#include <bits/stdc++.h>
using namespace std;
typedef struct node *tree;
int in[1000], pre[1000];
struct node
{
int data;
tree left, right;
};
tree build(int in[], int pre[], int n)
{
tree t;
if (!n)
return NULL;
t = (tree)malloc(sizeof(struct node));
t->data = pre[0];
t->left = t->right = NULL;
int i;
for (i = 0; i < n; i++)
{
if (in[i] == pre[0])
break;
}
t->left = build(in, pre + 1, i);
t->right = build(in + i + 1, pre + i + 1, n - i - 1);
return t;
}
tree change(tree t)
{
tree m;
if (t)
{
if (t->left != NULL || t->right != NULL)
{
m = t->left;
t->left = t->right;
t->right = m;
}
change(t->left);
change(t->right);
}
return t;
}
void cengci(tree t, int n)
{
tree q[100], p;
int ll = 0, rr = 0, len = 0;
if (t)
{
q[rr++] = t;
while (ll != rr)
{
p = q[ll++];
printf("%d", p->data);
len++;
if (len != n)
{
printf(" ");
}
else
cout << endl;
if (p->left != NULL)
q[rr++] = p->left;
if (p->right != NULL)
{
q[rr++] = p->right;
}
}
}
}
int main()
{
tree t;
int i, n;
cin >> n;
for (i = 0; i < n; i++)
{
cin >> in[i];
}
for (i = 0; i < n; i++)
{
cin >> pre[i];
}
t = build(in, pre, n);
t = change(t);
cengci(t, n);
return 0;
}