sdsdsd

 

check project biuld right:

mvn clean verify

 

http://jingyan.baidu.com/article/7f41ececec6c47593d095cf4.html

 

 

2015/6/23

language support

sudo apt-get install language-selector-gnome

 

ubtun安装输入法

http://weblove.iteye.com/blog/2048275

http://jingyan.baidu.com/article/4b07be3c60da3f48b380f3f0.html

 

 

1.写文档地址

 https://movoto.atlassian.net/wiki/display/SD/school

 

2015/6/23

junit VM argument

-Dsoa.conf="/home/kevin/movoto/etc/soa" -Dspring.profiles.active="dev"

 

 

cmd test

 mvn -Dtest=UserIntegrationTest clean test

 

mvn clean install -Dmaven.test.skip=true

 

2015/6/25

spring-web-4.1.4.RELEASE.jar

 

查看占用8080端口的进程

netstat -pan|grep 8080

 

2015/6/29

git clone http://git.igenhome.local/git/soa/service/property.git

git checkout --track origin/develop

 

//git 提交

git status

git add ./releases/release1.0/user_testimonial/

git status 

git commit -m 'fixed issue user-1 testimonials'

git push

 

const { upperFirst, camelCase } = require("lodash"); const getWcmContextUrl = require("@ffe/fcore-build-utils/src/wcm-context-url"); const { name, version } = require("./package.json"); // library主要是挂在 window[libraray] const library = upperFirst(camelCase(name.split("/")[1])); // 新增 buildTarget const buildTarget = `${name}/${version}/build`; const { LOWCODE_BUILD_ALL = false } = process.env; module.exports = { alias: { "@": "./src", "@aurora/theme": "@aurora/theme-saas", "@aurora/vue3-icon": "@aurora/vue3-icon-saas", }, plugins: [ [ "@alifd/build-plugin-lowcode", { library, baseUrl: { prod: getWcmContextUrl(), }, buildTarget, engineScope: "@alilc", npmInfo: { package: name, version, }, sourceMap: false, bundleEachComponentMeta: false, // 该配置需设置成true noParse: true, // 开启lowcode/view.tsx作为设计态入口 singleComponent: true, externals: { "@aurora/vue": "var window.Aui.UI.default", "@aurora/core": "var window.Aurora ? window.Aurora.Core : {}", "@aurora/vue-icon": "var window.Aui.Icon", "@aurora/vue-common": "var window.Aui.Common", react: "var window.React", "@alifd/next": "var window.Next", lodash: "var window._", vue: "var window.Vue", "@vue/composition-api": "var window.VueCompositionAPI", "@aurora/render": "var window.Aui.Renderless", }, }, ], [ "@alilc/build-plugin-alt", { type: "component", inject: true, library, openUrl: true, }, ], [ "@ffe/fcore-build-utils/src/build-material-plugin", { // buildEnv为production的时候我们打包当前物料才会是压缩后的物料代码,会去除注释、debugger这些 buildEnv: "production", enableSyncSubComponent: LOWCODE_BUILD_ALL, minimize: true, }, ], ], }; 构建工具用的是@alib/build-scripts,以上是我的build.配置,在 const config = require('./build.lowcode'); const webpackConfig = (args) => { const { onGetWebpackConfig } = args; onGetWebpackConfig((cf) => { console.log('sdsdsd',cf.toConfig().resolve.alias) // 关闭热更新 cf.merge({ devServer: { hot: false, inline:false, }, }); }); }; config.plugins = [...config.plugins, webpackConfig]; module.exports = config; 中打印出.resolve.alias中解析的地址没有node_modules中,为什么?
最新发布
09-10
#include "stm32f10x.h" #include "system.h" #include "SysTick.h" #include "usart.h" #include "stdio.h" #include "led.h" #include "stdlib.h" #include "String.h" #include "adc.h" #include "OLED_I2C.h" #include "dht11.h" //全局变量定义区 char buf[20];//缓存数组 char *p = NULL;//缓存数据指针 // ADC1转换的电压值通过MDA方式传到SRAM extern __IO uint16_t ADC_ConvertedValue[NOFCHANEL]; // 局部变量,用于保存转换计算后的电压值 float ADC_ConvertedValueLocal[NOFCHANEL]; float Irms=0; //电流有效值 float Vrms=0; //电压有效值 float Frequency=0; //频率 float PowerFactor=1;//功率因数 float PActive=0; //有功功率 float temp=0; //温度 double W_KWH=0; //累积功耗 int V_max=250; //最大值 float A_max=4.0; //最大值 int T_max=40; //最大值 int P_max=1500; //最大值 char temp_k;//温度 char humi_k;//湿度 void Delay_ms(int ms) { volatile int i, j; for (i = 0; i < ms; i++) { delay_ms(1); } } void USART_SendBuf(USART_TypeDef *USART_COM,unsigned char *buf,u16 len){ while(len--){ while((USART_COM->SR&0X40)==0);//循环发送,直到发送完毕 USART_COM->DR = (u8)(*buf++); while((USART_COM->SR&0X40)==0);//循环发送,直到发送完毕 } } #define Usart1_RxCounter First_Int #define Usart1_RxBuff Uart1_Buf u8 SUI_101A_Get(u8 adder){//读取电能信息 u8 t=20; u8 rxlen=0; u8 i=0; u8 sum=0; u8 n=0; u8 CmdTxBuf[7]={0x55,0x55,0x01,0x02,0x00,0x00,0xAD}; CmdTxBuf[2]=adder; Usart1_RxCounter=0; CLR_Buf1(); CmdTxBuf[6]=CmdTxBuf[0]+CmdTxBuf[1]+CmdTxBuf[2]+CmdTxBuf[3]+CmdTxBuf[4]+CmdTxBuf[5];//重新计算校验和 USART_SendBuf(USART1,CmdTxBuf,7); //USART1_SendStr(CmdTxBuf); delay_ms(10);//等待10ms,等待数据返回 while(t){ t--; rxlen=Usart1_RxCounter; delay_ms(30); //等待5ms,连续超过5ms没有接收到一个数据,则认为接收结束 if((rxlen==Usart1_RxCounter)&&(rxlen!=0)){//接收到了数据,且接收完成了 if(rxlen==(Usart1_RxBuff[5]+7)){ //数据长度正确 } else{ return 3;//异常,数据长度错误 } sum=0; rxlen-=1;//除去校验位的长度 for(i=0;i<rxlen;i++){ sum+=Usart1_RxBuff[i]; } if(sum==Usart1_RxBuff[rxlen]){//校验和正确 Vrms=(double)(((u32)Usart1_RxBuff[6] <<24)|((u32)Usart1_RxBuff[7] <<16)|((u32)Usart1_RxBuff[8] <<8)|((u32)Usart1_RxBuff[9] <<0))/1000.0; Irms=(double)(((u32)Usart1_RxBuff[10]<<24)|((u32)Usart1_RxBuff[11]<<16)|((u32)Usart1_RxBuff[12]<<8)|((u32)Usart1_RxBuff[13]<<0))/1000.0; PActive=(double)(((u32)Usart1_RxBuff[14]<<24)|((u32)Usart1_RxBuff[15]<<16)|((u32)Usart1_RxBuff[16]<<8)|((u32)Usart1_RxBuff[17]<<0))/1000.0; n=18; PowerFactor=(double)(s32)(((s32)Usart1_RxBuff[n++]<<24)|((s32)Usart1_RxBuff[n++]<<16)|((s32)Usart1_RxBuff[n++]<<8)|((s32)Usart1_RxBuff[n++]<<0))/10000.0; Frequency=(double)(((u32)Usart1_RxBuff[n++]<<24)|((u32)Usart1_RxBuff[n++]<<16)|((u32)Usart1_RxBuff[n++]<<8)|((u32)Usart1_RxBuff[n++]<<0))/1000.0; W_KWH=(double)(((u32)Usart1_RxBuff[n++]<<24)|((u32)Usart1_RxBuff[n++]<<16)|((u32)Usart1_RxBuff[n++]<<8)|((u32)Usart1_RxBuff[n++]<<0))/10000.0; } else{//数据校验错误 return 1; } break; } } if(t==0){//接收超时,超过100ms未接收到数据 return 2; } return 0; } void Beep_display(){ BEEP=0;delay_ms(100);BEEP=1; } #define beeeps Beep_display //****************主函数**************** int main() { int md=0; delay_init(); //初始化延时函数 NVIC_PriorityGroupConfig(NVIC_PriorityGroup_2); //中断优先级分组 LED_Init();//LED初始化 KEY_Init();//按键初始化 ADCx_Init();//ADC初始化 USART1_Init(9600);//串口1初始化 USART2_Init(9600);//串口1初始化 //外设 OLED_Init();//OLED初始化 OLED_Clear();//清屏 Beep_display();//初始化完成 while(1){ if(md==0){ SUI_101A_Get(1); DHT11_Read_Data(&temp_k,&humi_k);//温度 湿度 sprintf(buf,"电压:%.1fV ",Vrms); OLED_ShowCH(0,0,buf);// sprintf(buf,"电流:%.1fA ",Irms); OLED_ShowCH(0,2,buf);// sprintf(buf,"频率:%.1fhz ",Frequency); OLED_ShowCH(0,4,buf);// sprintf(buf,"温度:%d℃ ",temp_k); OLED_ShowCH(0,6,buf);// //异常报警 if(Vrms>V_max|Irms>A_max|temp>T_max){ beeeps(); } u2_printf("A %.1f %.1f %.1f %d F",Vrms,Irms,Frequency,temp_k); } if(Usart2_RxBuff[0]=='V'){//接收 V_max p=(char*)strtok((char *)Usart2_RxBuff," ");//字符串取读 p=(char*)strtok(NULL," ");//指针下移 V_max=atoi(p);//拿到 V_max beeeps();CLR_Buf2(); }else if(Usart2_RxBuff[0]=='A'){//接收 A_max p=(char*)strtok((char *)Usart2_RxBuff," ");//字符串取读 p=(char*)strtok(NULL," ");//指针下移 A_max=atof(p);//拿到 A_max beeeps();CLR_Buf2(); }else if(Usart2_RxBuff[0]=='T'){//接收 T_max p=(char*)strtok((char *)Usart2_RxBuff," ");//字符串取读 p=(char*)strtok(NULL," ");//指针下移 T_max=atoi(p);//拿到 T_max beeeps();CLR_Buf2(); } //设置模式******************** if(KEY1==0){//设置键被按下 md++; beeeps(); if(md==1){OLED_Clear();//清屏 OLED_ShowCH(110,0,"→"); } if(md==2){ OLED_ShowCH(110,0," "); OLED_ShowCH(110,2,"→"); } if(md==3){ OLED_ShowCH(110,2," "); OLED_ShowCH(110,4,"→"); } if(md>3){md=0;beeeps(); OLED_Clear();//清屏 } while(KEY1==0); } if(KEY4==0){ md=0;beeeps(); OLED_Clear();//清屏 while(KEY4==0); } if(md==1){//设置 V_max if(KEY2==0){beeeps(); V_max++;if(V_max>400){V_max=400;} } if(KEY3==0){beeeps(); V_max--;if(V_max<10){V_max=10;} } sprintf(buf,"V_max:%d ",V_max); OLED_ShowCH(0,0,buf); } if(md==2){//设置 A_max if(KEY2==0){beeeps(); A_max+=0.1;if(A_max>10){A_max=10;} } if(KEY3==0){beeeps(); A_max-=0.1;if(A_max<0){A_max=0;} } sprintf(buf,"A_max:%.1f ",A_max); OLED_ShowCH(0,2,buf); } if(md==3){//设置 T_max if(KEY2==0){beeeps(); T_max++;if(T_max>100){T_max=100;} } if(KEY3==0){beeeps(); T_max--;if(T_max<0){T_max=0;} } sprintf(buf,"T_max:%d ",T_max); OLED_ShowCH(0,4,buf); } //printf("sdsdsd"); if(Uart1_Buf[0]=='T')////拿到温度阈值 { p=(char*)strtok(Uart1_Buf," ");//字符串取读 p=(char*)strtok(NULL," ");//指针下移 // te_max=atof(p);//拿到数字 CLR_Buf1(); } led1=0; delay_ms(50); led1=1; delay_ms(50); } } /******************************************************************************* * 函 数 名 : USART1_IRQHandler * 函数功能 : USART1中断函数 * 输 入 : 无 * 输 出 : 无 *******************************************************************************/ void USART1_IRQHandler(void) //串口1中断服务程序 { u8 Res=0; Res =USART_ReceiveData(USART1); Uart1_Buf[First_Int] = Res; //将接收到的字符串存到缓存中 First_Int++; //缓存指针向后移动 if(First_Int > Buf1_Max) //如果缓存满,将缓存指针指向缓存的首地址 { First_Int = 0; } } 解释上面每段代码的含义
06-12
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