win32多线程编程与锁

模拟售票程序。

 

未加锁程序:

 

#include <iostream.h>
#include <windows.h>

int index = 0;
int ti = 100;

DWORD WINAPI fun1(
				  LPVOID lpParameter
				  );
DWORD WINAPI fun2(
				  LPVOID lpParameter
				  );
void main()
{
	HANDLE hthread1;
	hthread1 = CreateThread(NULL,0,fun1,NULL,0,NULL);
	CloseHandle(hthread1);
	HANDLE hthread2;
	hthread2 = CreateThread(NULL,0,fun2,NULL,0,NULL);
	CloseHandle(hthread2);

	Sleep(4000);//这样主线程不占用CPU
	
}

DWORD WINAPI fun1(
				  LPVOID lpParameter
				  )
{
	while(true)
	{
		
		if (ti>0)
		{
			
			ti--;
			cout<<"thread 11111:"<<ti<<endl;
			
		}
		else
			break;
	
		
	}
		
	return 0;
}
DWORD WINAPI fun2(
				  LPVOID lpParameter
				  )
{
	while(true)
	{
	
		if (ti>0)
		{
			
			ti--;
			cout<<"thread 22222:"<<ti<<endl;
			Sleep(5);
			
		}
		else
			break;
	
		
	}
	return 0;
}


 

加锁程序:

 

#include <iostream.h>
#include <windows.h>

int index = 0;
int ti = 100;
HANDLE hmutex;//锁
DWORD WINAPI fun1(
				  LPVOID lpParameter
				  );
DWORD WINAPI fun2(
				  LPVOID lpParameter
				  );
void main()
{
	HANDLE hthread1;
	hthread1 = CreateThread(NULL,0,fun1,NULL,0,NULL);
	CloseHandle(hthread1);
	HANDLE hthread2;
	hthread2 = CreateThread(NULL,0,fun2,NULL,0,NULL);
	CloseHandle(hthread2);
	hmutex = CreateMutex(NULL,TRUE,NULL);
//	WaitForSingleObject(hmutex,INFINITE);
	ReleaseMutex(hmutex);
	Sleep(4000);//这样主线程不占用CPU
	
}

DWORD WINAPI fun1(
				  LPVOID lpParameter
				  )
{
	while(true)
	{
		WaitForSingleObject(hmutex,INFINITE);
		if (ti>0)
		{
			
			ti--;
			cout<<"thread 11111:"<<ti<<endl;
			
		}
		else
			break;
		ReleaseMutex(hmutex);
		
	}
		
	return 0;
}
DWORD WINAPI fun2(
				  LPVOID lpParameter
				  )
{
	while(true)
	{
		WaitForSingleObject(hmutex,INFINITE);
		if (ti>0)
		{
			
			ti--;
			cout<<"thread 22222:"<<ti<<endl;
			Sleep(5);
			
		}
		else
			break;
		ReleaseMutex(hmutex);
		
	}
	return 0;
}

 

可以根据运行结果比较区别,未加锁程序显然存在BUG,多次售同一张票。

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值