三子棋游戏
源文件:test.cpp(主要用来调用函数) game.cpp(用来实现函数)
头文件:事先声明函数避免警告,共享库
test.cpp代码如下
#include<stdio.h>
#define _CRT_SECURE_NO_WARNINGS 1
#include "game.h"
#include <time.h>
void menu() {
printf("********************************\n");
printf("*******1.play 0.exit***********\n");
printf("********************************\n");
}
void game() {
char ret = 0;
int board [ROW][COL] = { 0 };
Iniboard(board, ROW, COL);
DisplayBoard(board, ROW,COL);
while (1) {
PlayerMove(board,ROW,COL);
DisplayBoard(board, ROW, COL);
ret=InWin(board, ROW, COL);
if (ret!='C')
{
break;
}
ComputerMove(board, ROW, COL);
DisplayBoard(board, ROW, COL);
ret = InWin(board, ROW, COL);
if (ret != 'C')
{
break;
}
}
if (ret=='*')
{
printf("玩家赢\n");
}
else if(ret=='#')
{
printf("电脑赢\n");
}
else
{
printf("平局\n");
}
}
void test() {
int input = 0;
srand((unsigned int)time(NULL));
do {
menu();
printf("请选择:>");
scanf_s("%d", &input);
switch (input)
{
case 1:
game();
printf("三子棋\n");
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("输入错误请重试\n");
break;
}
} while (input);
}
int main() {
test();
return 0;
}
game.cpp代码如下
#define ROW 3
#define COL 3
#include "game.h"
#include<stdio.h>
#include<cstdlib>
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
void Iniboard(int board[ROW][COL], int row, int col) {
int i = 0;
int j = 0;
for (i = 0; i < row; i++) {
for (j = 0; j < col;j++) {
board[i][j] = ' ';
}
}
}
void DisplayBoard(int board[ROW][COL], int row, int col) {
int i = 0;
for (i = 0; i < row;i++) {
int j = 0;
for (j = 0; j < col;j++) {
printf(" %c ", board[i][j]);
if (j < col - 1) {
printf("|");
}
}
printf("\n");
//printf(" %c | %c | %c \n",board[i][0],board[i][1],board[i][2]);
if (i < row - 1) {
for (j = 0; j < col; j++)
{
printf("---");
if (j < col - 1) {
printf("|");
}
}
//printf("---|---|---\n");
}
printf("\n");
}
}
void PlayerMove(int board[ROW][COL], int row, int col) {
int x = 0;
int y = 0;
printf("玩家走:>\n");
printf("请输入要下的坐标\n");
while (1)
{
scanf_s("%d%d", &x, &y);
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
if (board[x-1][y-1]==' ')
{
board[x - 1][y - 1] = '*';
break;
}
else
{
printf("改坐标被占用\n");
}
}
else
{
printf("坐标非法,请重新输入:\n");
}
}
}
void ComputerMove(int board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("电脑走>\n");
while (1)
{
x = rand() % row;
y = rand() % col;
if (board[x][y] == ' ')
{
board[x][y] ='#';
break;
}
}
}
int IsFull(int board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for ( i = 0; i < row; i++)
{
for (j=0;j<col;j++)
{
if (board[i][j] == ' ')
{
return 0;
}
}
}
return 1;
}
char InWin(int board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
if (board[i][0]== board[i][1]&& board[i][1]==board[i][2]&& board[i][0]!=' ')
{
return board[i][0];
}
}
for (i = 0; i < col; i++)
{
if (board[0][i] == board[1][i] && board[1][i] == board[2][i]&& board[0][i] != ' ')
{
return board[0][i];
}
}
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[0][0] != ' ')
{
return board[1][1];
}
if (board[2][0] == board[1][1] && board[1][1] == board[0][2] && board[0][0] != ' ')
{
return board[1][1];
}
if (1==IsFull(board,ROW,COL))
{
return 'P';
}
return 'C';
}
game.h(头文件)代码如下:
#define ROW 3
#define COL 3
#include<stdio.h>
#include<stdio.h>
#include<cstdlib>
void Iniboard(int board[ROW][COL], int row, int col);
void DisplayBoard(int board[ROW][COL], int row, int col);
void PlayerMove(int board[ROW][COL], int row, int col);
void ComputerMove(int board[ROW][COL], int row, int col);
char InWin(int board[ROW][COL], int row, int col);
接着干代码了。。