Iterator迭代器模式(二)_C#

直接使用IEnumerator

//-------------------------------------------------------------------------------------
//	IteratorExample2.cs
//-------------------------------------------------------------------------------------

using UnityEngine;
using System.Collections;
using System.Collections.Generic;


/* Iterator provides uniform way to access different collections of objects
 * If you get an Array, ArrayList, Hashtable of objects, you pop out an iterator for each and treat them the same
 * 
 * This provides a uniform way to cycle through different collections
 * 
 * You can also write polymorphic code because you can refer to each collection of objects
 * because they'll implement the same interface
 * */


public class IteratorExample2 : MonoBehaviour
{
	void Start ( )
	{
        // creating the collections and adding some songs:
        USrap usrap = new USrap();
        usrap.AddSong("Enemies", "Lose Yourself", 2002);
        usrap.AddSong("2Pac", "All Eyez on Me was", 1996);

        ChinaRap chrap = new ChinaRap();
        chrap.AddSong("周杰伦", "一路向北", 2005);
        chrap.AddSong("宋岳庭", "Life Is a Struggle", 2003);

        //利用迭代器模式,我们可以用同一个方式遍历两种不同序列,且不用考虑序列内部细节


        IEnumerator usrapIterator = usrap.GetIterator();
        while (usrapIterator.MoveNext())
        {
            SongInfo info = (SongInfo)usrapIterator.Current;
            Debug.Log("米国rap: " + info.ToStringEx());
        }

        IEnumerator chinarapIterator = chrap.GetIterator();
        while (chinarapIterator.MoveNext())
        {
            SongInfo info = (SongInfo)chinarapIterator.Current;
            Debug.Log("中国rap: " + info.ToStringEx());
        }
    }



    // 歌曲属性类
    public class SongInfo
    {
        public string singer { get; protected set; }

        public string songName { get; protected set; }

        public int yearReleased { get; protected set; }

        public SongInfo(string singer, string songName, int yearReleased)
        {
            this.singer = singer;
            this.songName = songName;
            this.yearReleased = yearReleased;
        }

        public string ToStringEx()
        {
            return this.singer + " - " + this.songName + " : " + this.yearReleased.ToString();
        }
    }



    // Iterator Interface
    public interface SongIterator
    {
        IEnumerator GetIterator();
    }



    // 米国rap
    public class USrap : SongIterator
    {
        // 一种用list
        protected List<SongInfo> bestSongs;

        public USrap()
        {
            bestSongs = new List<SongInfo>();
        }

        public void AddSong(string name, string artist, int year)
        {
            SongInfo song = new SongInfo(name, artist, year);
            bestSongs.Add(song);
        }


        //yield return调用一次返回一次,并且会从当前位置继续
        public IEnumerator GetIterator()
        {
            foreach (SongInfo song in bestSongs)
                yield return song;
            yield break;
        }
    }
    //中国rap
    public class ChinaRap : SongIterator
    {
        // 一种用数组
        protected SongInfo[] bestSongs;

        public ChinaRap()
        {
            bestSongs = new SongInfo[0];
        }

        public void AddSong(string name, string artist, int year)
        {
            SongInfo song = new SongInfo(name, artist, year);
            //内部细节,迭代器完全不用考虑,这里先把array加入list,再把list转换回array
            List<SongInfo> newSongs = new List<SongInfo>(bestSongs);

            newSongs.Add(song);

            bestSongs = newSongs.ToArray();
        }

        public IEnumerator GetIterator()
        {
            foreach (SongInfo song in bestSongs)
                yield return song;
            yield break;
        }
    }



}



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