If you want to get real about MMO's and servers: (middleware)RakNethttp://www.jenkinssoftware.com/Quazalhttp://www.quazal.com/Hero Enginehttp://www.heroengine.com/Icarus Studioshttp://www.icarusstudios.com/Monumental Gameshttp://www.monumentalgames.com/MultiVersehttp://multiverse.net/index.htmlBigWorld
Technologyhttp://www.bigworldtech.com/index/index.phpBottom line, the middleware is the key to success, Unity is simply best suited for the client interface, if you are seriously considering an MMO project, get to know middelware. All middeware can be used
with Unity as long as it plays well with the Mono interface.
MMO's and servers
最新推荐文章于 2022-10-11 10:52:56 发布
本文详细介绍了 MMO 游戏中服务器与中间件的关键作用,包括 RakNet、Quazal、HeroEngine 等技术,并强调了中间件在 MMO 项目中的重要性。Unity 作为客户端界面的首选,与中间件协同工作,共同推动 MMO 项目的成功。
372

被折叠的 条评论
为什么被折叠?



