Glide源码(基于4.8版本)解析

本文详细解析了Glide 4.8版本加载网络图片的流程,从Glide.with()、load(url)到into(imageView),深入探讨了Glide如何通过内部组件管理、请求构建、线程切换和数据加载实现图片显示。

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Glide是一款由Bump Technologies开发的图片加载框架,使得我们可以在Android平台上以极度简单的方式来加载和展示图片。
 使用Glide来加载网络图片非常简单,通过Glide.with(this).load(url).into(imageView)这样的一句代码就可以搞定,虽然很简单,但还是需要知其所以然。下面就来梳理一下Glide是如何加载网络图片(不涉及生命周期、缓存等功能点,仅加载网络图片的实现)。

Glide.with(context)

 由于本文不涉及Glide的生命周期,所以直接来看Glide构造方法。

  Glide(
      @NonNull Context context,
      @NonNull Engine engine,
      @NonNull MemoryCache memoryCache,
      @NonNull BitmapPool bitmapPool,
      @NonNull ArrayPool arrayPool,
      @NonNull RequestManagerRetriever requestManagerRetriever,
      @NonNull ConnectivityMonitorFactory connectivityMonitorFactory,
      int logLevel,
      @NonNull RequestOptions defaultRequestOptions,
      @NonNull Map<Class<?>, TransitionOptions<?, ?>> defaultTransitionOptions) {
   
    this.engine = engine;
    this.bitmapPool = bitmapPool;
    this.arrayPool = arrayPool;
    this.memoryCache = memoryCache;
    this.requestManagerRetriever = requestManagerRetriever;
    this.connectivityMonitorFactory = connectivityMonitorFactory;

    DecodeFormat decodeFormat = defaultRequestOptions.getOptions().get(Downsampler.DECODE_FORMAT);
    bitmapPreFiller = new BitmapPreFiller(memoryCache, bitmapPool, decodeFormat);

    final Resources resources = context.getResources();
    //管理组件注册以扩展或替换Glide的默认加载,解码和编码逻辑。
    registry = new Registry();
    // Right now we're only using this parser for HEIF images, which are only supported on OMR1+.
    // If we need this for other file types, we should consider removing this restriction.
    // Note that order here matters. We want to check the ExifInterface parser first for orientation
    // and then fall back to DefaultImageHeaderParser for other fields.
    if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O_MR1) {
   
      registry.register(new ExifInterfaceImageHeaderParser());
    }
    registry.register(new DefaultImageHeaderParser());

    Downsampler downsampler = new Downsampler(registry.getImageHeaderParsers(),
        resources.getDisplayMetrics(), bitmapPool, arrayPool);
    ByteBufferGifDecoder byteBufferGifDecoder =
        new ByteBufferGifDecoder(context, registry.getImageHeaderParsers(), bitmapPool, arrayPool);
    ResourceDecoder<ParcelFileDescriptor, Bitmap> parcelFileDescriptorVideoDecoder =
        VideoDecoder.parcel(bitmapPool);
    ByteBufferBitmapDecoder byteBufferBitmapDecoder = new ByteBufferBitmapDecoder(downsampler);
    StreamBitmapDecoder streamBitmapDecoder = new StreamBitmapDecoder(downsampler, arrayPool);
    ResourceDrawableDecoder resourceDrawableDecoder =
        new ResourceDrawableDecoder(context);
    ResourceLoader.StreamFactory resourceLoaderStreamFactory =
        new ResourceLoader.StreamFactory(resources);
    ResourceLoader.UriFactory resourceLoaderUriFactory =
        new ResourceLoader.UriFactory(resources);
    ResourceLoader.FileDescriptorFactory resourceLoaderFileDescriptorFactory =
        new ResourceLoader.FileDescriptorFactory(resources);
    ResourceLoader.AssetFileDescriptorFactory resourceLoaderAssetFileDescriptorFactory =
        new ResourceLoader.AssetFileDescriptorFactory(resources);
    BitmapEncoder bitmapEncoder = new BitmapEncoder(arrayPool);

    BitmapBytesTranscoder bitmapBytesTranscoder = new BitmapBytesTranscoder();
    GifDrawableBytesTranscoder gifDrawableBytesTranscoder = new GifDrawableBytesTranscoder();

    ContentResolver contentResolver = context.getContentResolver();

    registry
        .append(ByteBuffer.class, new ByteBufferEncoder())
         //编码器,当缓存数据到本地时会用到
        .append(InputStream.class, new StreamEncoder(arrayPool))
        /* Bitmaps */
        .append(Registry.BUCKET_BITMAP, ByteBuffer.class, Bitmap.class, byteBufferBitmapDecoder)
        .append(Registry.BUCKET_BITMAP, InputStream.class, Bitmap.class, streamBitmapDecoder)
        .append(
            Registry.BUCKET_BITMAP,
            ParcelFileDescriptor.class,
            Bitmap.class,
            parcelFileDescriptorVideoDecoder)
        .append(
            Registry.BUCKET_BITMAP,
            AssetFileDescriptor.class,
            Bitmap.class,
            VideoDecoder.asset(bitmapPool))
        .append(Bitmap.class, Bitmap.class, UnitModelLoader.Factory.<Bitmap>getInstance())
        .append(
            Registry.BUCKET_BITMAP, Bitmap.class, Bitmap.class, new UnitBitmapDecoder())
        .append(Bitmap.class, bitmapEncoder)
        /* BitmapDrawables */
        .append(
            Registry.BUCKET_BITMAP_DRAWABLE,
            ByteBuffer.class,
            BitmapDrawable.class,
            new BitmapDrawableDecoder<>(resources, byteBufferBitmapDecoder))
        .append(
            Registry.BUCKET_BITMAP_DRAWABLE,
            InputStream.class,
            BitmapDrawable.class,
            new BitmapDrawableDecoder<>(resources, streamBitmapDecoder))
        .append(
            Registry.BUCKET_BITMAP_DRAWABLE,
            ParcelFileDescriptor.class,
            BitmapDrawable.class,
            new BitmapDrawableDecoder<>(resources, parcelFileDescriptorVideoDecoder))
        .append(BitmapDrawable.class, new BitmapDrawableEncoder(bitmapPool, bitmapEncoder))
        /* GIFs */
        .append(
            Registry.BUCKET_GIF,
            InputStream.class,
            GifDrawable.class,
            new StreamGifDecoder(registry.getImageHeaderParsers(), byteBufferGifDecoder, arrayPool))
        .append(Registry.BUCKET_GIF, ByteBuffer.class, GifDrawable.class, byteBufferGifDecoder)
        .append(GifDrawable.class, new GifDrawableEncoder())
        /* GIF Frames */
        // Compilation with Gradle requires the type to be specified for UnitModelLoader here.
        .append(
            GifDecoder.class, GifDecoder.class, UnitModelLoader.Factory.<GifDecoder>getInstance())
        .append(
            Registry.BUCKET_BITMAP,
            GifDecoder.class,
            Bitmap.class,
            new GifFrameResourceDecoder(bitmapPool))
        /* Drawables */
        .append(Uri.class, Drawable.class, resourceDrawableDecoder)
        .append(
            Uri.class, Bitmap.class, new ResourceBitmapDecoder(resourceDrawableDecoder, bitmapPool))
        /* Files */
        .register(new ByteBufferRewinder.Factory())
        .append(File.class, ByteBuffer.class, new ByteBufferFileLoader.Factory())
        .append(File.class, InputStream.class, new FileLoader.StreamFactory())
        .append(File.class, File.class, new FileDecoder())
        .append(File.class, ParcelFileDescriptor.class, new FileLoader.FileDescriptorFactory())
        // Compilation with Gradle requires the type to be specified for UnitModelLoader here.
        .append(File.class, File.class, UnitModelLoader.Factory.<File>getInstance())
        /* Models */
        .register(new InputStreamRewinder.Factory(arrayPool))
        .append(int.class, InputStream.class, resourceLoaderStreamFactory)
        .append(
            int.class,
            ParcelFileDescriptor.class,
            resourceLoaderFileDescriptorFactory)
        .
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