简单工厂模式是属于创建型模式,又叫做静态工厂方法(Static Factory Method)模式,但不属于23种GOF设计模式之一。简单工厂模式是由一个工厂对象决定创建出哪一种产品类的实例。简单工厂模式是工厂模式家族中最简单实用的模式,可以理解为是不同工厂模式的一个特殊实现。
下面就是工厂模式的核心代码:
package com.shijinnan.design;
import java.io.FileInputStream;
import java.io.FileNotFoundException;
import java.io.IOException;
import java.util.HashMap;
import java.util.Iterator;
import java.util.Map;
import java.util.Properties;
import com.shijinnan.classes.Operation;
import com.shijinnan.consts.Const;
public class Factory
{
private static Factory instance = new Factory();
private Map<String,Operation> map = new HashMap<String,Operation>(Const.DEFAULT);
public static Factory getInstance()
{
return instance;
}
private Factory()
{
init();
}
private void init()
{
String filePath = "D:\\class.properties";
Properties pro = new Properties();
FileInputStream in = null;
try
{
in = new FileInputStream(filePath);
pro.load(in);
Iterator<String> it = pro.stringPropertyNames().iterator();
String key = null;
String values = null;
Class<? extends Factory> loadClass = this.getClass();
ClassLoader loader = loadClass.getClassLoader();
Class<?>c = null;
Operation oper = null;
while(it.hasNext())
{
key = it.next();
values = pro.getProperty(key);
c = loader.loadClass(values);
oper = (Operation) c.newInstance();
map.put(key, oper);
}
}
catch (FileNotFoundException e)
{
e.printStackTrace();
}
catch (IOException e)
{
e.printStackTrace();
}
catch (ClassNotFoundException e)
{
e.printStackTrace();
}
catch (InstantiationException e)
{
e.printStackTrace();
}
catch (IllegalAccessException e)
{
e.printStackTrace();
}
finally
{
if(in != null)
{
try
{
in.close();
}
catch (IOException e)
{
e.printStackTrace();
}
}
}
System.out.println(map);
}
public Operation getOperation(String oper)
{
System.out.println(map);
Operation oper1 = null;
if(map.containsKey(oper))
{
oper1 = map.get(oper);
}
return oper1;
}
}
抽象类的Operation和它的子类的的代码:
package com.shijinnan.classes;
public abstract class Operation
{
protected double number1;
public double getNumber1()
{
return number1;
}
public void setNumber1(double number1)
{
this.number1 = number1;
}
protected double nulber2;
/**
* des:运算的方法
*
* @return 结果
*/
public abstract double operate();
}
package com.shijinnan.classes;
public class AddOperation extends Operation
{
@Override
public double operate()
{
return this.number1+this.nulber2;
}
}
上面的根据配置文件class.properties:
ad=com.shijinnan.classes.AddOperation
初始化对应的类的对象,然后放到一个容器里,然后根据外界给定的信息,决定创建哪个具体的对象,然后返回给调用者。
简单工厂模式的优缺点:
优点:简单工厂模式能够根据外界给定的信息,决定究竟应该创建哪个具体类的对象。明确区分了各自的职责和权力,有利于整个软件体系结构的优化。
缺点:很明显工厂类集中了所有实例的创建逻辑,容易违反GRASPR的高内聚的责任分配原则
如有问题,欢迎各位牛人指出