设计模式《十二》——享元模式

本文深入探讨了享元模式,一种旨在减少对象数量、提升性能的设计模式。通过具体代码示例,详细介绍了享元模式的角色与职责,包括Flyweight、ConcreteFlyweight、UnsharedConcreteFlyweight、FlyweightFactory和Client等,以及它们如何协同工作来优化内存使用。

简介

用于减少创建对象的数量,实现对象的共享,当对象多的时候可以减少内存占用和提高性能。

 

角色与职责

  • Flyweight描述一个接口,通过这个接口flyweight可以接受并作用于外部状态;
  • ConcreteFlyweight实现Flyweight接口,并为定义了一些内部状态,ConcreteFlyweight对象必须是可共享的;同时,它所存储的状态必须是内部的;即,它必须独立于ConcreteFlyweight对象的场景;
  • UnsharedConcreteFlyweight并非所有的Flyweight子类都需要被共享。Flyweight接口使共享成为可能,但它并不强制共享。所以此类可以没有。
  • FlyweightFactory创建并管理flyweight对象。它需要确保合理地共享flyweight;当用户请求一个flyweight时,FlyweightFactory对象提供一个已创建的实例,如果请求的实例不存在的情况下,就新创建一个实例;
  • Client维持一个对flyweight的引用;同时,它需要计算或存储flyweight的外部状态。

 

实现

#include <iostream>
#include <string>
#include <map>
using namespace std;
// 对应Flyweight
class Person {
public:
    Person(string name, int age) : m_name(name), m_age(age){}
    virtual void printT() = 0;
protected:
    string m_name;
    int m_age;
};
// 对应ConcreteFlyweight
class Teacher : public Person {
public:
    Teacher(string name, int age, string id) :Person(name, age), m_id(id) {}
    virtual void printT() {
        cout << "name:" << m_name << " age:" << m_age << " id:" << m_id << endl;
    }
private:
    string m_id;
};
// 对应FlyweightFactory
class FlyweightTeacherFactory {
public:
    FlyweightTeacherFactory() {
        m_map.clear();
    }
    ~FlyweightTeacherFactory() {
        while (!m_map.empty()) {
            Person* tmp = NULL;
            map<string, Person*>::iterator it = m_map.begin();
            tmp = it->second;
            m_map.erase(it);
            delete tmp;
        }
    }
    Person* getTeacher(string id) {
        map<string, Person*>::iterator it = m_map.find(id);
        if (it == m_map.end()) {
            string t_name;
            int t_age = 0;
            cout << "input teacher name, please!" << endl;
            cin >> t_name;
            cout << "input teacher age, please!" << endl;
            cin >> t_age;
            Person* temp = new Teacher(t_name, t_age, id);
            m_map.insert(pair<string, Person*>(id, temp));
            return temp;
        }
        else {
            return it->second;
        }
    }
private:
    map<string, Person*> m_map;
};
int main(int argc, char* argv[]) {
    Person *p1 = NULL;
    Person *p2 = NULL;
    FlyweightTeacherFactory* fwtf = new FlyweightTeacherFactory;
    p1 = fwtf->getTeacher("001");
    p1->printT();
    p2 = fwtf->getTeacher("001");
    p2->printT();
    cin.get();
    return 0;
}

 

提供的参考引用中未提及“枫陵设计模式”以及相关享元模式的代码示例。不过可以给出一个常见的享元模式的代码示例。 享元模式主要用于大量减少创建对象的数量,以减少内存占用和提高性能,通常结合工厂模式来实现对象的共享。以下是一个简单的享元模式的 Python 代码示例: ```python # 享元类 class Flyweight: def __init__(self, intrinsic_state): self.intrinsic_state = intrinsic_state def operation(self, extrinsic_state): print(f"Intrinsic State: {self.intrinsic_state}, Extrinsic State: {extrinsic_state}") # 享元工厂类 class FlyweightFactory: _flyweights = {} @staticmethod def get_flyweight(intrinsic_state): if intrinsic_state not in FlyweightFactory._flyweights: FlyweightFactory._flyweights[intrinsic_state] = Flyweight(intrinsic_state) return FlyweightFactory._flyweights[intrinsic_state] # 客户端代码 if __name__ == "__main__": # 获取享元对象 flyweight1 = FlyweightFactory.get_flyweight("state1") flyweight2 = FlyweightFactory.get_flyweight("state1") # 检查是否为同一个对象 print(f"Are flyweight1 and flyweight2 the same object? {flyweight1 is flyweight2}") # 调用享元对象的操作方法 flyweight1.operation("extrinsic1") flyweight2.operation("extrinsic2") ``` 在这个示例中,`Flyweight` 类是享元类,存储了内部状态 `intrinsic_state`,并提供了一个 `operation` 方法来处理外部状态 `extrinsic_state`。`FlyweightFactory` 类是享元工厂类,负责创建和管理享元对象,使用一个字典 `_flyweights` 来存储已经创建的享元对象。客户端代码通过 `FlyweightFactory` 类获取享元对象,并调用其 `operation` 方法。
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值