/* 绘制圆角矩形 */
function roundRect(ctx: CanvasRenderingContext2D, x: number, y: number, w: number, h: number, r: number) {
ctx.beginPath();
ctx.moveTo(x + r, y);
ctx.lineTo(x + w - r, y);
ctx.quadraticCurveTo(x + w, y, x + w, y + r);
ctx.lineTo(x + w, y + h - r);
ctx.quadraticCurveTo(x + w, y + h, x + w - r, y + h);
ctx.lineTo(x + r, y + h);
ctx.quadraticCurveTo(x, y + h, x, y + h - r);
ctx.lineTo(x, y + r);
ctx.quadraticCurveTo(x, y, x + r, y);
ctx.closePath();
ctx.fill();
ctx.stroke();
}
/* 创建字体精灵 */
function makeTextSprite(message: string, parameters: any) {
if (parameters === undefined) parameters = {};
var fontface = parameters.hasOwnProperty("fontface") ?
parameters["fontface"] : "Arial";
/* 字体大小 */
var fontsize = parameters.hasOwnProperty("fontsize") ?
parameters["fontsize"] : 18;
/* 边框厚度 */
var borderThickness = parameters.hasOwnProperty("borderThickness") ?
parameters["borderThickness"] : 4;
/* 边框颜色 */
var borderColor = parameters.hasOwnProperty("borderColor") ?
parameters["borderColor"] : { r: 0, g: 0, b: 0, a: 1.0 };
/* 背景颜色 */
var backgroundColor = parameters.hasOwnProperty("backgroundColor") ?
parameters["backgroundColor"] : { r: 255, g: 255, b: 255, a: 1.0 };
/* 创建画布 */
var canvas = document.createElement('canvas') as HTMLCanvasElement;
var context = canvas.getContext('2d') as CanvasRenderingContext2D;
/* 字体加粗 */
context.font = "Bold " + fontsize + "px " + fontface;
/* 获取文字的大小数据,高度取决于文字的大小 */
var metrics = context.measureText(message);
var textWidth = metrics.width;
/* 背景颜色 */
context.fillStyle = "rgba(" + backgroundColor.r + "," + backgroundColor.g + ","
+ backgroundColor.b + "," + backgroundColor.a + ")";
/* 边框的颜色 */
context.strokeStyle = "rgba(" + borderColor.r + "," + borderColor.g + ","
+ borderColor.b + "," + borderColor.a + ")";
context.lineWidth = borderThickness;
/* 绘制圆角矩形 */
roundRect(context, borderThickness / 2, borderThickness / 2, textWidth + borderThickness, fontsize * 1.4 + borderThickness, 6);
/* 字体颜色 */
context.fillStyle = "rgba(0, 0, 0, 1.0)";
context.fillText(message, borderThickness, fontsize + borderThickness);
/* 画布内容用于纹理贴图 */
var texture = new THREE.Texture(canvas);
texture.needsUpdate = true;
var spriteMaterial = new THREE.SpriteMaterial({ map: texture });
var sprite = new THREE.Sprite(spriteMaterial);
/* 缩放比例 */
sprite.scale.set(10, 5, 0);
return sprite;
}
[js][three.js] 字体精灵 ts
于 2024-01-10 13:36:08 首次发布