<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[Endeavor的博客]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/mEndeavor</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; mEndeavor]]></copyright><item><title><![CDATA[android studio中style.xml的使用]]></title><link>https://blog.youkuaiyun.com/mEndeavor/article/details/53258967</link><guid>https://blog.youkuaiyun.com/mEndeavor/article/details/53258967</guid><author>mEndeavor</author><pubDate>Mon, 21 Nov 2016 14:10:35 +0800</pubDate><description><![CDATA[style]]></description><category></category></item><item><title><![CDATA[Notification的使用]]></title><link>https://blog.youkuaiyun.com/mEndeavor/article/details/53112843</link><guid>https://blog.youkuaiyun.com/mEndeavor/article/details/53112843</guid><author>mEndeavor</author><pubDate>Thu, 10 Nov 2016 10:01:33 +0800</pubDate><description><![CDATA[Notification]]></description><category></category></item><item><title><![CDATA[图片处理]]></title><link>https://blog.youkuaiyun.com/mEndeavor/article/details/53096471</link><guid>https://blog.youkuaiyun.com/mEndeavor/article/details/53096471</guid><author>mEndeavor</author><pubDate>Wed, 09 Nov 2016 10:01:24 +0800</pubDate><description><![CDATA[图片]]></description><category></category></item><item><title><![CDATA[JAVA代码优化]]></title><link>https://blog.youkuaiyun.com/mEndeavor/article/details/53096414</link><guid>https://blog.youkuaiyun.com/mEndeavor/article/details/53096414</guid><author>mEndeavor</author><pubDate>Wed, 09 Nov 2016 09:49:32 +0800</pubDate><description><![CDATA[JAVA,代码优化]]></description><category></category></item><item><title><![CDATA[Android Shape]]></title><link>https://blog.youkuaiyun.com/mEndeavor/article/details/52151189</link><guid>https://blog.youkuaiyun.com/mEndeavor/article/details/52151189</guid><author>mEndeavor</author><pubDate>Mon, 08 Aug 2016 13:53:59 +0800</pubDate><description><![CDATA[点击效果：






设置虚线：


      android:shape="line" >              android:dashGap="3dp"          android:dashWidth="6dp"          android:width="1dp"          android:color="#63a219" />         ]]></description><category></category></item><item><title><![CDATA[FloatingActionButton 完全解析[Design Support Library(2)]]]></title><link>https://blog.youkuaiyun.com/mEndeavor/article/details/52043610</link><guid>https://blog.youkuaiyun.com/mEndeavor/article/details/52043610</guid><author>mEndeavor</author><pubDate>Wed, 27 Jul 2016 11:03:12 +0800</pubDate><description><![CDATA[转载请标明出处： 
[http://blog.youkuaiyun.com/lmj623565791/article/details/46678867](http://blog.youkuaiyun.com/lmj623565791/article/details/46678867； 
本文出自:【张鸿洋的博客】

一、简单使用
布局：

        android.support.design.widg]]></description><category></category></item><item><title><![CDATA[Android 自己实现 NavigationView [Design Support Library(1)]]]></title><link>https://blog.youkuaiyun.com/mEndeavor/article/details/52043527</link><guid>https://blog.youkuaiyun.com/mEndeavor/article/details/52043527</guid><author>mEndeavor</author><pubDate>Wed, 27 Jul 2016 10:57:31 +0800</pubDate><description><![CDATA[转载请标明出处： 
http://blog.youkuaiyun.com/lmj623565791/article/details/46405409； 
本文出自:【张鸿洋的博客】

一、概述
Google I/O 2015 给大家带来了Android Design Support Library，对于希望做md风格的app的来说，简直是天大的喜讯了~大家可以通过Android
 Design S]]></description><category></category></item><item><title><![CDATA[Android Toolbar 开发实践总结]]></title><link>https://blog.youkuaiyun.com/mEndeavor/article/details/52035313</link><guid>https://blog.youkuaiyun.com/mEndeavor/article/details/52035313</guid><author>mEndeavor</author><pubDate>Tue, 26 Jul 2016 14:15:02 +0800</pubDate><description><![CDATA[初识 Toolbar
Toolbar是在 Android 5.0 开始推出的一个 Material Design 风格的导航控件 ，Google 非常推荐大家使用 
Toolbar 来作为Android客户端的导航栏，以此来取代之前的 Actionbar 。与 
Actionbar 相比， Toolbar 明显要灵活的多。它不像
Actionbar 一样，一定要固定在Activity的顶部]]></description><category></category></item><item><title><![CDATA[Android开发：Translucent System Bar]]></title><link>https://blog.youkuaiyun.com/mEndeavor/article/details/52035261</link><guid>https://blog.youkuaiyun.com/mEndeavor/article/details/52035261</guid><author>mEndeavor</author><pubDate>Tue, 26 Jul 2016 14:09:48 +0800</pubDate><description><![CDATA[Android 4.4之前，即使我们打开手机app，我们还总是能看到系统顶部那条黑乎乎的通知栏，这样会使得app稍显突兀。于是Android 4.4开始，便引入了Translucent System Bar的系特性，用于弥补系统通知栏突兀之处。（估计也是向ios学习，因为ios一大早就有这个特性）。我们先来看看 Translucent System Bar 新特性引入后，发生了什么样的变化。下面截]]></description><category></category></item><item><title><![CDATA[RecylerView基本使用]]></title><link>https://blog.youkuaiyun.com/mEndeavor/article/details/51849492</link><guid>https://blog.youkuaiyun.com/mEndeavor/article/details/51849492</guid><author>mEndeavor</author><pubDate>Thu, 07 Jul 2016 10:58:41 +0800</pubDate><description><![CDATA[public class Fragment1 extends Fragment {


    private Context context;
    private TextView startTime;
    private TextView endTime;
    private RecyclerView rcy;
    private ArrayList mItem;//数据集合]]></description><category></category></item><item><title><![CDATA[Glide图片加载库的使用]]></title><link>https://blog.youkuaiyun.com/mEndeavor/article/details/51848211</link><guid>https://blog.youkuaiyun.com/mEndeavor/article/details/51848211</guid><author>mEndeavor</author><pubDate>Thu, 07 Jul 2016 08:38:22 +0800</pubDate><description><![CDATA[Glide是 Google推荐的图片加载库,它可以支持来自url,Android资源,文件,Uri中的图片加载,同时还支持gif图片的加载,以及各种图片显示前的bitmap处理(例如:圆角图片,圆形图片,高斯模糊,旋转,灰度等等),缓存处理,请求优先级处理,动画处理,缩略图处理,图片大小自定义等等.可谓是非常的强大.

1.添加Glide库
需要在build.gradle中加入依赖,目前最新]]></description><category></category></item><item><title><![CDATA[初识gradle]]></title><link>https://blog.youkuaiyun.com/mEndeavor/article/details/51829104</link><guid>https://blog.youkuaiyun.com/mEndeavor/article/details/51829104</guid><author>mEndeavor</author><pubDate>Tue, 05 Jul 2016 10:08:29 +0800</pubDate><description><![CDATA[随着Android Studio越来越完善，更多的开发者舍弃掉Eclipse。但是新的IDE与以往的Eclipse有很大区别，这导致部分开发者望而却步，其中一个大家觉得比较麻烦的是Android Studio采用的新的构建系统，gradle。那么这篇文章我将对gradle进行一个简单介绍（主要讲gradle配合Android Studio的使用），希望帮助大家熟悉gradle。
一. gradl]]></description><category></category></item><item><title><![CDATA[TextView加横线]]></title><link>https://blog.youkuaiyun.com/mEndeavor/article/details/51787490</link><guid>https://blog.youkuaiyun.com/mEndeavor/article/details/51787490</guid><author>mEndeavor</author><pubDate>Thu, 30 Jun 2016 09:09:41 +0800</pubDate><description><![CDATA[例如：加下划线和价钱上加横线

底部加横线是

textview.getPaint().setFlags(Paint. UNDERLINE_TEXT_FLAG );
textview.getPaint().setFlags(Paint. UNDERLINE_TEXT_FLAG |Paint.ANTI_ALIAS_FLAG);加上后面的属性字体更清晰一些







中间]]></description><category></category></item><item><title><![CDATA[Menu使用]]></title><link>https://blog.youkuaiyun.com/mEndeavor/article/details/51768840</link><guid>https://blog.youkuaiyun.com/mEndeavor/article/details/51768840</guid><author>mEndeavor</author><pubDate>Mon, 27 Jun 2016 15:54:10 +0800</pubDate><description><![CDATA[一、 使用xml定义Menu
菜单资源文件必须放在res/menu目录中。菜单资源文件必须使用标签作为根节点。除了标签外，还有另外两个标签用于设置菜单项和分组，这两个标签是和。
标签没有任何属性，但可以嵌套在标签中，表示子菜单的形式。不过标签中不能再嵌入标签。
1.标签的属性含义如下:
Id：表示菜单项的资源ID
menuCategory：同种菜单项的种类。该属性可取4个值：Contai]]></description><category></category></item><item><title><![CDATA[Android的onCreateOptionsMenu()创建菜单Menu详解]]></title><link>https://blog.youkuaiyun.com/mEndeavor/article/details/51749745</link><guid>https://blog.youkuaiyun.com/mEndeavor/article/details/51749745</guid><author>mEndeavor</author><pubDate>Fri, 24 Jun 2016 09:01:53 +0800</pubDate><description><![CDATA[原文  
http://haiyang08101.iteye.com/blog/1920215 


android一共有三种形式的菜单:
            1.选项菜单（optinosMenu）
            2.上下文菜单（ContextMenu）
            3.子菜单(subMenu)

其中最常用的就是选项菜单(optionsMenu), 该]]></description><category></category></item><item><title><![CDATA[状态选择器]]></title><link>https://blog.youkuaiyun.com/mEndeavor/article/details/51741417</link><guid>https://blog.youkuaiyun.com/mEndeavor/article/details/51741417</guid><author>mEndeavor</author><pubDate>Thu, 23 Jun 2016 10:32:09 +0800</pubDate><description><![CDATA[相关属性：

Android:state_selected是选中
android:state_focused是获得焦点
android:state_pressed是点击
android:state_enabled是设置是否响应事件,指所有事件


   
 
 默认时的背景图片-->  
      
 没有焦点时的背景图片 -->  
    
        and]]></description><category></category></item><item><title><![CDATA[Android 获取屏幕宽高与通过代码设置VIew宽高]]></title><link>https://blog.youkuaiyun.com/mEndeavor/article/details/51735857</link><guid>https://blog.youkuaiyun.com/mEndeavor/article/details/51735857</guid><author>mEndeavor</author><pubDate>Wed, 22 Jun 2016 17:25:33 +0800</pubDate><description><![CDATA[获取屏幕宽高
WindowManager windowManager = getWindowManager();
int width = windowManager.getDefaultDisplay().getWidth();
int height = windowManager.getDefaultDisplay().getHeight();
通过代码设置View宽高

Layou]]></description><category></category></item><item><title><![CDATA[Android 图片操作]]></title><link>https://blog.youkuaiyun.com/mEndeavor/article/details/51735817</link><guid>https://blog.youkuaiyun.com/mEndeavor/article/details/51735817</guid><author>mEndeavor</author><pubDate>Wed, 22 Jun 2016 17:21:19 +0800</pubDate><description><![CDATA[Android中对图片处理应用比较常见，所以整理了一些对图片的基本操作处理功能方法：


[java] 
view plain 
copy 


/**      * 图片反转      * @param img      * @return      */      public Bitmap toturn(Bitmap img){          Matrix matrix]]></description><category></category></item><item><title><![CDATA[Android PullToRefresh （ListView GridView 下拉刷新） 使用详解]]></title><link>https://blog.youkuaiyun.com/mEndeavor/article/details/51568753</link><guid>https://blog.youkuaiyun.com/mEndeavor/article/details/51568753</guid><author>mEndeavor</author><pubDate>Thu, 02 Jun 2016 17:27:50 +0800</pubDate><description><![CDATA[转载请标明出处：http://blog.youkuaiyun.com/lmj623565791/article/details/38238749，本文出自：【张鸿洋的博客】
群里一哥们今天聊天偶然提到这个git hub上的控件：pull-to-refresh ，有兴趣的看下，例子中的功能极其强大，支持很多控件。本篇博客详细给大家介绍下ListView和GridView利用pull-to-rerfesh 实现]]></description><category></category></item></channel></rss>