public static void loadOneTimeGif(Context context, Object model, final ImageView imageView, final GifListener gifListener) {
Glide.with(context).asGif().load(model).listener(new RequestListener<GifDrawable>() {
@Override
public boolean onLoadFailed(@Nullable GlideException e, Object model, Target<GifDrawable> target, boolean isFirstResource) {
return false;
}
@Override
public boolean onResourceReady(GifDrawable resource, Object model, Target<GifDrawable> target, DataSource dataSource, boolean isFirstResource) {
try {
Field gifStateField = GifDrawable.class.getDeclaredField("state");
gifStateField.setAccessible(true);
Class gifStateClass = Class.forName("com.bumptech.glide.load.resource.gif.GifDrawable$GifState");
Field gifFrameLoaderField = gifStateClass.getDeclaredField("frameLoader");
gifFrameLoaderField.setAccessible(true);
Class gifFrameLoaderClass = Class.forName("com.bumptech.glide.load.resource.gif.GifFrameLoader");
Field gifDecoderField = gifFrameLoaderClass.getDeclaredField("gifDecoder");
gifDecoderField.setAccessible(true);
Class gifDecoderClass = Class.forName("com.bumptech.glide.gifdecoder.GifDecoder");
Object gifDecoder = gifDecoderField.get(gifFrameLoaderField.get(gifStateField.get(resource)));
Method getDelayMethod = gifDecoderClass.getDeclaredMethod("getDelay", int.class);
getDelayMethod.setAccessible(true);
//设置只播放一次
resource.setLoopCount(1);
//获得总帧数
int count = resource.getFrameCount();
int delay = 0;
for (int i = 0; i < count; i++) {
//计算每一帧所需要的时间进行累加
delay += (int) getDelayMethod.invoke(gifDecoder, i);
}
imageView.postDelayed(new Runnable() {
@Override
public void run() {
if (gifListener != null) {
gifListener.gifPlayComplete();
}
}
}, delay);
} catch (Exception e) {
e.printStackTrace();
}
return false;
}
}).into(imageView);
}
/**
* Gif播放完毕回调
*/
public interface GifListener {
void gifPlayComplete();
}
Glide4.0+设置gif只播放一次
最新推荐文章于 2025-01-21 19:26:54 发布