<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[logence的专栏]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/logence</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; logence]]></copyright><item><title><![CDATA[[转]数学之美]]></title><link>https://blog.youkuaiyun.com/logence/article/details/40901991</link><guid>https://blog.youkuaiyun.com/logence/article/details/40901991</guid><author>logence</author><pubDate>Fri, 07 Nov 2014 22:56:47 +0800</pubDate><description><![CDATA[http://dearymz.blog.163.com/blog/static/205657420103714917490/


http://blog.163.com/twnhr@126/blog/#m=0]]></description><category></category></item><item><title><![CDATA[数学之美]]></title><link>https://blog.youkuaiyun.com/logence/article/details/40901851</link><guid>https://blog.youkuaiyun.com/logence/article/details/40901851</guid><author>logence</author><pubDate>Fri, 07 Nov 2014 22:48:37 +0800</pubDate><description><![CDATA[点击打开链接]]></description><category></category></item><item><title><![CDATA[基于VC++6.0的DLL开发(转)]]></title><link>https://blog.youkuaiyun.com/logence/article/details/40898557</link><guid>https://blog.youkuaiyun.com/logence/article/details/40898557</guid><author>logence</author><pubDate>Fri, 07 Nov 2014 20:42:35 +0800</pubDate><description><![CDATA[于VC++6.0的DLL开发
最近在开发一个基于网络的模块，目标是将这个在CAsyncSocket基础上开发的扩展类，进行有效的封装，向应用程序提供模块化的功能，之间查询了很多资料。了解DLL的开发。

下面是一篇我觉得不错的文章，我引用在这里，是向大家起一个抛砖引玉的作用。

总体感觉这篇文章对DLL的整个开发过程都作了比较通俗易懂的描述。

一、前言

　　自从微软推出16位]]></description><category></category></item></channel></rss>