需要播放动画的各个按钮都挂上AnimSlider脚本并勾掉勾选,并调用isSet()函数和按钮对应的Toggle_1函数,才不会互相干扰
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
public class AnimSlider : MonoBehaviour
{
public static AnimSlider Instance;//单例模式
public Animation MyAnim;
public string Name;
public Slider us;
public float AnimaTime = 0.0f;
public bool isBegin = false;
public bool isStart = false;
// Use this for initialization
void Awake()
{
Instance = this; //单例模式
}
void Start()
{
}
// Update is called once per frame
void Update()
{
if (isBegin)
{
if (isStart)
{
AnimaTime += Time.deltaTime;//计数Update的运行
Animation Silder实现动画播时滑动条随之滑动
最新推荐文章于 2023-11-08 15:16:52 发布