题目:
The gray code is a binary numeral system where two successive values differ in only one bit.
Given a non-negative integer n representing the total number of bits in the code, print the sequence of gray code. A gray code sequence must begin with 0.
Example 1:
Input: 2
Output: [0,1,3,2]
Explanation:
00 - 0
01 - 1
11 - 3
10 - 2
For a given n, a gray code sequence may not be uniquely defined.
For example, [0,2,3,1] is also a valid gray code sequence.
00 - 0
10 - 2
11 - 3
01 - 1
Example 2:
Input: 0
Output: [0]
Explanation: We define the gray code sequence to begin with 0.
A gray code sequence of n has size = 2^n, which for n = 0 the size is 2^0 = 1.
Therefore, for n = 0 the gray code sequence is [0].
描述:
给出一个n表示二进制的位数,请求输出位数不高于该位数的所有数,其中要求每两个相邻数只有一位不同
分析:
刚开始一位只需要相邻的两个数的1的个数差1,然后发现不对....
确实没想到思路,看了大神的博客(博客地址),
但是其实还是没太明白,后面有机会再研究一下...
代码:(错误代码,按照相邻两个数差1做的)
class Solution {
public:
vector<int> grayCode(int n) {
vector<vector<int>> number;
for(int i = 0; i <= n; ++ i) {
vector<int> temp;
number.push_back(temp);
}
int max_number = 1 << n;
for(int i = 0; i < max_number; ++ i) {
int count = count_number(i);
number[count].push_back(i);
// cout << i << " " << count << endl;
}
// cout << endl;
vector<int> result;
int index = 0, cnt = max_number;
while (cnt) {
while (index < n && number[index].size()) {
// cout << index << cnt << endl;
result.push_back(number[index][0]);
number[index].erase(number[index].begin());
++ index;
--cnt;
}
index -= 2;
while (index >= 0 && number[index].size()) {
// cout << index << cnt << endl;
result.push_back(number[index][0]);
number[index].erase(number[index].begin());
-- index;
-- cnt;
}
index += 2;
}
return result;
}
int count_number(int i) {
int result = 0;
while (i) {
if (i & 1) {
++ result;
}
i >>= 1;
}
return result;
}
};
代码二:
class Solution {
public:
vector<int> grayCode(int n) {
vector<int> result;
result.push_back(0);
for (int i = 0; i < n; ++i) {
int size = result.size();
while (size--) {
int curNum = result[size];
curNum += (1 << i);
result.push_back(curNum);
}
}
return result;
}
};