package com.cn;
import android.app.Activity;
import android.content.res.Configuration;
import android.os.Bundle;
import android.util.Log;
import android.widget.TextView;
public class LayoutTest extends Activity {
private static final String tag = "LayoutTest";
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
Log.e(tag, "********test********");
// LOGV("********test********");
if(this.getResources()
.getConfiguration()
.orientation == Configuration.ORIENTATION_LANDSCAPE){
Log.e(tag, "^^^^^^^^^^this is a landscape *************");
}
// TextView tx = (TextView)findViewById(R.id.txt);
// tx.setKeepScreenOn(true);
// if(this.getResources())
setContentView(R.layout.main);
}
@Override
public void onConfigurationChanged(Configuration newConfig) {
// TODO Auto-generated method stub
super.onConfigurationChanged(newConfig);
if(this.getResources()
.getConfiguration()
.orientation == Configuration.ORIENTATION_PORTRAIT){
Log.e(tag, "********this is a portrait");
}else if(this.getResources()
.getConfiguration()
.orientation == Configuration.ORIENTATION_LANDSCAPE){
Log.e(tag, "this is a landscape *************");
}
}
}
AndroidManifest.xml
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.cn"
android:versionCode="1"
android:versionName="1.0">
<application android:icon="@drawable/icon" android:label="@string/app_name">
<activity android:name=".LayoutTest"
android:label="@string/app_name"
android:configChanges="orientation|keyboardHidden" >
<!-- android:screenOrientation="landscape"> -->
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
<uses-sdk android:minSdkVersion="3" />
</manifest>
在开发游戏的时候,有些游戏是只能横屏玩的,所以手机竖立放置的时候,要保持游戏画面依然横屏。要做到这个要求其实很简单,在AndroidManifest.xml里面配置一下就可以了。加入这一行android:screenOrientation="landscape"。
例如(landscape是横向,portrait是纵向):
java代码
1. <?xml version="1.0" encoding="utf-8"?>
2. <manifest xmlns:android="http://schemas.android.com/apk/res/android"
3. package="com.ray.linkit"
4. android:versionCode="1"
5. android:versionName="1.0">
6. <application android:icon="@drawable/icon" android:label="@string/app_name">
7. <activity android:name=".Main"
8. android:label="@string/app_name"
9. android:screenOrientation="portrait">
10. <intent-filter>
11. <action android:name="android.intent.action.MAIN" />
12. <category android:name="android.intent.category.LAUNCHER" />
13. </intent-filter>
14. </activity>
15. <activity android:name=".GamePlay"
16. android:screenOrientation="portrait"></activity>
17. <activity android:name=".OptionView"
18. android:screenOrientation="portrait"></activity>
19. </application>
20. <uses-sdk android:minSdkVersion="3" />
21. </manifest>
另外,android中每次屏幕的切换动会重启Activity,所以应该在Activity销毁前保存当前活动的状态,在Activity再次Create的时候载入配置,那样,进行中的游戏就不会自动重启了!
import android.app.Activity;
import android.content.res.Configuration;
import android.os.Bundle;
import android.util.Log;
import android.widget.TextView;
public class LayoutTest extends Activity {
private static final String tag = "LayoutTest";
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
Log.e(tag, "********test********");
// LOGV("********test********");
if(this.getResources()
.getConfiguration()
.orientation == Configuration.ORIENTATION_LANDSCAPE){
Log.e(tag, "^^^^^^^^^^this is a landscape *************");
}
// TextView tx = (TextView)findViewById(R.id.txt);
// tx.setKeepScreenOn(true);
// if(this.getResources())
setContentView(R.layout.main);
}
@Override
public void onConfigurationChanged(Configuration newConfig) {
// TODO Auto-generated method stub
super.onConfigurationChanged(newConfig);
if(this.getResources()
.getConfiguration()
.orientation == Configuration.ORIENTATION_PORTRAIT){
Log.e(tag, "********this is a portrait");
}else if(this.getResources()
.getConfiguration()
.orientation == Configuration.ORIENTATION_LANDSCAPE){
Log.e(tag, "this is a landscape *************");
}
}
}
AndroidManifest.xml
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.cn"
android:versionCode="1"
android:versionName="1.0">
<application android:icon="@drawable/icon" android:label="@string/app_name">
<activity android:name=".LayoutTest"
android:label="@string/app_name"
android:configChanges="orientation|keyboardHidden" >
<!-- android:screenOrientation="landscape"> -->
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
<uses-sdk android:minSdkVersion="3" />
</manifest>
在开发游戏的时候,有些游戏是只能横屏玩的,所以手机竖立放置的时候,要保持游戏画面依然横屏。要做到这个要求其实很简单,在AndroidManifest.xml里面配置一下就可以了。加入这一行android:screenOrientation="landscape"。
例如(landscape是横向,portrait是纵向):
java代码
1. <?xml version="1.0" encoding="utf-8"?>
2. <manifest xmlns:android="http://schemas.android.com/apk/res/android"
3. package="com.ray.linkit"
4. android:versionCode="1"
5. android:versionName="1.0">
6. <application android:icon="@drawable/icon" android:label="@string/app_name">
7. <activity android:name=".Main"
8. android:label="@string/app_name"
9. android:screenOrientation="portrait">
10. <intent-filter>
11. <action android:name="android.intent.action.MAIN" />
12. <category android:name="android.intent.category.LAUNCHER" />
13. </intent-filter>
14. </activity>
15. <activity android:name=".GamePlay"
16. android:screenOrientation="portrait"></activity>
17. <activity android:name=".OptionView"
18. android:screenOrientation="portrait"></activity>
19. </application>
20. <uses-sdk android:minSdkVersion="3" />
21. </manifest>
另外,android中每次屏幕的切换动会重启Activity,所以应该在Activity销毁前保存当前活动的状态,在Activity再次Create的时候载入配置,那样,进行中的游戏就不会自动重启了!