><title><![CDATA[Real Mode IVT Map]]></title><link>https://blog.youkuaiyun.com/maplewasp/article/details/2499560</link><guid>https://blog.youkuaiyun.com/maplewasp/article/details/2499560</guid><author>maplewasp</author><pubDate>Sat, 31 May 2008 17:35:00 +0800</pubDate><description><![CDATA[The following is a list of the standard BIOS interrupts used in a typical BIOS.                                     Interrupt                         Address                       ]]></description><category></category></item><item><title><![CDATA[AMIT/AMI BIOS Post Codes]]></title><link>https://blog.youkuaiyun.com/maplewasp/article/details/2499556</link><guid>https://blog.youkuaiyun.com/maplewasp/article/details/2499556</guid><author>maplewasp</author><pubDate>Sat, 31 May 2008 17:33:00 +0800</pubDate><description><![CDATA[        AMI BIOS Post Procedures            AMI BIOS Text Error Messages            AMIT BIOS Post Codes (Prior to April 1990)            AMI BIOS Post Codes (After April 1990)]]></description><category></category></item><item><title><![CDATA[CMOS Memory Map]]></title><link>https://blog.youkuaiyun.com/maplewasp/article/details/2499550</link><guid>https://blog.youkuaiyun.com/maplewasp/article/details/2499550</guid><author>maplewasp</author><pubDate>Sat, 31 May 2008 17:30:00 +0800</pubDate><description><![CDATA[Below is a typical CMOS RAM memory map for an AT PC.  Under a 128byte ISA compatible CMOS, 16 bytes (00h-0fh) is the real time clock, 32 bytes (10h-2Fh) is the ISA configuration data, 16 bytes (30h-3F]]></description><category></category></item><item><title><![CDATA[BDA - BIOS Data Area - PC Memory Map]]></title><link>https://blog.youkuaiyun.com/maplewasp/article/details/2494822</link><guid>https://blog.youkuaiyun.com/maplewasp/article/details/2494822</guid><author>maplewasp</author><pubDate>Thu, 29 May 2008 23:38:00 +0800</pubDate><description><![CDATA[Address Size	   Description	00:00 256dwords Interrupt vector table	30:00 256bytes	Stack area used during post and bootstrap	40:00	word	COM1 port address	40:02	word	COM2 port address	40:04	word	COM3 po]]></description><category></category></item><item><title><![CDATA[如何检测非MFC程序的内存泄露？]]></title><link>https://blog.youkuaiyun.com/maplewasp/article/details/2458630</link><guid>https://blog.youkuaiyun.com/maplewasp/article/details/2458630</guid><author>maplewasp</author><pubDate>Mon, 19 May 2008 16:00:00 +0800</pubDate><description><![CDATA[在调试MFC程序时，在应用程序入口函数所在的模块（.cpp）加入如下语句：#define _CRTDBG_MAP_ALLOC #includestdlib.h> #includecrtdbg.h>在应用程序入口函数中加上如下语句：_CrtSetDbgFlag( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF);程序退出时，如]]></description><category></category></item><item><title><![CDATA[The Portable Executable File Format from Top to Bottom]]></title><link>https://blog.youkuaiyun.com/maplewasp/article/details/2452247</link><guid>https://blog.youkuaiyun.com/maplewasp/article/details/2452247</guid><author>maplewasp</author><pubDate>Fri, 16 May 2008 16:37:00 +0800</pubDate><description><![CDATA[ Randy KathMicrosoft Developer Network Technology Group Download the EXEVIEW sample. (Afterwards, use PKUNZIP.EXE -d to recreate directory structure.) Download the PEFILE sample. (Afterwards, us]]></description><category></category></item><item><title><![CDATA[“PE文件格式”1.9版 完整译文（附注释） ]]></title><link>https://blog.youkuaiyun.com/maplewasp/article/details/2451161</link><guid>https://blog.youkuaiyun.com/maplewasp/article/details/2451161</guid><author>maplewasp</author><pubDate>Fri, 16 May 2008 12:02:00 +0800</pubDate><description><![CDATA[作 者: ah007时 间: 2006-02-28,13:32链 接: http://bbs.pediy.com/showthread.php?t=21932$Id: pe.txt,v 1.9 1999/03/20 23:55:09 LUEVELSMEYER Exp $PE文件格式系列译文之一----          【翻译】“PE文件格式”1.9版 完整译文（附注释）=============]]></description><category></category></item><item><title><![CDATA[PE文件格式详解(下)]]></title><link>https://blog.youkuaiyun.com/maplewasp/article/details/2451128</link><guid>https://blog.youkuaiyun.com/maplewasp/article/details/2451128</guid><author>maplewasp</author><pubDate>Fri, 16 May 2008 11:56:00 +0800</pubDate><description><![CDATA[作者：MSDN译者：李马 (http://home.nuc.edu.cn/~titilima)预定义段 　　 一个Windows NT的应用程序典型地拥有9个预定义段，它们是.text、.bss、.rdata、.data、.rsrc、.edata、.idata、.pdata和.debug。一些应用程序不需要所有的这些段，同样还有一些应用程序为了自己特殊的需要而定义了更多的段。这种做法与MS-DOS]]></description><category></category></item><item><title><![CDATA[PE文件格式详解(上)]]></title><link>https://blog.youkuaiyun.com/maplewasp/article/details/2451106</link><guid>https://blog.youkuaiyun.com/maplewasp/article/details/2451106</guid><author>maplewasp</author><pubDate>Fri, 16 May 2008 11:52:00 +0800</pubDate><description><![CDATA[作者：MSDN译者：李马 (http://home.nuc.edu.cn/~titilima) 摘要 　　 Windows NT 3.1引入了一种名为PE文件格式的新可执行文件格式。PE文件格式的规范包含在了MSDN的CD中（Specs and Strategy, Specifications, Windows NT File Format Specifications），但是它非常之晦涩。 　　]]></description><category></category></item><item><title><![CDATA[Tutorial 7: Export Table]]></title><link>https://blog.youkuaiyun.com/maplewasp/article/details/2449607</link><guid>https://blog.youkuaiyun.com/maplewasp/article/details/2449607</guid><author>maplewasp</author><pubDate>Thu, 15 May 2008 21:00:00 +0800</pubDate><description><![CDATA[We have learned about one part of the dynamic linking, namely the import table, in the previous tutorial. Now we will learn about the other side of the coin, the export table.Download the example.]]></description><category></category></item><item><title><![CDATA[Tutorial 6: Import Table]]></title><link>https://blog.youkuaiyun.com/maplewasp/article/details/2449101</link><guid>https://blog.youkuaiyun.com/maplewasp/article/details/2449101</guid><author>maplewasp</author><pubDate>Thu, 15 May 2008 17:38:00 +0800</pubDate><description><![CDATA[We will learn about import table in this tutorial. Let me warn you first. This tutorial is a long and difficult one for those who arent familiar with the import table. You may need to read this tutor]]></description><category></category></item><item><title><![CDATA[Tutorial 5: Section Table]]></title><link>https://blog.youkuaiyun.com/maplewasp/article/details/2449063</link><guid>https://blog.youkuaiyun.com/maplewasp/article/details/2449063</guid><author>maplewasp</author><pubDate>Thu, 15 May 2008 17:30:00 +0800</pubDate><description><![CDATA[Download the example.Theory:Up to this tutorial, we learned about the DOS header, the PE header. What remains is the section table. A section table is actually an array of structure immediately fo]]></description><category></category></item><item><title><![CDATA[Tutorial 4: Optional Header]]></title><link>https://blog.youkuaiyun.com/maplewasp/article/details/2448855</link><guid>https://blog.youkuaiyun.com/maplewasp/article/details/2448855</guid><author>maplewasp</author><pubDate>Thu, 15 May 2008 16:38:00 +0800</pubDate><description><![CDATA[We have learned about the DOS header and some members of the PE header. Heres the last, the biggest and probably the most important member of the PE header, the optional header.To refresh your memo]]></description><category></category></item><item><title><![CDATA[Tutorial 3: File Header]]></title><link>https://blog.youkuaiyun.com/maplewasp/article/details/2448813</link><guid>https://blog.youkuaiyun.com/maplewasp/article/details/2448813</guid><author>maplewasp</author><pubDate>Thu, 15 May 2008 16:31:00 +0800</pubDate><description><![CDATA[In this tutorial, we will study the file header portion of the PE header. Lets summarize what we have learned so far:    DOS MZ header is called IMAGE_DOS_HEADER. Only two of its members are im]]></description><category></category></item><item><title><![CDATA[Tutorial 2: Detecting a Valid PE File]]></title><link>https://blog.youkuaiyun.com/maplewasp/article/details/2448731</link><guid>https://blog.youkuaiyun.com/maplewasp/article/details/2448731</guid><author>maplewasp</author><pubDate>Thu, 15 May 2008 16:13:00 +0800</pubDate><description><![CDATA[[Iczelions Win32 Assembly Homepage]In this tutorial, we will learn how to check if a given file is a valid PE file.Download the example.Theory:How can you verify if a given file is a PE file? T]]></description><category></category></item><item><title><![CDATA[Tutorial 1: Overview of PE file format]]></title><link>https://blog.youkuaiyun.com/maplewasp/article/details/2448614</link><guid>https://blog.youkuaiyun.com/maplewasp/article/details/2448614</guid><author>maplewasp</author><pubDate>Thu, 15 May 2008 15:46:00 +0800</pubDate><description><![CDATA[Iczelions Win32 Assembly HomepageThis is the complete rewrite of the old PE tutorial no1 which I considered the worst tutorial I have ever written. So I decided to replace it with this new one.PE]]></description><category></category></item></channel></rss>