不说了,直接代码上~~~~
<!DOCTYPE html>
<html>
<head lang="en">
<meta charset="UTF-8">
<title></title>
</head>
<style type="text/css">
.water_canvas{border:1px solid #ff00ff;}
</style>
<!--过渡页-->
<body>
<canvas id="feeWater" width="180" height="180" class="water_canvas"></canvas>
</body>
<script type="text/javascript">
window.onload = function(){
Water_Polo("feeWater", 0.7, "red", "45.7", "剩", "/ 元", 48, 80, 60, 120);
}
/************************************************************
*水球动画效果,Water_Polo(canvasID,水的高度比例,水的颜色,剩余,剩余数字,单位,两个文字的坐标);
************************************************************/
function Water_Polo(canvas_id,water_size,water_color,text1,text2,text_unit,t1_x,t1_y,t2_x,t2_y) {
console.log("current canvas id is :"+canvas_id);
var ctx = document.getElementById(canvas_id).getContext('2d');
var step = 0;
var w_size = water_size * 180;
console.log("water_size and 水球高度"+water_size+","+w_size);
var size = 0;
var i = 180;//最大高度值
var k = 0;
console.log("111begen size:"+w_size);
setInterval(Decline_water,30);
function Decline_water(){
if(k<178){
k+=3;