1.属性触发器
主要用于依赖属性
<Style.Triggers>
<Trigger Property="IsMouseOver" Value="True">
<Setter Property ="Background" Value="Green"/>
</Trigger>
</Style.Triggers>2.MultiTrigger
满足多个条件的时候才触发
<MultiTrigger>
<MultiTrigger.Conditions>
<Condition Property="HasItems" Value="false" />
<Condition Property="Width" Value="Auto" />
</MultiTrigger.Conditions>
<Setter Property="MinWidth" Value="120"/>
</MultiTrigger>
3.DataTrigger
可用于非依赖属性,即可用于普通的用户自定义的.net属性,特点是多了个Binding
<DataTrigger Binding="{Binding Path=State}" Value="WA">
<Setter Property="Foreground" Value="Red" />
</DataTrigger>
<MultiDataTrigger>
<MultiDataTrigger.Conditions>
<Condition Binding="{Binding Path=Name}" Value="Portland" />
<Condition Binding="{Binding Path=State}" Value="OR" />
</MultiDataTrigger.Conditions>
<Setter Property="Background" Value="Cyan" />
</MultiDataTrigger>
4.EventTrigger
由RoutedEvent触发后 以动画来响应
<EventTrigger RoutedEvent="Mouse.MouseLeave">
<EventTrigger.Actions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation
Duration="0:0:1"
Storyboard.TargetProperty="MaxHeight" />
</Storyboard>
</BeginStoryboard>
</EventTrigger.Actions>
</EventTrigger>
本文详细介绍了属性触发器、多触发器、数据触发器和事件触发器在WPF中的使用方法,包括它们的定义、工作原理及实际应用场景。
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