#include <stdio.h>
#include <stdlib.h>
//定义结构体类型xyCdnt
struct xyCdnt
{
int x;
int y;
};
//求和函数(输入变量是结构体变量)
int myAdd(xyCdnt xyCdntLoc)
{
int sum;
sum=xyCdntLoc.x+xyCdntLoc.y;
return sum;
}
//求和函数(输入变量是结构体类型指针)
int myAddP(xyCdnt *xyCdntLocP)
{
int sum;
sum=xyCdntLocP->x+xyCdntLocP->y;
return sum;
}
//求和函数(输入变量是基本变量int型)
int myAddInt(int x,int y)
{
int sum;
sum=x+y;
return sum;
}
int main()
{
//结构体变量声明
xyCdnt xyCdntObj0;
xyCdntObj0.x=1;
xyCdntObj0.y=2;
printf("row1: x=%d y=%d\n",xyCdntObj0.x,xyCdntObj0.y);
//结构体类型指针
xyCdnt *pXyCdntObj;
pXyCdntObj=&xyCdntObj0;
printf("row2: x=%d y=%d\n",pXyCdntObj->x,pXyCdntObj->y);
//用结构体指针改变成员值
pXyCdntObj->x=3;
pXyCdntObj->y=4;
printf("row3: x=%d y=%d\n",pXyCdntObj->x,pXyCdntObj->y);
int sum1,sum2,sum3,sum4,sum5,sum6,sum7;
sum1=myAdd(xyCdntObj0); //传递结构体变量
printf("row4: sum1=%d\n",sum1);
sum2=myAdd(*pXyCdntObj); //传递结构体指针的内容
printf("row5: sum2=%d\n",sum2);
sum3=myAddP(pXyCdntObj); //传递结构体指针
printf("row6: sum3=%d\n",sum3);
sum4=myAddP(&xyCdntObj0); //传递结构体的地址
printf("row7: sum4=%d\n",sum4);
sum5=myAddInt(xyCdntObj0.x,xyCdntObj0.y); //传递结构体变量的成员
printf("row8: sum5=%d\n",sum5);
sum6=myAddInt(pXyCdntObj->x,pXyCdntObj->y); //通过结构体类型指针传递成员
printf("row9: sum6=%d\n",sum6);
sum7=myAddInt((*pXyCdntObj).x,(*pXyCdntObj).y); //通过结构体类型指针的内容传递成员
printf("row10: sum7=%d\n",sum7);
system("pause");
return 1;
}
结构体指针变量使用方法举例
最新推荐文章于 2025-03-19 15:30:00 发布