public Cocos2dxGLSurfaceView onCreateView() {
Cocos2dxGLSurfaceView glSurfaceView = new Cocos2dxGLSurfaceView(this);
glSurfaceView.setEGLConfigChooser(5, 6, 5, 0, 16, 8);
return glSurfaceView;
}
经过多此测试可以实现。
网上有人做过测试对于性能的影响如下:
- //glSurfaceView.setEGLConfigChooser(5, 6, 5, 0, 16, 8); // fps: 56
- glSurfaceView.setEGLConfigChooser(8, 8, 8, 8, 16, 0); // fps: 41
同样在设置属性时可以设置对应的模式
glSurfaceView.setEGLConfigChooser(5, 6, 5, 0, 16, 8);
getHolder().setFormat(PixelFormat.RGB_565);
glSurfaceView.setEGLConfigChooser(8, 8, 8, 8, 16, 0);
getHolder().setFormat(PixelFormat.RGBA_8888);