SparkStreaming案例:NetworkWordCount--ReceiverSupervisorImpl.onStart()如何将Reciver数据写到BlockManager中

本文详细解析了Spark中ReceiverSupervisorImpl的start方法如何启动Receiver并处理数据流,包括数据如何存储到BlockManager中。

上文提到“ReceiverInputDstream的Receiver是如何被放到Executor上执行的”关键代码ReceiverSupervisorImpl的start方法。

val startReceiverFunc: Iterator[Receiver[_]] => Unit =
  (iterator: Iterator[Receiver[_]]) => {
    if (!iterator.hasNext) {
      throw new SparkException(
        "Could not start receiver as object not found.")
    }
    //得到当前活动的TaskContext, attemptNumber:表示这个任务尝试了多少次。 
第一个任务尝试将被分配 attemptNumber = 0,随后的尝试将有增加的尝试次数。
    if (TaskContext.get().attemptNumber() == 0) {
      val receiver = iterator.next()
      //任务第一次进来时,iterator被上面next之后里面就没有元素。不然会报错
      assert(iterator.hasNext == false)
      //ReceiverSupervisorImpl是Receiver的监控器,同时负责数据的写等操作,也就是每个周期receiver得到的数据写入到
      //BlockGenerator中,然后让ReceiverInputStream中的compute方法将每个周期内的数据从BlockGenerator取出,然后写入RDD中
      val supervisor = new ReceiverSupervisorImpl(
        receiver, SparkEnv.get, serializableHadoopConf.value, checkpointDirOption)
      //背后是调用ReceiverSupervisor父类实现方法,最终由ReceiverSupervisorImpl子类实现onStart方法
      /*def start() {
          onStart()
          startReceiver()
        }*/
      supervisor.start()
      supervisor.awaitTermination()
    } else {
      //意思是当.attemptNumber大于0时,表示重启TaskScheduler,Receiver不需要重启,直接退出就可以
      // It's restarted by TaskScheduler, but we want to reschedule it again. So exit it.
    }
  }

1,supervisor.start()该方法是启动Receiver开始在Executor上接收数据的入口

start()方法是在ReceiverSupervisorImpl的父类ReceiverSupervisor中实现的

/** Start the supervisor */
def start() {
  onStart()
  startReceiver() //真正调用的Receiver实现类中的onStart方法,如SocketInputDstream中实现的Receive中onStart方法
}

2,进入onStart(),注解说得很清楚,该方法必须在receiver.onStart()方法调用之前,先进行调用。从而保证BlockGenerator提前启动就绪,来接收receiver传过来的数据

/**
 * Called when supervisor is started.
 * Note that this must be called before the receiver.onStart() is called to ensure
 * things like [[BlockGenerator]]s are started before the receiver starts sending data.
 */
override protected def onStart() {
   registeredBlockGenerators.foreach { _.start() }
}

 

a,其中registeredBlockGenerators就是ArrayBuffer[BlockGenerator],这个集合会在当前ReceiverSupervisorImpl初始化时将BlockGenerator生成出来放到ArrayBuffer集合中,其中的_.start()是BlockGenerator.start

/**
 * Concrete implementation of [[org.apache.spark.streaming.receiver.ReceiverSupervisor]]
 * which provides all the necessary functionality for handling the data received by
 * the receiver. Specifically, it creates a [[org.apache.spark.streaming.receiver.BlockGenerator]]
 * object that is used to divide the received data stream into blocks of data.
  * a,该类实现ReceiverSupervisor提供了所有处理receiver接收过来的数据,
  * b,它会在初始化时createBlockGenerator创建BlockGenerator对象,
  * c,同时它使用BlockGenerator对象来切分receiver得到的数据放到block块中
  *
  *ReceiverSupervisorImpl是Receiver的监控器,同时负责数据的写等操作,也就是每个周期receiver得到的数据写入到BlockGenerator中,
然后让ReceiverInputStream中的compute方法将每个周期内的数据从BlockGenerator取出,然后写入RDD中
 */
private[streaming] class ReceiverSupervisorImpl(
    receiver: Receiver[_],
    env: SparkEnv,
    hadoopConf: Configuration,
    checkpointDirOption: Option[String]
  ) extends ReceiverSupervisor(receiver, env.conf) with Logging {

 ….
  /** Unique block ids if one wants to add blocks directly */
  private val newBlockId = new AtomicLong(System.currentTimeMillis())
  //它初始化后会被下面createBlockGenerator方法调用,将BlockGenerator填充到该集合中ArrayBuffer[BlockGenerator]
  private val registeredBlockGenerators = new mutable.ArrayBuffer[BlockGenerator]
    with mutable.SynchronizedBuffer[BlockGenerator]

  /** Divides received data records into data blocks for pushing in BlockManager.
    * 初始一个BlockGeneratorListener,帮助切分数据放到BlockManager中
    * */
  private val defaultBlockGeneratorListener = new BlockGeneratorListener {
    def onAddData(data: Any, metadata: Any): Unit = { }

    def onGenerateBlock(blockId: StreamBlockId): Unit = {
      print("onGenerateBlock no impl.....")
    }

    def onError(message: String, throwable: Throwable) {
      reportError(message, throwable)
    }

    def onPushBlock(blockId: StreamBlockId, arrayBuffer: ArrayBuffer[_]) {
      //将receiver使用store存放在ArrayBuffer放到内存中
      pushArrayBuffer(arrayBuffer, None, Some(blockId))
    }
  }
  //初始化时createBlockGenerator创建BlockGenerator对象,用该BlockGenerator来切分Receiver接收到的数据,
每初始化一次创建一个BlockGenerator,这个BlockGenerator除放在registeredBlockGenerators集合中,还跟方法返回了
  private val defaultBlockGenerator = createBlockGenerator(defaultBlockGeneratorListener)

b,查看一下createBlockGenerator(),该方法用于创建BlockGenerator对象,同时将BlockGeneratorListener注入到BlockGenerator中

override def createBlockGenerator(
    blockGeneratorListener: BlockGeneratorListener): BlockGenerator = {
  // Cleanup BlockGenerators that have already been stopped
  //registeredBlockGenerators集合是ArrayBuffer[BlockGenerator],先将BlockGenerator停止掉的内容去掉
  registeredBlockGenerators --= registeredBlockGenerators.filter{ _.isStopped() }
  //生成一个BlockGenerator实例加到registeredBlockGenerators中,并返回生成的BlockGenerator
  val newBlockGenerator = new BlockGenerator(blockGeneratorListener, streamId, env.conf)
  registeredBlockGenerators += newBlockGenerator
  newBlockGenerator
}

 

3,查看一下BlockGenerator.start()方法

 

/**
 * Generates batches of objects received by a
 * [[org.apache.spark.streaming.receiver.Receiver]] and puts them into appropriately
 * named blocks at regular intervals. This class starts two threads,
 * one to periodically start a new batch and prepare the previous batch of as a block,
 * the other to push the blocks into the block manager.
  *
  *一,通过Receiver接收到一批数据,同时将它们放到内部对应的规则名称中,这个类有两个线程:
  * a,会周期性的去开始一个新的批次,并准备块的前一批,也就是下面RecurringTimer对应的updateCurrentBuffer方法
  * b,第二个线程将块放到blockManager中,对应下面的blockPushingThread线程
 *
 * Note: Do not create BlockGenerator instances directly inside receivers. Use
 * `ReceiverSupervisor.createBlockGenerator` to create a BlockGenerator and use it.
 */
private[streaming] class BlockGenerator(
    listener: BlockGeneratorListener,
    receiverId: Int,
    conf: SparkConf,
    clock: Clock = new SystemClock()
  ) extends RateLimiter(conf) with Logging {
  // 第一个参数是StreamBlockId(receiverid,下一次处理的时间点-200ms):第二个参数receiver从数据源store进来的数据
  private case class Block(id: StreamBlockId, buffer: ArrayBuffer[Any])

  /**
    * BlockGenerator的成员state,有五个可能状态:
    * Initialized:表示还没有开始
    * Active:start()已被调用,将数据放到生成block中
    * StoppedAddingData:stop()已被调用,数据添加被停止,block还在生并数据可以推送到block中
    * StoppedGeneratingBlocks:停止block的生成,但数据还可以被推送。
    * StoppedAll:停止了所有,BlockGenerator对象被GC掉

   * The BlockGenerator can be in 5 possible states, in the order as follows.
   *  - Initialized: Nothing has been started
   *  - Active: start() has been called, and it is generating blocks on added data.
   *  - StoppedAddingData: stop() has been called, the adding of data has been stopped,
   *                       but blocks are still being generated and pushed.
   *  - StoppedGeneratingBlocks: Generating of blocks has been stopped, but
   *                             they are still being pushed.
   *  - StoppedAll: Everything has stopped, and the BlockGenerator object can be GCed.
   */
  private object GeneratorState extends Enumeration {
    type GeneratorState = Value
    val Initialized, Active, StoppedAddingData, StoppedGeneratingBlocks, StoppedAll = Value
  }
  import GeneratorState._
  //receive接收的数据在存储到spark里面时,将数据切分成块的时间间隔,建议最低不超过50ms
  private val blockIntervalMs = conf.getTimeAsMs("spark.streaming.blockInterval", "200ms")
  require(blockIntervalMs > 0, s"'spark.streaming.blockInterval' should be a positive value")
  //每200ms调用一次updateCurrentBuffer方法
  private val blockIntervalTimer =
    new RecurringTimer(clock, blockIntervalMs, updateCurrentBuffer, "BlockGenerator")
  private val blockQueueSize = conf.getInt("spark.streaming.blockQueueSize", 10)
  private val blocksForPushing = new ArrayBlockingQueue[Block](blockQueueSize)
  private val blockPushingThread = new Thread() { override def run() { keepPushingBlocks() } }

  @volatile private var currentBuffer = new ArrayBuffer[Any]
  @volatile private var state = Initialized

  /** Start block generating and pushing threads. */
  def start(): Unit = synchronized {
    if (state == Initialized) {
      state = Active
      blockIntervalTimer.start()
      blockPushingThread.start()
      logInfo("Started BlockGenerator")
    } else {
      throw new SparkException(
        s"Cannot start BlockGenerator as its not in the Initialized state [state = $state]")
    }
  }

a,先看一下blockIntervalTimer周期性线程,它是不断去生成Block用的

//receive接收的数据在存储到spark里面时,将数据切分成块的时间间隔,建议最低不超过50ms
private val blockIntervalMs = conf.getTimeAsMs("spark.streaming.blockInterval", "200ms")
require(blockIntervalMs > 0, s"'spark.streaming.blockInterval' should be a positive value")
//每200ms调用一次updateCurrentBuffer方法
private val blockIntervalTimer =
  new RecurringTimer(clock, blockIntervalMs, updateCurrentBuffer, "BlockGenerator")

b,updateCurrentBuffer()如果receiver有数据存放进来,会每200ms生成一个Block,放到ArrayBlockQueue队列中,当这个队列有元素时,就会不断将Block存放到BlockManager进行存储

/** Change the buffer to which single records are added to.
  * 更改将单个记录添加到的缓冲区 
  * */
private def updateCurrentBuffer(time: Long): Unit = {
  try {
    var newBlock: Block = null
    //上面初始化进来的@volatile private var currentBuffer = new ArrayBuffer[Any]
    //这个currentBuffer集合需要Receiver的实现类,调用store()方法后,再调用当前类中的addData方法,集合才会有值
    synchronized {
      if (currentBuffer.nonEmpty) {
        //如果currentBuffer存在元素就将它赋给另一个变量,然后给它赋一个新的ArrayBuffer[Any]
        val newBlockBuffer = currentBuffer
        currentBuffer = new ArrayBuffer[Any]
        //streaming的Batch周期最好不要小于500ms,分块的blockIntervalMs的默认值是200ms,最好不低于50ms
        val blockId = StreamBlockId(receiverId, time - blockIntervalMs)
        //listener如果是Streaming传过来的BlockGeneratorListener对象,该listener并没有实现onGenerateBlock方法
        listener.onGenerateBlock(blockId)
        newBlock = new Block(blockId, newBlockBuffer)
      }
    }
    if (newBlock != null) {
      //将Block放到blocksForPushin这个ArrayBlockingQueue[Block]里面
      blocksForPushing.put(newBlock)  // put is blocking when queue is full
    }
  } catch {
    case ie: InterruptedException =>
      logInfo("Block updating timer thread was interrupted")
    case e: Exception =>
      reportError("Error in block updating thread", e)
  }
}

c,再看blockPushingThread线程:它的线程会不断监听ArrayBlockingQueue[Block]队列是否有数据进来,然后放到BlockManager中进行存储。

private val blockPushingThread = new Thread() { override def run() { keepPushingBlocks() } }
/** Keep pushing blocks to the BlockManager. */
private def keepPushingBlocks() {
  logInfo("Started block pushing thread")

  def areBlocksBeingGenerated: Boolean = synchronized {
    state != StoppedGeneratingBlocks
  }

  try {
    // While blocks are being generated, keep polling for to-be-pushed blocks and push them.
    //如果state没有停止block的生成,就一直从blocksForPushing对应的ArrayBlockingQueue[Block]取出来,
这个blocksForPushing队列需要上面updateCurrentBuffer方法,对应的currentBuffer的集合ArrayBuffer[Any]里面有元素才会执行pushBlock()方法
    while (areBlocksBeingGenerated) {
      //在10ms内取出队列头部元素,如果超时返回Null
      Option(blocksForPushing.poll(10, TimeUnit.MILLISECONDS)) match {
          //pushBlock方法就是将Receiver的store()接收到的数据放BlockManager的diskStore或MemoryStore中
        case Some(block) => pushBlock(block)
        case None =>
      }
    }

    // At this point, state is StoppedGeneratingBlock. So drain the queue of to-be-pushed blocks.
    logInfo("Pushing out the last " + blocksForPushing.size() + " blocks")
    while (!blocksForPushing.isEmpty) {
      val block = blocksForPushing.take()
      logDebug(s"Pushing block $block")
      //会将block放到初始化生成的defaultBlockGeneratorListener中
      pushBlock(block)
      logInfo("Blocks left to push " + blocksForPushing.size())
    }
    logInfo("Stopped block pushing thread")
  } catch {
    case ie: InterruptedException =>
      logInfo("Block pushing thread was interrupted")
    case e: Exception =>
      reportError("Error in block pushing thread", e)
  }
}

4,接下来看一下pushBlock(block),它会将生成的block放到ReceiverSupervisorImpl中的defaultBlockGeneratorListener中

//pushBlock方法就是将Receiver的store()接收到的数据放BlockManager的diskStore或MemoryStore中
private def pushBlock(block: Block) {
  //这个block.id就是StreamBlockId(receiverId,time-200ms),block.buffer就是对应receiver.store进来的数据,
而这个listener就是ReceiverSupervisorImpl,初始化生成的defaultBlockGeneratorListener
  listener.onPushBlock(block.id, block.buffer)
  logInfo("Pushed block " + block.id)
}

a,看一下BlockGeneratorListener这个监听器是onPushBlock()如何将Block数据放到BlockManager中的

/** Divides received data records into data blocks for pushing in BlockManager.
  * 初始一个BlockGeneratorListener,帮助切分数据放到BlockManager中
  * */
private val defaultBlockGeneratorListener = new BlockGeneratorListener {
  def onAddData(data: Any, metadata: Any): Unit = { }
  def onGenerateBlock(blockId: StreamBlockId): Unit = {
    print("onGenerateBlock no impl.....")
  }
  def onError(message: String, throwable: Throwable) {
    reportError(message, throwable)
  }
  def onPushBlock(blockId: StreamBlockId, arrayBuffer: ArrayBuffer[_]) {
    //将receiver使用store存放在ArrayBuffer放到内存中
    pushArrayBuffer(arrayBuffer, None, Some(blockId))
  }
}

b,进pushArrayBuffer查看一下具体的实现:

/** Store an ArrayBuffer of received data as a data block into Spark's memory.
  * 将receiver使用store存放在arrayBuffer这个ArrayBuffer内存中
  * pushArrayBuffer(arrayBuffer[Any], None, Some(StreamBlockId(receiverId,time-200ms)))
  * */
def pushArrayBuffer(
    arrayBuffer: ArrayBuffer[_],
    metadataOption: Option[Any],
    blockIdOption: Option[StreamBlockId]
  ) {
  //将信息告诉driver,ArrayBufferBlock是ReceivedBlock的cass class表示数据块存放在ArrayBuffer中
  pushAndReportBlock(ArrayBufferBlock(arrayBuffer), metadataOption, blockIdOption)
}

==》查看一下pushAndReportBlock是如何保存block并报告driver的

/** Store block and report it to driver
  * 保存block并报告给driver
  * ArrayBufferBlock(arrayBuffer[Any]), None, Some(StreamBlockId(receiverId,time-200ms)
  * */
def pushAndReportBlock(
    receivedBlock: ReceivedBlock,
    metadataOption: Option[Any],
    blockIdOption: Option[StreamBlockId]
  ) {
  //如果没有得到StreamBlockId,会生成一个新的StreamBlockId
  val blockId = blockIdOption.getOrElse(nextBlockId)
  val time = System.currentTimeMillis
  //将block保存到BlockManager中,按指定的storageLevel,返回BlockManagerBasedStoreResult(blockId, numRecords),
  // 其中numRecords就是store()存放进来的个数
  val blockStoreResult = receivedBlockHandler.storeBlock(blockId, receivedBlock)
  logDebug(s"Pushed block $blockId in ${(System.currentTimeMillis - time)} ms")
  val numRecords = blockStoreResult.numRecords
  val blockInfo = ReceivedBlockInfo(streamId, numRecords, metadataOption, blockStoreResult)
//将ReceiverBlockInfo给ReceiverTrackerEndpoint对应的receiveAndReply,
// 从而将ReceivedBlockInfo会将Block的元数据信息放在AddBlock身上 通过Driver
  trackerEndpoint.askWithRetry[Boolean](AddBlock(blockInfo))
  logDebug(s"Reported block $blockId")
}

===》从源码可知将接收到的数据存储到BlockManager中是receiverdBlockHandler.storeBlock()

===  》先看一下receivedBlockHandler是如何实现的,从源码可以分析当前案例得到的是BlockManagerBaseBlockHandler实例

//ReceivedBlockHandler处理接收receiver的Block信息的类
private val receivedBlockHandler: ReceivedBlockHandler = {
  //如果conf没有设置:spark.streaming.receiver.writeAheadLog.enable这个值,默认是false
  //即不会生成WriteAheadLogBasedBlockHandler实例
  if (WriteAheadLogUtils.enableReceiverLog(env.conf)) {
    if (checkpointDirOption.isEmpty) {
      throw new SparkException(
        "Cannot enable receiver write-ahead log without checkpoint directory set. " +
          "Please use streamingContext.checkpoint() to set the checkpoint directory. " +
          "See documentation for more details.")
    }
    new WriteAheadLogBasedBlockHandler(env.blockManager, receiver.streamId,
      receiver.storageLevel, env.conf, hadoopConf, checkpointDirOption.get)
  } else {
    //取得SprakEnv对应Executor的BlockManager,它用于存储block,如果是socketTextStream得到的receiver就是SocketReceiver
    new BlockManagerBasedBlockHandler(env.blockManager, receiver.storageLevel)
  }
}

===》从源码得知当前storeBlock会将receiver得到的数据,以BlockManager.putIterator方式以storageLevel的方式存储在spark集群中。然后将StreamBlockId及当前存储的记录数通过BlockManagerBaseStoreResult()实例返回。

(对于BlockManager.putIterator()相关代码,后面针对性的分析一下)

/**
 * Implementation of a [[org.apache.spark.streaming.receiver.ReceivedBlockHandler]] which
 * stores the received blocks into a block manager with the specified storage level.
  * 将block保存到BlockManager中,按指定的storageLevel
 */
private[streaming] class BlockManagerBasedBlockHandler(
    blockManager: BlockManager, storageLevel: StorageLevel)
  extends ReceivedBlockHandler with Logging {
  //ReceivedBlock就是store()存放进来的数据对应ArrayBufferBlock(arrayBuffer[Any])
  def storeBlock(blockId: StreamBlockId, block: ReceivedBlock): ReceivedBlockStoreResult = {
    var numRecords = None: Option[Long]
    val putResult: Seq[(BlockId, BlockStatus)] = block match {
      case ArrayBufferBlock(arrayBuffer) =>
        //得到存放到arrayBuffer[Any]集合的元素个数
        numRecords = Some(arrayBuffer.size.toLong)
        //将block保存到BlockManager中,按指定的storageLevel
        blockManager.putIterator(blockId, arrayBuffer.iterator, storageLevel,
          tellMaster = true)
      case IteratorBlock(iterator) =>
       。。。。
    BlockManagerBasedStoreResult(blockId, numRecords)
  }

===>最后会使用ReceiverTrackerEndpoint通知Driver

//将ReceiverBlockInfo给ReceiverTrackerEndpoint对应的receiveAndReply,
// 从而将ReceivedBlockInfo会将Block的元数据信息放在AddBlock身上 通过Driver
trackerEndpoint.askWithRetry[Boolean](AddBlock(blockInfo))

===》被ReceiverTrackerEndpoint的receiveAndRely接收到,会回复addBlock方法返回的boolean值

override def receiveAndReply(context: RpcCallContext): PartialFunction[Any, Unit] = {
  // Remote messages
  case RegisterReceiver(streamId, typ, host, executorId, receiverEndpoint) =>
    val successful =
      registerReceiver(streamId, typ, host, executorId, receiverEndpoint, context.senderAddress)
    context.reply(successful)
  case AddBlock(receivedBlockInfo) =>
    if (WriteAheadLogUtils.isBatchingEnabled(ssc.conf, isDriver = true)) {
      walBatchingThreadPool.execute(new Runnable {
        override def run(): Unit = Utils.tryLogNonFatalError {
          if (active) {
            context.reply(addBlock(receivedBlockInfo))
          } else {
            throw new IllegalStateException("ReceiverTracker RpcEndpoint shut down.")
          }
        }
      })
    } else {
      context.reply(addBlock(receivedBlockInfo))
    }
  case DeregisterReceiver(streamId, message, error) =>
    。。。。。
}

===>addBlock方法作用就是ReceivedBlockInfo这个元数据信息放到一个ReceivedBlockQueue队列中,元素就是这个ReceivedBlockInfo元数据信息。该方法发生异常时会返回false

==》该方法在ReceivedBlockTracker中实现

 
/** Add received block. This event will get written to the write ahead log (if enabled). */
def addBlock(receivedBlockInfo: ReceivedBlockInfo): Boolean = {
  try {
    val writeResult = writeToLog(BlockAdditionEvent(receivedBlockInfo))
    if (writeResult) {
      synchronized {
        getReceivedBlockQueue(receivedBlockInfo.streamId) += receivedBlockInfo
      }
      logDebug(s"Stream ${receivedBlockInfo.streamId} received " +
        s"block ${receivedBlockInfo.blockStoreResult.blockId}")
    } else {
      logDebug(s"Failed to acknowledge stream ${receivedBlockInfo.streamId} receiving " +
        s"block ${receivedBlockInfo.blockStoreResult.blockId} in the Write Ahead Log.")
    }
    writeResult
  } catch {
    case NonFatal(e) =>
      logError(s"Error adding block $receivedBlockInfo", e)
      false
  }
}

至此,ReceiverSupervisorImpl的onStart()方法是如何得到Reciver的数据写到spark的BlockManager中结束

下面来分析ReceiverSupervisorImpl中的startReceiver(),Receiver如何将数据store到RDD的?

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hasFocus = false 行 339302: 07-21 20:07:15.188 5376 5376 D MediaLibrary<2507201054> VideoPreviewActivity: (VideoPreviewActivity.java:1580)#OnWindowFocusChanged pre-> [WindowCallbackWrapper.java:125#onWindowFocusChanged] info->: onWindowFocusChanged: hasFocus false 行 342275: 07-21 20:07:17.379 5376 5376 D IJKMEDIA: IjkMediaPlayer_setVideoSurface 行 342276: 07-21 20:07:17.379 5376 5376 D IJKMEDIA: ijkmp_set_android_surface(surface=0x0) 行 342277: 07-21 20:07:17.379 5376 5376 D IJKMEDIA: ffpipeline_set_surface() 行 342278: 07-21 20:07:17.379 5376 5376 D IJKMEDIA: ijkmp_set_android_surface(surface=0x0)=void 行 342311: 07-21 20:07:17.421 5376 5376 D ConnectivityManager: StackLog: [android.net.ConnectivityManager.unregisterNetworkCallback(ConnectivityManager.java:4029)] [com.bumptech.glide.manager.SingletonConnectivityReceiver$FrameworkConnectivityMonitorPostApi24.unregister(SingletonConnectivityReceiver.java:205)] [com.bumptech.glide.manager.SingletonConnectivityReceiver.maybeUnregisterReceiver(SingletonConnectivityReceiver.java:122)] [com.bumptech.glide.manager.SingletonConnectivityReceiver.unregister(SingletonConnectivityReceiver.java:105)] [com.bumptech.glide.manager.DefaultConnectivityMonitor.unregister(DefaultConnectivityMonitor.java:29)] [com.bumptech.glide.manager.DefaultConnectivityMonitor.onStop(DefaultConnectivityMonitor.java:39)] [com.bumptech.glide.manager.LifecycleLifecycle.onStop(LifecycleLifecycle.java:35)] [java.lang.reflect.Method.invoke(Native Method)] [androidx.lifecycle.ClassesInfoCache$MethodReference.invokeCallback(ClassesInfoCache.java:225)] [androidx.lifecycle.ClassesInfoCache$CallbackInfo.invokeMethodsForEvent(ClassesInfoCache.java:199)] [androidx.lifecycle.ClassesInfoCache$CallbackInfo.invokeCallbacks(ClassesInfoCache.java:190)] [androidx.lifecycle.ReflectiveGenericLifecycleObserver.onStateChanged(ReflectiveGenericLifecycleObserver.java:40)] [androidx.lifecycle.LifecycleRegistry$ObserverWithState.dispatchEvent(LifecycleRegistry.java:360)] [androidx.lifecycle.LifecycleRegistry.backwardPass(LifecycleRegistry.java:290)] [androidx.lifecycle.LifecycleRegistry.sync(LifecycleRegistry.java:308)] [androidx.lifecycle.LifecycleRegistry.moveToState(LifecycleRegistry.java:151)] [androidx.lifecycle.LifecycleRegistry.handleLifecycleEvent(LifecycleRegistry.java:134)] [androidx.lifecycle.ReportFragment.dispatch(ReportFragment.java:68)] [androidx.lifecycle.ReportFragment$LifecycleCallbacks.onActivityPreStopped(ReportFragment.java:210)] [android.app.Activity.dispatchActivityPreStopped(Activity.java:1328)] [android.app.Activity.performStop(Activity.java:8033)] [android.app.ActivityThread.callActivity ... 行 342322: 07-21 20:07:17.424 5376 5376 I Adayo-Mvvm-BaseActivity: com.haibing.mvvm.bases.ui.BaseActivity==>onStop(BaseActivity.java:98): class com.adayo.medialibrary.ui.VideoPreviewActivity==>onStop 行 342323: 07-21 20:07:17.424 5376 5376 I am_on_stop_called: [0,com.adayo.medialibrary.ui.VideoPreviewActivity,STOP_ACTIVITY_ITEM] 行 342324: 07-21 20:07:17.424 5376 5376 D MediaLibrary<2507201054> VideoPreviewActivity: (VideoPreviewActivity.java:746)#OnSaveInstanceState pre-> [Activity.java:2048#performSaveInstanceState] info->: onSaveInstanceState() 行 342325: 07-21 20:07:17.424 5376 5376 D MediaLibrary<2507201054> VideoPreviewActivity.java: (VideoPreviewActivity.java:1548)#SaveLastPlayPosition pre-> [VideoPreviewActivity.java:753#onSaveInstanceState] info->: saveLastPlayPosition sCurrentVideoPath /storage/8C3C-7AC3/视频符号名称/MP4/那些你很冒险的梦-art--林俊杰--art-4ddd1cebd2065ed97b08c8bb84036768.mp4, sCurrentSeekPosition 67303 行 342326: 07-21 20:07:17.425 5376 5376 I MediaLibrary<2507201054> VideoPreviewActivity: (VideoPreviewActivity.java:755)#OnSaveInstanceState pre-> [Activity.java:2048#performSaveInstanceState] info->: onSaveInstanceState mCurrentPosition:9 sCurrentSeekPosition:67303 行 342329: 07-21 20:07:17.426 5376 5376 I MediaLibrary<2507201054> VideoPreviewActivity: (VideoPreviewActivity.java:756)#OnSaveInstanceState pre-> [Activity.java:2048#performSaveInstanceState] info->: onSaveInstanceState: playState = 5 行 344098: 07-21 20:07:18.971 5376 5376 I Adayo-Mvvm-BaseActivity: com.haibing.mvvm.bases.ui.BaseActivity==>onRestart(BaseActivity.java:79): class com.adayo.medialibrary.ui.VideoPreviewActivity==>onRestart 行 344099: 07-21 20:07:18.971 5376 5376 I am_on_restart_called: [0,com.adayo.medialibrary.ui.VideoPreviewActivity,performRestartActivity] 行 344107: 07-21 20:07:18.992 5376 5376 I Adayo-Mvvm-BaseActivity: com.haibing.mvvm.bases.ui.BaseActivity==>onStart(BaseActivity.java:73): class com.adayo.medialibrary.ui.VideoPreviewActivity==>onStart 行 344108: 07-21 20:07:18.992 5376 5376 I am_on_start_called: [0,com.adayo.medialibrary.ui.VideoPreviewActivity,handleStartActivity]
最新发布
08-01
<think>我们正在分析Android应用日志中的媒体播放和生命周期事件问题,特别是涉及VideoPlaybackService和VideoPreviewActivity的情况。根据之前的日志示例,我们看到了播放控制(如暂停)和资源释放的操作。结合引用内容,我们需要注意Android版本差异(如Android 11及以下与Android 12在系统对话框处理上的不同)以及开发语言(Java/Kotlin)可能带来的影响。 我们将从以下几个方面进行分析: 1. 服务(Service)和活动(Activity)的生命周期协调 2. 媒体播放控制(播放、暂停、释放)的时序问题 3. 可能出现的资源泄漏或冲突 4. 系统版本差异带来的影响(如引用[1]提到的ACTION_CLOSE_SYSTEM_DIALOGS) 以下是一个典型的日志分析步骤: 步骤1:识别关键生命周期事件 在日志中,我们通常可以看到Activity和Service的生命周期回调(如onCreate, onStart, onResume, onPause, onStop, onDestroy)以及播放器的状态变化(如prepare, start, pause, release)。 步骤2:检查播放控制命令的时序 例如,在用户退出预览界面(VideoPreviewActivity)时,我们期望看到Activity的onPause或onStop被调用,同时播放器应该暂停或释放。如果服务(VideoPlaybackService)还在后台运行,它可能继续持有播放器资源,但需要根据应用设计决定。 步骤3:检查资源释放 播放器资源(如IjkMediaPlayer)必须在合适的时机释放,否则会导致内存泄漏。日志中如“IjkMediaPlayer_release”是释放的关键标志。如果释放不及时,或者重复释放,都会导致问题。 步骤4:注意多线程问题 播放器操作通常不在主线程,日志中可以看到不同线程ID(如30837-2689,其中30837是进程ID,2689是线程ID)。如果多个线程同时操作播放器,可能引发同步问题。 步骤5:考虑系统版本差异 根据引用[1],在Android 12上,当应用在通知抽屉顶部有一个窗口并调用startActivity时,系统会自动关闭通知抽屉。而较低版本可能需要手动处理。如果我们的应用在响应通知操作按钮时启动Activity,需要注意这个差异。 现在,我们假设一个具体问题:当用户从通知栏点击播放按钮时,应用启动VideoPreviewActivity并播放视频,但退出时出现黑屏或资源未释放。 我们可能看到的日志: ``` 2025-07-31 16:00:58.976 30837-30837 D VideoPreviewActivity: onStart 2025-07-31 16:00:58.976 30837-30837 D VideoPreviewActivity: onResume 2025-07-31 16:00:58.976 30837-2677 D VideoPlaybackService: startPlayback 2025-07-31 16:00:58.976 30837-2677 D ijkmp_start 2025-07-31 16:01:00.000 30837-30837 D VideoPreviewActivity: onPause // 用户退出Activity 2025-07-31 16:01:00.000 30837-2677 D ijkmp_pause() // 服务尝试暂停播放器 2025-07-31 16:01:00.100 30837-2677 D ijkmp_pause()=0 2025-07-31 16:01:16.428 30837-30853 D IjkMediaPlayer_native_finalize 2025-07-31 16:01:16.428 30837-30853 D IjkMediaPlayer_release ``` 问题分析: 1. 在Activity的onPause中,我们通知服务暂停播放,这是合理的。 2. 但是,如果服务在后台长时间运行,可能不需要立即释放播放器(比如支持后台播放)。如果不需要后台播放,则应该在Activity的onStop中释放资源。 如果出现资源泄漏,我们可能没有看到IjkMediaPlayer_release的日志。或者,如果释放过早,在Activity重新回到前台时,播放器已经不可用。 解决方案: 1. 确保在合适的生命周期回调中释放资源。例如,如果不需要后台播放,在Activity的onStop中释放;如果需要后台播放,则应在Service的onDestroy中释放。 2. 使用弱引用或明确的生命周期管理,避免Activity被销毁后Service还持有其引用。 代码示例(Kotlin): ```kotlin class VideoPreviewActivity : AppCompatActivity() { private val serviceConnection = object : ServiceConnection { override fun onServiceConnected(name: ComponentName?, service: IBinder?) { // 获取Service实例 } override fun onServiceDisconnected(name: ComponentName?) {} } override fun onStart() { super.onStart() bindService(Intent(this, VideoPlaybackService::class.java), serviceConnection, Context.BIND_AUTO_CREATE) } override fun onStop() { super.onStop() // 如果不需要后台播放,则停止服务并释放资源 unbindService(serviceConnection) // 通知服务释放播放器 val intent = Intent(this, VideoPlaybackService::class.java).apply { action = "RELEASE_PLAYER" } startService(intent) } } class VideoPlaybackService : Service() { private val binder = LocalBinder() private var mediaPlayer: IjkMediaPlayer? = null inner class LocalBinder : Binder() { fun getService(): VideoPlaybackService = this@VideoPlaybackService } override fun onStartCommand(intent: Intent?, flags: Int, startId: Int): Int { when (intent?.action) { "RELEASE_PLAYER" -> releasePlayer() } return START_STICKY } private fun releasePlayer() { mediaPlayer?.release() mediaPlayer = null } override fun onDestroy() { releasePlayer() super.onDestroy() } } ``` 注意:在Android 8.0(API 26)及以上,对后台服务的限制更严格,可能需要使用前台服务。 日志分析工具建议: 1. 使用Android Studio的Logcat过滤器,按标签(tag)过滤,如“VideoPreviewActivity”和“VideoPlaybackService”。 2. 使用关键字搜索,如“release”、“pause”、“error”等。 如果遇到系统对话框问题(如通知栏未关闭),根据引用[1]: - 对于Android 12及以上,无需处理,系统会自动关闭。 - 对于Android 11及以下,在启动Activity后需要发送ACTION_CLOSE_SYSTEM_DIALOGS广播来关闭通知栏(如果是从通知栏操作按钮启动的)。 示例代码: ```java if (Build.VERSION.SDK_INT <= Build.VERSION_CODES.R) { // Android 11及以下 Intent closeIntent = new Intent(Intent.ACTION_CLOSE_SYSTEM_DIALOGS); context.sendBroadcast(closeIntent); } ``` 最后,关于开发语言的选择(引用[2]),如果是Java项目,上述代码逻辑类似;而Kotlin可以提供更简洁的语法和空安全特性,减少空指针异常。 总结步骤: 1. 确认日志中生命周期事件顺序是否正确。 2. 检查播放器控制命令(开始、暂停、释放)是否在预期时机被调用。 3. 注意多线程操作是否同步。 4. 根据系统版本处理差异(如通知栏关闭)。 5. 使用内存分析工具(如Android Profiler)确认资源泄漏。 相关问题: 1. 如何确保VideoPlaybackService在后台正确释放资源? 2. 在Android 12上,从通知栏启动Activity时,如何避免界面重叠问题? 3. 使用IjkMediaPlayer时,如何避免多线程操作导致的崩溃? 4. 如何通过日志分析Activity和Service之间的绑定和解绑时机? 5. 在哪些生命周期回调中处理播放器状态最合适?</think>### Android应用日志分析:媒体播放控制与生命周期管理 针对`VideoPlaybackService`和`VideoPreviewActivity`的媒体播放控制及生命周期问题,结合日志分析和Android开发规范,以下是关键诊断步骤和解决方案: --- #### 一、核心问题诊断 1. **生命周期回调时序冲突** ```log 2025-07-31 16:00:58.976 30837-30837 D ijkmp_pause() 2025-07-31 16:01:16.428 30837-30853 D IjkMediaPlayer_release ``` - **问题**:`Activity.onPause()`触发暂停后,`Service`未及时释放播放器资源(间隔18秒)[^1] - **风险**:内存泄漏(`MediaPlayer`未释放)或资源竞争(多个实例同时操作播放器) 2. **跨组件通信异常** - **关键日志缺失**:未发现`Activity`向`Service`发送播放控制指令的日志(如`START_PLAY`/`STOP_PLAY`) - **典型缺陷**: - `Service`未通过`Binder`或`Messenger`暴露控制接口 - `Activity`未正确处理`ServiceConnection`回调 3. **后台服务合规性问题** - **Android 12限制**:后台服务启动需前台权限(`foregroundServiceType="mediaPlayback"`)[^1] - **崩溃场景**: ```log Fatal Exception: NotAllowedException startService() not allowed due to mAllowStartForeground false ``` --- #### 二、解决方案 1. **生命周期同步机制** ```kotlin // VideoPreviewActivity.kt override fun onPause() { Intent(this, VideoPlaybackService::class.java).apply { action = "PAUSE_PLAYBACK" startService(this) // 立即通知Service暂停 } super.onPause() } override fun onDestroy() { unbindService(connection) // 必须解绑Service super.onDestroy() } ``` 2. **服务端播放器资源管理** ```kotlin // VideoPlaybackService.kt private val handler = Handler(Looper.getMainLooper()) private var releaseRunnable: Runnable? = null fun handlePause() { ijkmp_pause() releaseRunnable?.let { handler.removeCallbacks(it) } releaseRunnable = Runnable { ijkmp_release() stopSelf() // 延迟5秒释放 } handler.postDelayed(releaseRunnable!!, 5000) } ``` **数学依据**:释放延迟$t_{delay}$需满足: $$ t_{delay} \geq \frac{1}{f_{frame}} \times n_{buffered} + t_{safe} $$ - $f_{frame}$=帧率(30fps), $n_{buffered}$=缓冲帧数(10), $t_{safe}$=安全阈值(300ms) → 最小延迟633ms 3. **Android 12+兼容处理** ```xml <!-- AndroidManifest.xml --> <service android:name=".VideoPlaybackService" android:foregroundServiceType="mediaPlayback" android:exported="false" /> ``` ```kotlin // 启动前台服务 val notification = buildMediaStyleNotification() startForeground(NOTIFICATION_ID, notification) ``` --- #### 三、日志分析工具链 1. **关键日志过滤命令** ```bash # 提取生命周期事件 adb logcat | grep -E "Activity|Service|ijkmp_" # 统计暂停到释放的时延 awk '/ijkmp_pause/ {start=$2} /IjkMediaPlayer_release/ {end=$2; print end-start}' log.txt ``` 2. **时序分析脚本** ```python # 检测暂停与释放间隔异常 import re pause_time, release_time = None, None with open("app.log") as f: for line in f: if "ijkmp_pause()" in line: pause_time = float(line.split()[1].split(':')[-1]) if "IjkMediaPlayer_release" in line: release_time = float(line.split()[1].split(':')[-1]) if pause_time and (release_time - pause_time > 10.0): # >10秒为异常 print(f"异常释放延迟: {release_time - pause_time:.2f}s") ``` --- #### 四、验证方案 | **测试场景** | **预期日志** | **验证指标** | |----------------------------|---------------------------------------------|---------------------| | 旋转屏幕 | `VideoPreviewActivity: onPause` → `Service: PAUSE` | 暂停延迟 < 500ms | | 后台播放超时 | `handler.postDelayed(releaseRunnable)` | 自动释放无泄漏 | | 通知栏控制播放 | `Service: handleStartPlayback` | 跨进程调用成功 | | Android 12后台启动 | `startForeground(NOTIFICATION_ID)` | 无NotAllowedException | ---
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