[b]EventFilter[/b]可以让你在事件捕捉过程中处理一些东西
当你点击rectangle的时候,输出:
root filter
box filter
rect filter
rect mouse pressed
box mouse pressed
root mouse pressed
这里可以看到执行的顺序...- root filter- box filter- rect filter - rect Event - box event - root event...
当我点击button时,输出
root filter
box filter
button filter
button mouse pressed
与rectangle不同button event执行后,root event没有执行了,我猜测可能是button event中添加了event.consume()把事件给使用了,从而后面不会传递下去。
当我在rect event添加了event.consume()此时,执行效果和button一样。
从上面例子可以得到,事件的传递执行过程stage filter- scene filter-root filter-subRoot -...-subRoot event- root event-scene event - stage event。
filter执行在event的传递过程中,所以我们可以在event执行前,做我们所需要的操作。
public void init(Group root){
HBox box = new HBox();
box.setStyle("-fx-background-color:#EEEEEE");
box.setPrefSize(300, 300);
box.setOnMousePressed(new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent arg0) {
System.out.println("box mouse pressed");
}
});
box.addEventFilter(MouseEvent.MOUSE_PRESSED, new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent arg0) {
System.out.println("box filter");
//arg0.consume();
}
});
Button button = new Button("Click");
button.setOnMousePressed(new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent arg0) {
System.out.println("button mouse pressed");
}
});
button.addEventFilter(MouseEvent.MOUSE_PRESSED, new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent arg0) {
System.out.println("button filter");
}
});
box.getChildren().add(button);
Rectangle rect = new Rectangle();
rect.setHeight(200);
rect.setWidth(200);
rect.setFill(Color.RED);
rect.setOnMousePressed(new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent arg0) {
System.out.println("rect mouse pressed");
}
});
rect.addEventFilter(MouseEvent.MOUSE_PRESSED, new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent arg0) {
System.out.println("rect filter");
}
});
box.getChildren().add(rect);
root.setOnMousePressed(new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent arg0) {
System.out.println("root mouse pressed");
}
});
root.addEventFilter(MouseEvent.MOUSE_PRESSED, new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent arg0) {
System.out.println("root filter");
//arg0.consume();
}
});
root.getChildren().add(box);
}
当你点击rectangle的时候,输出:
root filter
box filter
rect filter
rect mouse pressed
box mouse pressed
root mouse pressed
这里可以看到执行的顺序...- root filter- box filter- rect filter - rect Event - box event - root event...
当我点击button时,输出
root filter
box filter
button filter
button mouse pressed
与rectangle不同button event执行后,root event没有执行了,我猜测可能是button event中添加了event.consume()把事件给使用了,从而后面不会传递下去。
当我在rect event添加了event.consume()此时,执行效果和button一样。
从上面例子可以得到,事件的传递执行过程stage filter- scene filter-root filter-subRoot -...-subRoot event- root event-scene event - stage event。
filter执行在event的传递过程中,所以我们可以在event执行前,做我们所需要的操作。