HTML小游戏 (吃金币)

本文介绍了一款使用HTML5和JavaScript开发的小游戏,玩家可以通过键盘控制飞机移动来收集金币。文章详细展示了游戏的基本结构,包括HTML页面布局、CSS样式设置及核心的JavaScript代码实现。

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下面我为大家介绍一款小游戏飞机吃金币~ ~~~
HTML部分:


<link rel="stylesheet" type="text/css" href="css/default.css">
<body>
    <div class="panel">
        <header class="htmleaf-header">
            <h1>小游戏</h1>
        </header>
    <p class="profit">
        得分:$<span>0</span>
      </p>
      <p><strong>WASD</strong> 或者 &uarr; &darr; &larr; &rarr; 控制飞行</p>
    </div>
    <script src='js/jquery.min.js'></script>

<script src='js/sketch.min.js'></script>
<script>
(function() {
    
    
  var Coin, Ship, shipImg;

  shipImg = new Image();

  shipImg.src = 'img/rocket-sprite.png';

  Ship = (function() {
    
    
    function Ship(ctx) {
    
    
      this.width = shipImg.width;
      this.height = shipImg.height;
      this.halfWidth = this.width / 2;
      this.halfHeight = this.height / 2;
      this.x = (ctx.width / 2) - this.halfWidth;
      this.y = (ctx.height / 2) - this.halfHeight;
      this.maxLength = max(this.width, this.height);
      this.diagLength = sqrt(this.halfWidth * this.halfWidth + this.halfHeight * this.halfHeight);
      this.rotationSpeed = 0.05;
      this.rotation = 0;
      this.vx = 0;
      this.vy = 0;
      this.thrust = 0;
    }

    Ship.prototype.update = function(ctx) {
    
    
      var ax, ay;
      if (ctx.keys[87] || ctx.keys[38]) {
        this.thrust = 0.15;
      } else {
        this.thrust = 0;
      }
      if (ctx.keys[68] || ctx.keys[39]) {
        this.rotation += this.rotationSpeed * ctx.ndt;
      }
      if (ctx.keys[83] || ctx.keys[40]) {
        this.vx *= 0.95;
        this.vy *= 0.95;
      }
      if (ctx.keys[65] || ctx.keys[37]) {
        this.rotation -= this.rotationSpeed;
      }
      ax = cos(this.rotation) * this.thrust;
      ay = sin(this.rotation) * this.thrust;
      this.vx += ax;
      this.vy += ay;
      this.vx *= 0.99;
      this.vy *= 0.99;
      this.x += this.vx * ctx.ndt;
      this.y += this.vy * ctx.ndt;
      this.tlx = this.x + (this.width / 2) - cos(-atan2(this.halfHeight, this.halfWidth) - this.rotation) * this.diagLength;
      this.tly = this.y + (this.height / 2) + sin(-atan2(this.halfHeight, this.halfWidth) - this.rotation) * this.diagLength;
      this.trx = this.x + (this.width / 2) - cos(-atan2(this.halfHeight, this.halfWidth) + this.rotation) * -this.diagLength;
      this["try"] = this.y + (this.height / 2) - sin(-atan2(this.halfHeight, this.halfWidth) + this.rotation) * -this.diagLength;
      this.brx = this.x + (this.width / 2) + cos(-atan2(this.halfHeight, this.halfWidth) - this.rotation) * this.diagLength;
      this.bry = this.y + (this.height / 2) - sin(-atan2(this.halfHeight, this.halfWidth) - this.rotation) * this.diagLength;
      this.blx = this.x + (this.width / 2) + cos(-atan2(this.halfHeight, this.halfWidth) + this.rotation) * -this.diagLength;
      this.bly = this.y + (this.height / 2) + sin(-atan2(this.halfHeight, this.halfWidth) + this.rotation) * -this.diagLength;
      this.xMin = min(this.tlx, this.trx, this.brx, this.blx);
      this.xMax = max(this.tlx, this.trx, this.brx, this.blx);
      this.yMin = min(this.tly, this["try"], this.bry, this.bly);
      this.yMax = max(this.tly, this["try"], this.bry, this.bly);
      this.bWidth = this.xMax - this.xMin;
      this.bHeight = this.yMax - this.yMin;
      if (this.xMin > ctx.width + this.maxLength) {
        this.x = -this.maxLength;
      } else if (this.xMax < -this.maxLength) {
        this.x = ctx.width;
      }
      if (this.yMin > ctx.height + this.maxLength) {
        return this.y = -this.maxLength;
      } else if (this.yMax < -this.maxLength) {
        return this.y = ctx.height;
      }
    };

    Ship.prototype.draw = function(ctx) {
    
    
      ctx.save();
      ctx.translate(this.x + this.width / 2, this.y + this.height / 2);
      ctx.rotate(this.rotation);
      ctx.drawImage(shipImg, -this.width / 2, -this.height / 2);
      if (this.thrust) {
        ctx.beginPath();
        ctx.arc(-this.width / 2 - 10, 0, random(1, 10), 0, TWO_PI);
        ctx.fillStyle = 'hsla(' + random(0, 60) + ', 100%, ' + random(60, 80) + '%, 1)';
        ctx.fill();
      }
      ctx.restore();
      if (this.flashFlag) {
        this.flashFlag = false;
        ctx.save();
        ctx.globalCompositeOperation = 'source-in';
        ctx.fillStyle = 'hsla(' + ctx.hue + ', 100%, 75%, 0.95)';
        ctx.fillRect(this.xMin, this.yMin, this.bWidth, this.bHeight);
        return ctx.restore();
      }
    };

    Ship.prototype.drawCorners = function(ctx) {
    
    
      ctx.beginPath();
      ctx.arc(this.tlx, this.tly, 1, 0, TWO_PI);
      ctx.arc(this.trx, this["try"], 1, 0, TWO_PI);
      ctx.arc(this.brx, this.bry, 1, 0, TWO_PI);
      ctx.arc(this.blx, this.bly, 1, 0, TWO_PI);
      ctx.fillStyle = 'hsla(0, 0%, 100%, .75)';
      return ctx.fill();
    };

    Ship.prototype.drawBoundingBox = function(ctx) {
    
    
      ctx.fillStyle = 'hsla(0, 0%, 100%, .1)';
      return ctx.fillRect(this.xMin, this.yMin, this.bWidth, this.bHeight);
    };

    return Ship;

  })();

  Coin = (function() {
    
    
    function Coin(x, y, value) {
    
    
      this.x = x;
      this.y = y;
      this.vx = random(-50, 100) / 100;
      this.vy = random(-50, 100) / 100;
      this.radius = 4;
      this.value = value;
      this.magnetized = false;
      this.xScale = 1;
      this.xScaleGrow = true;
      this.collected = false;
      this.alpha = 0;
      this.cv = 0;
    }

    Coin.prototype.update = function(ctx, i) {
    
    
      var angle, dist, dx, dy, mvx, mvy, power, scaleChange;
      if (this.alpha < 1 && !this.collected) {
        this.alpha += 0.05 * ctx.ndt;
      }
      if (this.xScaleGrow && this.xScale >= 1) {
        this.xScaleGrow = false;
      } else if (!this.xScaleGrow && this.xScale <= 0.1) {
        this.xScaleGrow = true;
      }
      scaleChange = this.magnetized ? 0.15 : 0.05;
      if (this.xScaleGrow) {
        this.xScale += scaleChange;
      } else {
        this.xScale -= scaleChange;
      }
      if (!this.collected) {
        dx = ctx.ship.x + ctx.ship.width / 2 - this.x;
        dy = ctx.ship.y + ctx.ship.height / 2 - this.y;
        dist = sqrt(dx * dx + dy * dy);
        if (dist <= ctx.magnetRange) {
          this.magnetized = true;
          angle = atan2(dy, dx);
          mvx = cos(angle);
          mvy = sin(angle);
          power = 3 + (100 / dist);
          this.x += (mvx * power) * ctx.ndt;
          this.y += (mvy * power) * ctx.ndt;
        } else {
          this.magnetized = false;
          this.x += this.vx * ctx.ndt;
          this.y += this.vy * ctx.ndt;
        }
        if (dist <= 15) {
          ctx.ship.flashFlag = true;
          ctx.profit += this.value;
          this.collected = true;
          this.magnetized = false;
        }
      } else {
        this.alpha -= 0.03 * ctx.ndt;
        this.cv += 0.15 * ctx.ndt;
        this.y -= this.cv * ctx.ndt;
      }
      if (this.outOfBounds(ctx)) {
        return ctx.coins.splice(i, 1);
      }
    };

    Coin.prototype.outOfBounds = function(ctx) {
    
    
      return this.x > ctx.width + this.radius || this.x < -this.radius || this.y > ctx.height + this.radius || this.y < -this.radius;
    };

    Coin.prototype.draw = function(ctx, i) {
    
    
      if (!this.collected) {
        ctx.save();
        ctx.translate(this.x, this.y);
        ctx.scale(this.xScale, 1);
        ctx.beginPath();
        ctx.arc(0, 0, (this.radius < 0 ? 0 : this.radius), 0, TWO_PI, false);
        if (this.magnetized) {
          ctx.fillStyle = 'hsla(0, 0%, ' + (this.xScale * 140) + '%, ' + this.alpha + ')';
        } else {
          ctx.fillStyle = 'hsla(' + ctx.hue + ', 100%, ' + (this.xScale * 70) + '%, ' + this.alpha + ')';
        }
        ctx.fill();
        return ctx.restore();
      } else {
        ctx.fillStyle = 'hsla(0, 0%, 0%, ' + (this.alpha < 0 ? 0 : this.alpha) + ')';
        ctx.fillText('+' + this.value, this.x, this.y + 1);
        ctx.fillStyle = 'hsla(' + ctx.hue + ', 100%, 60%, ' + (this.alpha < 0 ? 0 : this.alpha) + ')';
        return ctx.fillText('+' + this.value, this.x, this.y);
      }
    };

    return Coin;

  })();

  shipImg.onload = function() {
    
    
    return Sketch.create({
      setup: function() {
    
    
        var self;
        this.profit = 0;
        this.profitDisplayVal = 0;
        this.profitDisplay = $('.profit span');
        this.magnetRange = 250;
        this.hue = 60;
        this.ndt = 1;
        this.coins = [];
        this.numberWithCommas = function(x) {
    
    
          x = Math.round(x);
          return x.toString().replace(/\B(?=(\d{3})+(?!\d))/g, ",");
        };
        this.ship = new Ship(this);
        this.font = 'bold 14px arial';
        this.textAlign = 'center';
        self = this;
        this.boundingBoxCheck = $('.bounding-box');
        this.showBoundingBox = false;
        this.boundingBoxCheck.on('change', function() {
    
    
          return self.showBoundingBox = $(this).is(':checked');
        });
        return setInterval(function() {
    
    
          return self.coins.push(new Coin(random(0, self.width), random(0, self.height), floor(random(1, 100))));
        }, 150);
      },
      clear: function() {
    
    
        return this.clearRect(0, 0, this.width, this.height);
      },
      update: function() {
    
    
        var i;
        this.ndt = this.dt / 16;
        this.hue += 0.75;
        this.ship.update(this);
        i = this.coins.length;
        while (i--) {
          this.coins[i].update(this, i);
        }
        return this.profitDisplayVal += (this.profit - this.profitDisplayVal) * 0.1;
      },
      draw: function() {
    
    
        var i;
        if (this.showBoundingBox) {
          this.ship.drawBoundingBox(this);
          this.ship.drawCorners(this);
        }
        this.ship.draw(this);
        i = this.coins.length;
        while (i--) {
          this.coins[i].draw(this, i);
        }
        return this.profitDisplay.text(this.numberWithCommas(this.profitDisplayVal));
      }
    });
  };
}).call(this);
</script>
</body>

css部分:

    body {
    font-size: 100%;    padding: 0; margin: 0;
      background: #090909 url(img/space-tile.png);
      color: #ccc;
      font: 100%/1.5 sans-serif;
      text-shadow: 0 1px 0 #000;
    }
    canvas {  
      display: block;
    }
    .panel {
      background: hsla(0, 0%, 0%, 0.5);
      font-size: 12px;
      left: 0;
      padding: 15px 20px;
      position: absolute;
      top: 0;
    }
    .profit {
      color: #fff;
      font-family: Michroma, sans-serif;
      font-size: 18px;
      margin: 0 0 5px;  
    }
    .profit span {
      margin: 0 0 0 2px;
    }
    input {
      margin: 0 0 0 3px;
      vertical-align: middle;}

js部分:
sketch.min.js:

! function(e, t) {
   
   
    "object" == typeof exports ? module.exports = t(e, e.document) : "function" == typeof define && define.amd ? define(function() {
   
   
        return t(e, e.document)
    }) : e.Sketch = t(e, e.document)
}(typeof window !== "undefined" ? window : this, function(e, t) {
   
   
    "use strict";

    function n(e) {
   
   
        return "[object Array]" == Object.prototype.toString.call(e)
    }

    function o(e) {
   
   
        return "function" == typeof e
    }

    function r(e) {
   
   
        return "number" == typeof e
    }

    function i(e) {
   
   
        return "string" == typeof e
    }

    function u(e) {
   
   
        return C[e] || String.fromCharCode(e)
    }

    function a(e, t, n) {
   
   
        for(var o in t) !n && o in e || (e[o] = t[o]);
        return e
    }

    function c(e, t) {
   
   
        return function() {
   
   
            e.apply(t, arguments)
        }
    }

    function s(e) {
   
   
        var t = {};
        for(var n in e) t[n] = o(e[n]) ? c(e[n], e) : e[n];
        return t
    }

    function l(e) {
   
   
        function t(t) {
   
   
            o(t) && t.apply(e, [].splice.call(arguments, 1))
        }

        function n(e) {
   
   
            for(_ = 0; _ < et.length; _++) B = et[_], i(B) ? O[(e ? "add" : "remove") + "EventListener"].call(O, B, k, !1) : o(B) ? k = B : O = B
        }

        function r() {
   
   
            R(T), T = L(r), K || (t(e.setup), K = o(e.setup)), U || (t(e.resize), U = o(e.resize)), e.running && !Y && (e.dt = (z = +new Date) - e.now, e.millis += e.dt, e.now = z, t(e.update), Z && (e.retina && (e.save(), e.scale(V, V)), e.autoclear && e.clear()), t(e.draw), Z && e.retina && e.restore()), Y = ++Y % e.interval
        }

        function c() {
   
   
            O = J ? e.style : e.canvas, D = J ? "px" : "", Q = e.width, X = e.height, e.fullscreen && (X = e.height = w.innerHeight, Q = e.width = w.innerWidth), e.retina && Z && V && (O.style.height = X + "px", O.style.width = Q + "px", Q *= V, X *= V), O.height !== X && (O.height = X + D), O.width !== Q && (O.width = Q + D), K && t(e.resize)
        }

        function l(e, t) {
   
   
            return N = t.getBoundingClientRect(), e.x = e.pageX - N.left - (w.scrollX || w.pageXOffset), e.y = e.pageY - N.top - (w.scrollY || w.pageYOffset), e
        }

        function f(t, n) {
   
   
            return l(t, e.element), n = n || {}, n.ox = n.x || t.x, n.oy = n.y || t.y, n.x = t.x, n.y = t.y, n.dx = n.x - n.ox, n.dy = n.y - n.oy, n
        }

        function d(e) {
   
   
            if(e.preventDefault(), G = s(e), G.originalEvent = e, G.touches)
                for(M.length = G.touches.length, _ = 0; _ < G.touches.length; _++) M[_] = f(G.touches[_], M[_]);
            else M.length = 0, M[0] = f(G, $);
            return a($, M[0], !0), G
        }

        function g(n) {
   
   
            for(n = d(n), j = (q = et.indexOf(W = n.type)) - 1, e.dragging = /down|start/.test(W) ? !0 : /up|end/.test(W) ? !1 : e.dragging; j;) i(et[j]) ? t(e[et[j--]], n) : i(et[q]) ? t(e[et[q++]], n) : j = 0
        }

        function p(n) {
   
   
            F = n.keyCode, H = "keyup" == n.type, tt[F] = tt[u(F)] = !H, t(e[n.type], n)
        }

        function m(n) {
   
   
            e.autopause && ("blur" == n.type ? b : y)(), t(e[n.type], n)
        }

        function y() {
   
   
            e.now = +new Date, e.running = !0
        }

        function b() {
   
   
            e.running = !1
        }

        function P() {
   
   
            (e.running ? b : y)()
        }

        function A() {
   
   
            Z && e.clearRect(0, 0, e.width, e.height)
        }

        function S() {
   
   
            I = e.element.parentNode, _ = E.indexOf(e), I && I.removeChild(e.element), ~_ && E.splice(_, 1), n(!1), b()
        }
        var T, k, O, I, N, _, D, z, B, G, W, F, H, j, q, Q, X, Y = 0,
            M = [],
            U = !1,
            K = !1,
            V = w.devicePixelRatio || 1,
            J = e.type == x,
            Z = e.type == h,
            $ = {
                x: 0,
                y: 0,
                ox: 0,
                oy: 0,
                dx: 0,
                dy: 0
            },
            et = [e.element, g, "mousedown", "touchstart", g, "mousemove", "touchmove", g, "mouseup", "touchend", g, "click", g, "mouseout", g, "mouseover", v, p, "keydown", "keyup", w, m, "focus", "blur", c, "resize"],
            tt = {};
        for(F in C) tt[C[F]] = !1;
        return a(e, {
            touches: M,
            mouse: $,
            keys: tt,
            dragging: !1,
            running: !1,
            millis: 0,
            now: 0 / 0,
            dt: 0 / 0,
            destroy: S,
            toggle: P,
            clear: A,
            start: y,
            stop: b
        }), E.push(e), e.autostart && y(), n(!0), c(), r(), e
    }
    for(var f, d, g = "E LN10 LN2 LOG2E LOG10E PI SQRT1_2 SQRT2 abs acos asin atan ceil cos exp floor log round sin sqrt tan atan2 pow max min".split(" "), p = "__hasSketch", m = Math, h = "canvas", y = "webgl", x = "dom", v = t, w = e, E = [], b = {
            fullscreen: !0,
            autostart: !0,
            autoclear: !0,
            autopause: !0,
            container: v.body,
            interval: 1,
            globals: !0,
            retina: !1,
            type: h
        }, C = {
            8: "BACKSPACE",
            9: "TAB",
            13: "ENTER",
            16: "SHIFT",
            27: "ESCAPE",
            32: "SPACE",
            37: "LEFT",
            38: "UP",
            39: "RIGHT",
            40: "DOWN"
        }, P = {
            CANVAS: h,
            WEB_GL: y,
            WEBGL: y,
            DOM: x,
            instances: E,
            install: function(e) {
   
   
                if(!e[p]) {
                    for(var t = 0; t < g.length; t++) e[g[t]] = m[g[t]];
                    a(e, {
                        TWO_PI: 2 * m.PI,
                        HALF_PI: m.PI / 2,
                        QUATER_PI: m.PI / 4,
                        random: function(e, t) {
   
   
                            return n(e) ? e[~~(m.random() * e.length)] : (r(t) || (t = e || 1, e = 0), e + m.random() * (t - e))
                        },
                        lerp: function(e, t, n) {
   
   
                            return e + n * (t - e)
                        },
                        map: function(e, t, n, o, r) {
   
   
                            return(e - t) / (n - t) * (r - o) + o
                        }
                    }), e[p] = !0
                }
            },
            create: function(e) {
   
   
                return e = a(e || {}, b), e.globals && P.install(self), f = e.element = e.element || v.createElement(e.type === x ? "div" : "canvas"), d = e.context = e.context || function() {
   
   
                    switch(e.type) {
                        case h:
                            return f.getContext("2d", e);
                        case y:
                            return f.getContext("webgl", e) || f.getContext("experimental-webgl", e);
                        case x:
                            return f.canvas = f
                    }
                }(), (e.container || v.body).appendChild(f), P.augment(d, e)
            },
            augment: function(e, t) {
   
   
                return t = a(t || {}, b), t.element = e.canvas || e, t.element.className += " sketch", a(e, t, !0), l(e)
            }
        }, A = ["ms", "moz", "webkit", "o"], S = self, T = 0, k = "AnimationFrame", O = "request" + k, I = "cancel" + k, L = S[O], R = S[I], N = 0; N < A.length && !L; N++) L = S[A[N] + "Request" + k], R = S[A[N] + "Cancel" + k];
    return S[O] = L = L || function(e) {
   
   
        var t = +new Date,
            n = m.max(0, 16 - (t - T)),
            o = setTimeout(function() {
   
   
                e(t + n)
            }, n);
        return T = t + n, o
    }, S[I] = R = R || function(e) {
   
   
        clearTimeout(e)
    }, P
});

jquery.min.js:

! function(a, b) {
   
   
    "object" == typeof module && "object" == typeof module.exports ? module.exports = a.document ? b(a, !0) : function(a) {
   
   
        if(!a.document) throw new Error("jQuery requires a window with a document");
        return b(a)
    } : b(a)
}("undefined" != typeof window ? window : this, function(a, b) {
   
   
    var c = [],
        d = c.slice,
        e = c.concat,
        f = c.push,
        g = c.indexOf,
        h = {},
        i = h.toString,
        j = h.hasOwnProperty,
        k = "".trim,
        l = {},
        m = "1.11.0",
        n = function(a, b) {
   
   
            return new n.fn.init(a, b)
        },
        o = /^[\s\uFEFF\xA0]+|[\s\uFEFF\xA0]+$/g,
        p = /^-ms-/,
        q = /-([\da-z])/gi,
        r = function(a, b) {
   
   
            return b.toUpperCase()
        };
    n.fn = n.prototype = {
        jquery: m,
        constructor: n,
        selector: "",
        length: 0,
        toArray: function() {
   
   
            return d.call(this)
        },
        get: function(a) {
   
   
            return null != a ? 0 > a ? this[a + this.length] : this[a] : d.call(this)
        },
        pushStack: function(a) {
   
   
            var b = n.merge(this.constructor(), a);
            return b.prevObject = this, b.context = this.context, b
        },
        each: function(a, b) {
   
   
            return n.each(this, a, b)
        },
        map: function(a) {
   
   
            return this.pushStack(n.map(this, function(b, c) {
   
   
                return a.call(b, c, b)
            }))
        },
        slice: function() {
   
   
            return this.pushStack(d.apply(this, arguments))
        },
        first: function() {
   
   
            return this.eq(0)
        },
        last: function() {
   
   
            return this.eq(-1)
        },
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            y = eb(),
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            S = new RegExp("=" + K + "*([^\\]'\"]*?)" + K + "*\\]", "g"),
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                        u = $.test(a) && mb(b.parentNode) || 
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