由于UDP通信不需要事先建立连接,因此不需要TCP中的connect函数。
服务器端的步骤如下:
1. socket: 建立一个socket
2. bind: 将这个socket绑定在某个端口上(AF_INET)
3. recvfrom: 如果没有客户端发起请求,则会阻塞在这个函数里
4. close: 通信完成后关闭socket
客户端的步骤如下:
1. socket: 建立一个socket
2. sendto: 相服务器的某个端口发起请求(AF_INET)
3. close: 通信完成后关闭socket
可以看到,和TCP相比,步骤少了一些。
这里我们用到了两个新的函数:
int recvfrom(int sockfd, void * buf, size_t len, int flags, struct sockaddr * src_addr, socklen_t * addrlen);
int sendto(int sockfd, const void * buf, size_t len, int flags, const struct sockaddr * dest_addr, socklen_t addrlen);
recvfrom用于接收数据,sendto用于发送数据
recvfrom:
socket:socket套接字
buf:接收到的数据的存放位置
flags:一般情况下为0
src_addr:接收的源地址
addrlen:地址长度
sendto:
socket:socket套接字
buf:要发送的数据的起始地址
flags:一般情况下为0
dest_addr:发送到的目的地址
addrlen:地址长度
还是先上代码:
Makefile:
- all: server.c client.c
- gcc -Wall client.c -o client
- gcc -Wall server.c -o server
- clean:
- rm -rf *.o client server
all: server.c client.c
gcc -Wall client.c -o client
gcc -Wall server.c -o server
clean:
rm -rf *.o client server
server:
- #include <stdio.h>
- #include <sys/types.h>
- #include <sys/socket.h>
- #include <netinet/in.h>
- #include <unistd.h>
- #include <errno.h>
- #include <string.h>
- #include <stdlib.h>
- #define SERV_PORT 8000
- int main()
- {
- /* socket文件描述符 */
- int sock_fd;
- /* 建立udp socket */
- sock_fd = socket(AF_INET, SOCK_DGRAM, 0);
- if(sock_fd < 0)
- {
- perror("socket");
- exit(1);
- }
- /* 设置address */
- struct sockaddr_in addr_serv;
- int len;
- memset(&addr_serv, 0, sizeof(struct sockaddr_in));
- addr_serv.sin_family = AF_INET;
- addr_serv.sin_port = htons(SERV_PORT);
- /* INADDR_ANY表示不管是哪个网卡接收到数据,只要目的端口是SERV_PORT,就会被该应用程序接收到 */
- addr_serv.sin_addr.s_addr = htonl(INADDR_ANY);
- len = sizeof(addr_serv);
- /* 绑定socket */
- if(bind(sock_fd, (struct sockaddr *)&addr_serv, sizeof(addr_serv)) < 0)
- {
- perror("bind error:");
- exit(1);
- }
- int recv_num;
- int send_num;
- char send_buf[20] = "i am server!";
- char recv_buf[20];
- struct sockaddr_in addr_client;
- while(1)
- {
- printf("server wait:\n");
- recv_num = recvfrom(sock_fd, recv_buf, sizeof(recv_buf), 0, (struct sockaddr *)&addr_client, (socklen_t *)&len);
- if(recv_num < 0)
- {
- perror("recvfrom error:");
- exit(1);
- }
- recv_buf[recv_num] = '\0';
- printf("server receive %d bytes: %s\n", recv_num, recv_buf);
- send_num = sendto(sock_fd, send_buf, recv_num, 0, (struct sockaddr *)&addr_client, len);
- if(send_num < 0)
- {
- perror("sendto error:");
- exit(1);
- }
- }
- close(sock_fd);
- return 0;
- }
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <stdlib.h>
#define SERV_PORT 8000
int main()
{
/* socket文件描述符 */
int sock_fd;
/* 建立udp socket */
sock_fd = socket(AF_INET, SOCK_DGRAM, 0);
if(sock_fd < 0)
{
perror("socket");
exit(1);
}
/* 设置address */
struct sockaddr_in addr_serv;
int len;
memset(&addr_serv, 0, sizeof(struct sockaddr_in));
addr_serv.sin_family = AF_INET;
addr_serv.sin_port = htons(SERV_PORT);
/* INADDR_ANY表示不管是哪个网卡接收到数据,只要目的端口是SERV_PORT,就会被该应用程序接收到 */
addr_serv.sin_addr.s_addr = htonl(INADDR_ANY);
len = sizeof(addr_serv);
/* 绑定socket */
if(bind(sock_fd, (struct sockaddr *)&addr_serv, sizeof(addr_serv)) < 0)
{
perror("bind error:");
exit(1);
}
int recv_num;
int send_num;
char send_buf[20] = "i am server!";
char recv_buf[20];
struct sockaddr_in addr_client;
while(1)
{
printf("server wait:\n");
recv_num = recvfrom(sock_fd, recv_buf, sizeof(recv_buf), 0, (struct sockaddr *)&addr_client, (socklen_t *)&len);
if(recv_num < 0)
{
perror("recvfrom error:");
exit(1);
}
recv_buf[recv_num] = '\0';
printf("server receive %d bytes: %s\n", recv_num, recv_buf);
send_num = sendto(sock_fd, send_buf, recv_num, 0, (struct sockaddr *)&addr_client, len);
if(send_num < 0)
{
perror("sendto error:");
exit(1);
}
}
close(sock_fd);
return 0;
}
client:
- #include <stdio.h>
- #include <string.h>
- #include <errno.h>
- #include <stdlib.h>
- #include <unistd.h>
- #include <sys/types.h>
- #include <sys/socket.h>
- #include <netinet/in.h>
- #include <arpa/inet.h>
- #define DEST_PORT 8000
- #define DSET_IP_ADDRESS "127.0.0.1"
- int main()
- {
- /* socket文件描述符 */
- int sock_fd;
- /* 建立udp socket */
- sock_fd = socket(AF_INET, SOCK_DGRAM, 0);
- if(sock_fd < 0)
- {
- perror("socket");
- exit(1);
- }
- /* 设置address */
- struct sockaddr_in addr_serv;
- int len;
- memset(&addr_serv, 0, sizeof(addr_serv));
- addr_serv.sin_family = AF_INET;
- addr_serv.sin_addr.s_addr = inet_addr(DSET_IP_ADDRESS);
- addr_serv.sin_port = htons(DEST_PORT);
- len = sizeof(addr_serv);
- int send_num;
- int recv_num;
- char send_buf[20] = "hey, who are you?";
- char recv_buf[20];
- printf("client send: %s\n", send_buf);
- send_num = sendto(sock_fd, send_buf, strlen(send_buf), 0, (struct sockaddr *)&addr_serv, len);
- if(send_num < 0)
- {
- perror("sendto error:");
- exit(1);
- }
- recv_num = recvfrom(sock_fd, recv_buf, sizeof(recv_buf), 0, (struct sockaddr *)&addr_serv, (socklen_t *)&len);
- if(recv_num < 0)
- {
- perror("recvfrom error:");
- exit(1);
- }
- recv_buf[recv_num] = '\0';
- printf("client receive %d bytes: %s\n", recv_num, recv_buf);
- close(sock_fd);
- return 0;
- }
#include <stdio.h>
#include <string.h>
#include <errno.h>
#include <stdlib.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#define DEST_PORT 8000
#define DSET_IP_ADDRESS "127.0.0.1"
int main()
{
/* socket文件描述符 */
int sock_fd;
/* 建立udp socket */
sock_fd = socket(AF_INET, SOCK_DGRAM, 0);
if(sock_fd < 0)
{
perror("socket");
exit(1);
}
/* 设置address */
struct sockaddr_in addr_serv;
int len;
memset(&addr_serv, 0, sizeof(addr_serv));
addr_serv.sin_family = AF_INET;
addr_serv.sin_addr.s_addr = inet_addr(DSET_IP_ADDRESS);
addr_serv.sin_port = htons(DEST_PORT);
len = sizeof(addr_serv);
int send_num;
int recv_num;
char send_buf[20] = "hey, who are you?";
char recv_buf[20];
printf("client send: %s\n", send_buf);
send_num = sendto(sock_fd, send_buf, strlen(send_buf), 0, (struct sockaddr *)&addr_serv, len);
if(send_num < 0)
{
perror("sendto error:");
exit(1);
}
recv_num = recvfrom(sock_fd, recv_buf, sizeof(recv_buf), 0, (struct sockaddr *)&addr_serv, (socklen_t *)&len);
if(recv_num < 0)
{
perror("recvfrom error:");
exit(1);
}
recv_buf[recv_num] = '\0';
printf("client receive %d bytes: %s\n", recv_num, recv_buf);
close(sock_fd);
return 0;
}
程序的运行截图如下:
client向服务器发送了“hey, who are you?”的字符串,server返回"i am server!"的字符串。
最后,我把上面的这个程序也上传上来了:
http://download.youkuaiyun.com/detail/htttw/4297666
完成!