How to get a handle to a device driver returned by device manager?

Q:
Hi, all.

I have a question that is if a driver was loaded by calling ActivateDevice() 
in device manager, and then I want to unload it in my app by calling 
DeActivateDevice(), how to get the handle needed by DeActivateDevice()?

Because DeActivateDevice() needs a handle as it's parameter, but it is 
device manager not me who loaded that driver, I do not know how to get that 
handle.

Anyone can hlep me? Thanks very much!
Lee
A1:
There is no documented and supported way to do that.  If the device manager 
loaded the driver, then it is the device manager who should unload it.

Why do you want to do this?  Maybe you should leave it to your app to call 
ActivateDeviceEx() instead of having the device manager do it for your app.

-- 
Bruce Eitman (eMVP)
Senior Engineer
beitman AT applieddata DOT net

Applied Data Systems
 www.applieddata.net
An ISO 9001:2000 Registered Company
Microsoft WEP Gold-level Member
A2:
have a look at the FindFirstDevice and FindNextDevice.
You should be able to enumerate the loaded device drivers and find the one 
you look after

HTH

-- 
----------------------------------------------------------------
Anthony Pellerin
ADENEO (ADESET)
Windows Embedded Consultant
<apellerin AT adeneo DOT adetelgroup DOT com>
http://www.adeneo.adetelgroup.com
Tél  : +33 (0)4.72.18.57.77
Fax : +33 (0)4.72.18.57.78
A3:
As Bruce told you there is no documented and supported way to do that.

PB help states "Only Device Manager should access the Active key 
for read or write access. You can indirectly access the Active key through a 
parameter to a device driver's initialization function"

The Device Manager stores the handle returned by ActivateDevice
under the HKEY_LOCAL_MACHINE/Drivers/Active/nn registry key corresponding 
to your driver; you can retrieve such a key calling OpenDeviceKey in your 
XXX_Init driver funcion. 

Anyway you should not do it...
A4:
Actually in V5.0 there IS a documented way to do that. However, it's still 
dangerous to do in MOST (but not all) situations. If you loaded the driver 
with an application that is no longer running then you can deactivate it 
safely. This is useful in debugging the driver that will otherwise be loaded 
from the "built-in" key. However, if the driver was loaded by a bus 
driver/enumerator then the bus driver needs to do the unload; otherwise 
there will, at best, be a memory leak in the bus driver as it maintains 
resources for all the drivers it loads.

How about explaining a bit about WHY you think you need to do this?

-- 
Steve Maillet
EmbeddedFusion
www.EmbeddedFusion.com
smaillet at EmbeddedFusion dot com
A5:
"So I want to unload the usb function driver in my oempoweroff() and load it
in my OemPowerOn() to solve this problem. Does this make sense?"

Uhm, no. If you'd just said that from the beginning we'd have saved some 
time. You can't load/unload the drivers in the OEMPowerOff() handler 
(There's no such thing as OEMPowerOn() unless your BSP created one for some 
reason.)

You can have a driver that receives the power manager notifications and 
unloads and reloads the USB function driver on resume - but honestly that's 
a hack - fix your function driver to work correctly and the whole issue is 
moot.

-- 
Steve Maillet
EmbeddedFusion
www.EmbeddedFusion.com
smaillet at EmbeddedFusion dot com
A6:
Because the OS is effectively shut down by the time it gets there. The 
scheduler is already stopped and the only thing you can do there is return 
or turn off power and suspend the hardware. You cannot call ANY of the WIN32 
APIs in that context.

-- 
Steve Maillet
EmbeddedFusion
www.EmbeddedFusion.com
smaillet at EmbeddedFusion dot com
帮我翻译:Bindings for LVGL This repo is a submodule of lv_micropython. Please fork lv_micropython for a quick start with LVGL MicroPython Bindings. See also Micropython + LittlevGL blog post. (LittlevGL is the previous name of LVGL.) For advanced features, see Pure MicroPython Display Driver blog post. For questions and discussions - please use the forum: https://forum.lvgl.io/c/micropython MicroPython MicroPython Binding for LVGL provides an automatically generated MicroPython module with classes and functions that allow the user access much of the LVGL library. The module is generated automatically by the script gen_mpy.py. This script reads, preprocesses and parses LVGL header files, and generates a C file lv_mpy.c which defines the MicroPython module (API) for accessing LVGL from MicroPython. Micopython's build script (Makefile or CMake) should run gen_mpy.py automatically to generate and compile lv_mpy.c. 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Memory Management When LVGL is built as a MicroPython library, it is configured to allocate memory using MicroPython memory allocation functions and take advantage of MicroPython Garbage Collection ("gc"). This means that structs allocated for LVGL use don't need to be deallocated explicitly, gc takes care of that. For this to work correctly, LVGL is configured to use gc and to use MicroPython's memory allocation functions, and also register all LVGL "root" global variables to MicroPython's gc. From the user's perspective, structs can be created and will be collected by gc when they are no longer referenced. However, LVGL screen objects (lv.obj with no parent) are automatically assigned to default display, therefore not collected by gc even when no longer explicitly referenced. When you want to free a screen and all its descendants so gc could collect their memory, make sure you call screen.delete() when you no longer need it. 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The MicroPython callable object is automatically saved in a user_data variable which is provided when registering or calling the callback. The callback convention assumes the following: There's a struct that contains a field called void * user_data. A pointer to that struct is provided as the first argument of a callback registration function. A pointer to that struct is provided as the first argument of the callback itself. Another option is that the callback function pointer is just a field of a struct, in that case we expect the same struct to contain user_data field as well. Another option is: A parameter called void * user_data is provided to the registration function as the last argument. The callback itself receives void * as the last argument In this case, the user should provide either None or a dict as the user_data argument of the registration function. The callback will receive a Blob which can be casted to the dict in the last argument. (See async_call example below) As long as the convention above is followed, the lvgl MicroPython binding script would automatically set and use user_data when callbacks are set and used. From the user perspective, any python callable object (such as python regular function, class function, lambda etc.) can be user as an lvgl callbacks. For example: lvgl.anim_set_custom_exec_cb(anim, lambda anim, val, obj=obj: obj.set_y(val)) In this example an exec callback is registered for an animation anim, which would animate the y coordinate of obj. An lvgl API function can also be used as a callback directly, so the example above could also be written like this: lv.anim_set_exec_cb(anim, obj, obj.set_y) lvgl callbacks that do not follow the Callback Convention cannot be used with micropython callable objects. 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Implemnent a Hybrid driver where the critical parts (such as the flush function) are in C, and the non-critical part (such as initializing the display) are implemented in Python. An example of Pure/Hybrid driver is the ili9XXX.py. The driver registration should eventually be performed in the MicroPython script, either in the driver code itself in case of the pure/hybrid driver or in user code in case of C driver (for example, in the case of the SDL driver). Registering the driver on Python and not in C is important to make it easy for the user to select and replace drivers without building the project and changing C files. When creating a display or input LVGL driver, make sure you let the user configure all parameters on runtime, such as SPI pins, frequency, etc. Eventually the user would want to build the firmware once and use the same driver in different configuration without re-building the C project. This is different from standard LVGL C drivers where you usually use macros to configure parameters and require the user to re-build when any configurations changes. Example: # Initialize ILI9341 display from ili9XXX import ili9341 self.disp = ili9341(dc=32, cs=33, power=-1, backlight=-1) # Register xpt2046 touch driver from xpt2046 import xpt2046 self.touch = xpt2046() Example: # init import lvgl as lv lv.init() from lv_utils import event_loop WIDTH = 480 HEIGHT = 320 event_loop = event_loop() disp_drv = lv.sdl_window_create(WIDTH, HEIGHT) mouse = lv.sdl_mouse_create() keyboard = lv.sdl_keyboard_create() keyboard.set_group(self.group) In this example we use LVGL built in LVGL driver. 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In MicroPython the driver is built once with MicroPython firmware (if it's a C driver) or not built at all (if it's pure Python driver). On runtime the user initializes the driver and configures it. If the user switches SPI pins or some other configuration, there is no need to rebuild the firmware, just change the Python script and initialize the driver differently on runtime. So the location for MicroPython drivers is https://github.com/lvgl/lv_binding_micropython/tree/master/driver and is unrelated to https://github.com/lvgl/lv_drivers. The Event Loop LVGL requires an Event Loop to re-draw the screen, handle user input etc. The default Event Loop is implement in lv_utils.py which uses MicroPython Timer to schedule calls to LVGL. It also supports running the Event Loop in uasyncio if needed. Some drivers start the event loop automatically if it doesn't already run. To configure the event loop for these drivers, just initialize the event loop before registering the driver. 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Configure lvgl to use Garbage Collection by setting several LV_MEM_CUSTOM_* and LV_GC_* macros example lv_conf.h was moved to lv_binding_micropython git module. Make sure you configure partitions correctly in partitions.csv and leave enough room for the LVGL module. Something I forgot? Please let me know. gen_mpy.py syntax usage: gen_mpy.py [-h] [-I <Include Path>] [-D <Macro Name>] [-E <Preprocessed File>] [-M <Module name string>] [-MP <Prefix string>] [-MD <MetaData File Name>] input [input ...] positional arguments: input optional arguments: -h, --help show this help message and exit -I <Include Path>, --include <Include Path> Preprocessor include path -D <Macro Name>, --define <Macro Name> Define preprocessor macro -E <Preprocessed File>, --external-preprocessing <Preprocessed File> Prevent preprocessing. Assume input file is already preprocessed -M <Module name string>, --module_name <Module name string> Module name -MP <Prefix string>, --module_prefix <Prefix string> Module prefix that starts every function name -MD <MetaData File Name>, --metadata <MetaData File Name> Optional file to emit metadata (introspection) Example: python gen_mpy.py -MD lv_mpy_example.json -M lvgl -MP lv -I../../berkeley-db-1.xx/PORT/include -I../../lv_binding_micropython -I. -I../.. -Ibuild -I../../mp-readline -I ../../lv_binding_micropython/pycparser/utils/fake_libc_include ../../lv_binding_micropython/lvgl/lvgl.h Binding other C libraries The lvgl binding script can be used to bind other C libraries to MicroPython. I used it with lodepng and with parts of ESP-IDF. For more details please read this blog post. MicroPython Bindings Usage A simple example: advanced_demo.py. More examples can be found under /examples folder. Importing and Initializing LVGL import lvgl as lv lv.init() Registering Display and Input drivers from lv_utils import event_loop WIDTH = 480 HEIGHT = 320 event_loop = event_loop() disp_drv = lv.sdl_window_create(WIDTH, HEIGHT) mouse = lv.sdl_mouse_create() keyboard = lv.sdl_keyboard_create() keyboard.set_group(self.group) In this example, LVGL native SDL display and input drivers are registered on a unix port of MicroPython. Here is an alternative example for ESP32 ILI9341 + XPT2046 drivers: import lvgl as lv # Import ILI9341 driver and initialized it from ili9XXX import ili9341 disp = ili9341() # Import XPT2046 driver and initialize it from xpt2046 import xpt2046 touch = xpt2046() By default, both ILI9341 and XPT2046 are initialized on the same SPI bus with the following parameters: ILI9341: miso=5, mosi=18, clk=19, cs=13, dc=12, rst=4, power=14, backlight=15, spihost=esp.HSPI_HOST, mhz=40, factor=4, hybrid=True XPT2046: cs=25, spihost=esp.HSPI_HOST, mhz=5, max_cmds=16, cal_x0 = 3783, cal_y0 = 3948, cal_x1 = 242, cal_y1 = 423, transpose = True, samples = 3 You can change any of these parameters on ili9341/xpt2046 constructor. You can also initialize them on different SPI buses if you want, by providing miso/mosi/clk parameters. Set them to -1 to use existing (initialized) spihost bus. Here's another example, this time importing and initialising display and touch drivers for the M5Stack Core2 device, which uses an FT6336 chip on the I2C bus to read from its capacitive touch screen and uses an ili9342 display controller, which has some inverted signals compared to the ili9341: from ili9XXX import ili9341 disp = ili9341(mosi=23, miso=38, clk=18, dc=15, cs=5, invert=True, rot=0x10) from ft6x36 import ft6x36 touch = ft6x36(sda=21, scl=22, width=320, height=280) Driver init parameters Many different display modules can be supported by providing the driver's init method with width, height, start_x, start_y, colormode, invert and rot parameters. Display size The width and height parameters should be set to the width and height of the display in the orientation the display will be used. Displays may have an internal framebuffer that is larger than the visible display. The start_x and start_y parameters are used to indicate where visible pixels begin relative to the start of the internal framebuffer. Color handling The colormode and invert parameters control how the display processes color. Display orientation The rot parameter is used to set the MADCTL register of the display. The MADCTL register controls the order that pixels are written to the framebuffer. This sets the Orientation or Rotation of the display. See the README.md file in the examples/madctl directory for more information on the MADCTL register and how to determine the colormode and rot parameters for a display. st7789 driver class By default, the st7789 driver is initialized with the following parameters that are compatible with the TTGO T-Display: st7789( miso=-1, mosi=19, clk=18, cs=5, dc=16, rst=23, power=-1, backlight=4, backlight_on=1, power_on=0, spihost=esp.HSPI_HOST, mhz=40, factor=4, hybrid=True, width=320, height=240, start_x=0, start_y=0, colormode=COLOR_MODE_BGR, rot=PORTRAIT, invert=True, double_buffer=True, half_duplex=True, asynchronous=False, initialize=True) Parameter Description miso Pin for SPI Data from display, -1 if not used as many st7789 displays do not have this pin mosi Pin for SPI Data to display (REQUIRED) clk Pin for SPI Clock (REQUIRED) cs Pin for display CS dc Pin for display DC (REQUIRED) rst Pin for display RESET power Pin for display Power ON, -1 if not used power_on Pin value for Power ON backlight Pin for display backlight control backlight_on Pin value for backlight on spihost ESP SPI Port mhz SPI baud rate in mhz factor Decrease frame buffer by factor hybrid Boolean, True to use C refresh routine, False for pure Python driver width Display width height Display height colormode Display colormode rot Display orientation, PORTRAIT, LANDSCAPE, INVERSE_PORTRAIT, INVERSE_LANDSCAPE or Raw MADCTL value that will be OR'ed with colormode invert Display invert colors setting double_buffer Boolean, True to use double buffering, False to use single buffer (saves memory) half_duplex Boolean, True to use half duplex SPI communications asynchronous Boolean, True to use asynchronous routines initialize Boolean, True to initialize display TTGO T-Display st7789 Configuration example import lvgl as lv from ili9XXX import st7789 disp = st7789(width=135, height=240, rot=st7789.LANDSCAPE) TTGO TWatch-2020 st7789 Configuration example import lvgl as lv from ili9XXX import st7789 import axp202c # init power manager, set backlight axp = axp202c.PMU() axp.enablePower(axp202c.AXP202_LDO2) axp.setLDO2Voltage(2800) # init display disp = st7789( mosi=19, clk=18, cs=5, dc=27, rst=-1, backlight=12, power=-1, width=240, height=240, rot=st7789.INVERSE_PORTRAIT, factor=4) st7735 driver class By default, the st7735 driver is initialized with the following parameters. The parameter descriptions are the same as the st7789. st7735( miso=-1, mosi=19, clk=18, cs=13, dc=12, rst=4, power=-1, backlight=15, backlight_on=1, power_on=0, spihost=esp.HSPI_HOST, mhz=40, factor=4, hybrid=True, width=128, height=160, start_x=0, start_y=0, colormode=COLOR_MODE_RGB, rot=PORTRAIT, invert=False, double_buffer=True, half_duplex=True, asynchronous=False, initialize=True): ST7735 128x128 Configuration Example from ili9XXX import st7735, MADCTL_MX, MADCTL_MY disp = st7735( mhz=3, mosi=18, clk=19, cs=13, dc=12, rst=4, power=-1, backlight=15, backlight_on=1, width=128, height=128, start_x=2, start_y=1, rot=PORTRAIT) ST7735 128x160 Configuration Example from ili9XXX import st7735, COLOR_MODE_RGB, MADCTL_MX, MADCTL_MY disp = st7735( mhz=3, mosi=18, clk=19, cs=13, dc=12, rst=4, backlight=15, backlight_on=1, width=128, height=160, rot=PORTRAIT) Creating a screen with a button and a label scr = lv.obj() btn = lv.button(scr) btn.align(lv.scr_act(), lv.ALIGN.CENTER, 0, 0) label = lv.label(btn) label.set_text("Button") # Load the screen lv.scr_load(scr) Creating an instance of a struct symbolstyle = lv.style_t(lv.style_plain) symbolstyle would be an instance of lv_style_t initialized to the same value of lv_style_plain Setting a field in a struct symbolstyle.text.color = lv.color_hex(0xffffff) symbolstyle.text.color would be initialized to the color struct returned by lv_color_hex Setting a nested struct using dict symbolstyle.text.color = {"red":0xff, "green":0xff, "blue":0xff} Creating an instance of an object self.tabview = lv.tabview(lv.scr_act()) The first argument to an object constructor is the parent object, the second is which element to copy this element from. Both arguments are optional. Calling an object method self.symbol.align(self, lv.ALIGN.CENTER,0,0) In this example lv.ALIGN is an enum and lv.ALIGN.CENTER is an enum member (an integer value). Using callbacks for btn, name in [(self.btn1, 'Play'), (self.btn2, 'Pause')]: btn.set_event_cb(lambda obj=None, event=-1, name=name: self.label.set_text('%s %s' % (name, get_member_name(lv.EVENT, event)))) Using callback with user_data argument: def cb(user_data): print(user_data.cast()['value']) lv.async_call(cb, {'value':42}) Listing available functions/members/constants etc. print('\n'.join(dir(lvgl))) print('\n'.join(dir(lvgl.btn))) ...
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