do_QueryInterface分析

本文详细解析了do_QueryInterface函数的工作原理及其内部实现机制。通过构造nsQueryInterface对象并利用nsCOMPtr进行接口查询,最终完成对象赋值过程。

do_QueryInterface( nsISupports* aRawPtr )分析

操作语法:nsCOMPtr<nsIDirectoryServiceProvider> prov = do_QueryInterface(aElement);
它等价于:aElement->QueryInterface(iid, &prov)


具体流程如下:

1. 首先构造一个nsQueryInterface对象,它封装了一个nsISupports接口指针。它是一个函数子,被构造nsCOMPtr对象时所回调,用来查询指定接口。
nsQueryInterface do_QueryInterface( nsISupports* aRawPtr )
{
    return nsQueryInterface(aRawPtr);
}

2. 接下来,构造赋值nsCOMPtr对象
nsCOMPtr( const nsQueryInterface qi )
      : NSCAP_CTOR_BASE(0)
    // construct from |do_QueryInterface(expr)|
{
  NSCAP_LOG_ASSIGNMENT(this, 0);
  assign_from_qi(qi, NS_GET_IID(T));
}

3. 接下来,开始查询接口,便于给nsCOMPtr对象赋值
template <class T>
void nsCOMPtr<T>::assign_from_qi( const nsQueryInterface qi, const nsIID& aIID )
{
 T* newRawPtr;
 if ( NS_FAILED( qi(aIID, NS_REINTERPRET_CAST(void**, &newRawPtr)) ) )
  newRawPtr = 0;
 assign_assuming_AddRef(newRawPtr);
}
    
4. 调用函数子,开始查询接口
nsresult nsQueryInterface::operator()( const nsIID& aIID, void** answer ) const
{
 nsresult status;
 if ( mRawPtr )
 {
  status = mRawPtr->QueryInterface(aIID, answer);
 }
 else
  status = NS_ERROR_NULL_POINTER;
 
 return status;
}

"""Support for dynamic COM client support. Introduction Dynamic COM client support is the ability to use a COM server without prior knowledge of the server. This can be used to talk to almost all COM servers, including much of MS Office. In general, you should not use this module directly - see below. Example >>> import win32com.client >>> xl = win32com.client.Dispatch("Excel.Application") # The line above invokes the functionality of this class. # xl is now an object we can use to talk to Excel. >>> xl.Visible = 1 # The Excel window becomes visible. """ import traceback from itertools import chain from types import MethodType import pythoncom # Needed as code we eval() references it. import win32com.client import winerror from pywintypes import IIDType from . import build debugging = 0 # General debugging debugging_attr = 0 # Debugging dynamic attribute lookups. LCID = 0x0 # These errors generally mean the property or method exists, # but can't be used in this context - eg, property instead of a method, etc. # Used to determine if we have a real error or not. ERRORS_BAD_CONTEXT = [ winerror.DISP_E_MEMBERNOTFOUND, winerror.DISP_E_BADPARAMCOUNT, winerror.DISP_E_PARAMNOTOPTIONAL, winerror.DISP_E_TYPEMISMATCH, winerror.E_INVALIDARG, ] ALL_INVOKE_TYPES = [ pythoncom.INVOKE_PROPERTYGET, pythoncom.INVOKE_PROPERTYPUT, pythoncom.INVOKE_PROPERTYPUTREF, pythoncom.INVOKE_FUNC, ] def debug_print(*args): if debugging: for arg in args: print(arg, end=" ") print() def debug_attr_print(*args): if debugging_attr: for arg in args: print(arg, end=" ") print() # get the type objects for IDispatch and IUnknown PyIDispatchType = pythoncom.TypeIIDs[pythoncom.IID_IDispatch] PyIUnknownType = pythoncom.TypeIIDs[pythoncom.IID_IUnknown] _GoodDispatchTypes = (str, IIDType) def _GetGoodDispatch(IDispatch, clsctx=pythoncom.CLSCTX_SERVER): # quick return for most common case if isinstance(IDispatch, PyIDispatchType): return IDispatch if isinstance(IDispatch, _GoodDispatchTypes): try: IDispatch = pythoncom.connect(IDispatch) except pythoncom.ole_error: IDispatch = pythoncom.CoCreateInstance( IDispatch, None, clsctx, pythoncom.IID_IDispatch ) else: # may already be a wrapped class. IDispatch = getattr(IDispatch, "_oleobj_", IDispatch) return IDispatch def _GetGoodDispatchAndUserName(IDispatch, userName, clsctx): # Get a dispatch object, and a 'user name' (ie, the name as # displayed to the user in repr() etc. if userName is None: if isinstance(IDispatch, str): userName = IDispatch ## ??? else userName remains None ??? else: userName = str(userName) return (_GetGoodDispatch(IDispatch, clsctx), userName) def _GetDescInvokeType(entry, invoke_type): # determine the wFlags argument passed as input to IDispatch::Invoke # Only ever called by __getattr__ and __setattr__ from dynamic objects! # * `entry` is a MapEntry with whatever typeinfo we have about the property we are getting/setting. # * `invoke_type` is either INVOKE_PROPERTYGET | INVOKE_PROPERTYSET and really just # means "called by __getattr__" or "called by __setattr__" if not entry or not entry.desc: return invoke_type if entry.desc.desckind == pythoncom.DESCKIND_VARDESC: return invoke_type # So it's a FUNCDESC - just use what it specifies. return entry.desc.invkind def Dispatch( IDispatch, userName=None, createClass=None, typeinfo=None, clsctx=pythoncom.CLSCTX_SERVER, ): IDispatch, userName = _GetGoodDispatchAndUserName(IDispatch, userName, clsctx) if createClass is None: createClass = CDispatch lazydata = None try: if typeinfo is None: typeinfo = IDispatch.GetTypeInfo() if typeinfo is not None: try: # try for a typecomp typecomp = typeinfo.GetTypeComp() lazydata = typeinfo, typecomp except pythoncom.com_error: pass except pythoncom.com_error: typeinfo = None olerepr = MakeOleRepr(IDispatch, typeinfo, lazydata) return createClass(IDispatch, olerepr, userName, lazydata=lazydata) def MakeOleRepr(IDispatch, typeinfo, typecomp): olerepr = None if typeinfo is not None: try: attr = typeinfo.GetTypeAttr() # If the type info is a special DUAL interface, magically turn it into # a DISPATCH typeinfo. if ( attr[5] == pythoncom.TKIND_INTERFACE and attr[11] & pythoncom.TYPEFLAG_FDUAL ): # Get corresponding Disp interface; # -1 is a special value which does this for us. href = typeinfo.GetRefTypeOfImplType(-1) typeinfo = typeinfo.GetRefTypeInfo(href) attr = typeinfo.GetTypeAttr() if typecomp is None: olerepr = build.DispatchItem(typeinfo, attr, None, 0) else: olerepr = build.LazyDispatchItem(attr, None) except pythoncom.ole_error: pass if olerepr is None: olerepr = build.DispatchItem() return olerepr def DumbDispatch( IDispatch, userName=None, createClass=None, clsctx=pythoncom.CLSCTX_SERVER, ): "Dispatch with no type info" IDispatch, userName = _GetGoodDispatchAndUserName(IDispatch, userName, clsctx) if createClass is None: createClass = CDispatch return createClass(IDispatch, build.DispatchItem(), userName) class CDispatch: def __init__(self, IDispatch, olerepr, userName=None, lazydata=None): if userName is None: userName = "<unknown>" self.__dict__["_oleobj_"] = IDispatch self.__dict__["_username_"] = userName self.__dict__["_olerepr_"] = olerepr self.__dict__["_mapCachedItems_"] = {} self.__dict__["_builtMethods_"] = {} self.__dict__["_enum_"] = None self.__dict__["_unicode_to_string_"] = None self.__dict__["_lazydata_"] = lazydata def __call__(self, *args): "Provide 'default dispatch' COM functionality - allow instance to be called" if self._olerepr_.defaultDispatchName: invkind, dispid = self._find_dispatch_type_( self._olerepr_.defaultDispatchName ) else: invkind, dispid = ( pythoncom.DISPATCH_METHOD | pythoncom.DISPATCH_PROPERTYGET, pythoncom.DISPID_VALUE, ) if invkind is not None: allArgs = (dispid, LCID, invkind, 1) + args return self._get_good_object_( self._oleobj_.Invoke(*allArgs), self._olerepr_.defaultDispatchName, None ) raise TypeError("This dispatch object does not define a default method") def __bool__(self): return True # ie "if object:" should always be "true" - without this, __len__ is tried. # _Possibly_ want to defer to __len__ if available, but I'm not sure this is # desirable??? def __repr__(self): return "<COMObject %s>" % (self._username_) def __str__(self): # __str__ is used when the user does "print(object)", so we gracefully # fall back to the __repr__ if the object has no default method. try: return str(self.__call__()) except pythoncom.com_error as details: if details.hresult not in ERRORS_BAD_CONTEXT: raise return self.__repr__() def __dir__(self): attributes = chain(self.__dict__, dir(self.__class__), self._dir_ole_()) try: attributes = chain(attributes, [p.Name for p in self.Properties_]) except AttributeError: pass return list(set(attributes)) def _dir_ole_(self): items_dict = {} for iTI in range(0, self._oleobj_.GetTypeInfoCount()): typeInfo = self._oleobj_.GetTypeInfo(iTI) self._UpdateWithITypeInfo_(items_dict, typeInfo) return list(items_dict) def _UpdateWithITypeInfo_(self, items_dict, typeInfo): typeInfos = [typeInfo] # suppress IDispatch and IUnknown methods inspectedIIDs = {pythoncom.IID_IDispatch: None} while len(typeInfos) > 0: typeInfo = typeInfos.pop() typeAttr = typeInfo.GetTypeAttr() if typeAttr.iid not in inspectedIIDs: inspectedIIDs[typeAttr.iid] = None for iFun in range(0, typeAttr.cFuncs): funDesc = typeInfo.GetFuncDesc(iFun) funName = typeInfo.GetNames(funDesc.memid)[0] if funName not in items_dict: items_dict[funName] = None # Inspect the type info of all implemented types # E.g. IShellDispatch5 implements IShellDispatch4 which implements IShellDispatch3 ... for iImplType in range(0, typeAttr.cImplTypes): iRefType = typeInfo.GetRefTypeOfImplType(iImplType) refTypeInfo = typeInfo.GetRefTypeInfo(iRefType) typeInfos.append(refTypeInfo) # Delegate comparison to the oleobjs, as they know how to do identity. def __eq__(self, other): other = getattr(other, "_oleobj_", other) return self._oleobj_ == other def __ne__(self, other): other = getattr(other, "_oleobj_", other) return self._oleobj_ != other def __int__(self): return int(self.__call__()) def __len__(self): invkind, dispid = self._find_dispatch_type_("Count") if invkind: return self._oleobj_.Invoke(dispid, LCID, invkind, 1) raise TypeError("This dispatch object does not define a Count method") def _NewEnum(self): try: invkind = pythoncom.DISPATCH_METHOD | pythoncom.DISPATCH_PROPERTYGET enum = self._oleobj_.InvokeTypes( pythoncom.DISPID_NEWENUM, LCID, invkind, (13, 10), () ) except pythoncom.com_error: return None # no enumerator for this object. from . import util return util.WrapEnum(enum, None) def __getitem__(self, index): # syver modified # Improved __getitem__ courtesy Syver Enstad # Must check _NewEnum before Item, to ensure b/w compat. if isinstance(index, int): if self.__dict__["_enum_"] is None: self.__dict__["_enum_"] = self._NewEnum() if self.__dict__["_enum_"] is not None: return self._get_good_object_(self._enum_.__getitem__(index)) # See if we have an "Item" method/property we can use (goes hand in hand with Count() above!) invkind, dispid = self._find_dispatch_type_("Item") if invkind is not None: return self._get_good_object_( self._oleobj_.Invoke(dispid, LCID, invkind, 1, index) ) raise TypeError("This object does not support enumeration") def __setitem__(self, index, *args): # XXX - todo - We should support calling Item() here too! # print("__setitem__ with", index, args) if self._olerepr_.defaultDispatchName: invkind, dispid = self._find_dispatch_type_( self._olerepr_.defaultDispatchName ) else: invkind, dispid = ( pythoncom.DISPATCH_PROPERTYPUT | pythoncom.DISPATCH_PROPERTYPUTREF, pythoncom.DISPID_VALUE, ) if invkind is not None: allArgs = (dispid, LCID, invkind, 0, index) + args return self._get_good_object_( self._oleobj_.Invoke(*allArgs), self._olerepr_.defaultDispatchName, None ) raise TypeError("This dispatch object does not define a default method") def _find_dispatch_type_(self, methodName): if methodName in self._olerepr_.mapFuncs: item = self._olerepr_.mapFuncs[methodName] return item.desc[4], item.dispid if methodName in self._olerepr_.propMapGet: item = self._olerepr_.propMapGet[methodName] return item.desc[4], item.dispid try: dispid = self._oleobj_.GetIDsOfNames(0, methodName) except: ### what error? return None, None return pythoncom.DISPATCH_METHOD | pythoncom.DISPATCH_PROPERTYGET, dispid def _ApplyTypes_(self, dispid, wFlags, retType, argTypes, user, resultCLSID, *args): result = self._oleobj_.InvokeTypes( *(dispid, LCID, wFlags, retType, argTypes) + args ) return self._get_good_object_(result, user, resultCLSID) def _wrap_dispatch_( self, ob, userName=None, returnCLSID=None, ): # Given a dispatch object, wrap it in a class return Dispatch(ob, userName) def _get_good_single_object_(self, ob, userName=None, ReturnCLSID=None): if isinstance(ob, PyIDispatchType): # make a new instance of (probably this) class. return self._wrap_dispatch_(ob, userName, ReturnCLSID) if isinstance(ob, PyIUnknownType): try: ob = ob.QueryInterface(pythoncom.IID_IDispatch) except pythoncom.com_error: # It is an IUnknown, but not an IDispatch, so just let it through. return ob return self._wrap_dispatch_(ob, userName, ReturnCLSID) return ob def _get_good_object_(self, ob, userName=None, ReturnCLSID=None): """Given an object (usually the retval from a method), make it a good object to return. Basically checks if it is a COM object, and wraps it up. Also handles the fact that a retval may be a tuple of retvals""" if ob is None: # Quick exit! return None elif isinstance(ob, tuple): return tuple( map( lambda o, s=self, oun=userName, rc=ReturnCLSID: s._get_good_single_object_(o, oun, rc), ob, ) ) else: return self._get_good_single_object_(ob) def _make_method_(self, name): "Make a method object - Assumes in olerepr funcmap" methodName = build.MakePublicAttributeName(name) # translate keywords etc. methodCodeList = self._olerepr_.MakeFuncMethod( self._olerepr_.mapFuncs[name], methodName, 0 ) methodCode = "\n".join(methodCodeList) try: # print(f"Method code for {self._username_} is:\n", methodCode) # self._print_details_() codeObject = compile(methodCode, "<COMObject %s>" % self._username_, "exec") # Exec the code object tempNameSpace = {} # "Dispatch" in the exec'd code is win32com.client.Dispatch, not ours. globNameSpace = globals().copy() globNameSpace["Dispatch"] = win32com.client.Dispatch exec( codeObject, globNameSpace, tempNameSpace ) # self.__dict__, self.__dict__ name = methodName # Save the function in map. fn = self._builtMethods_[name] = tempNameSpace[name] return MethodType(fn, self) except: debug_print("Error building OLE definition for code ", methodCode) traceback.print_exc() return None def _Release_(self): """Cleanup object - like a close - to force cleanup when you don't want to rely on Python's reference counting.""" for childCont in self._mapCachedItems_.values(): childCont._Release_() self._mapCachedItems_ = {} if self._oleobj_: self._oleobj_.Release() self.__dict__["_oleobj_"] = None if self._olerepr_: self.__dict__["_olerepr_"] = None self._enum_ = None def _proc_(self, name, *args): """Call the named method as a procedure, rather than function. Mainly used by Word.Basic, which whinges about such things.""" try: item = self._olerepr_.mapFuncs[name] dispId = item.dispid return self._get_good_object_( self._oleobj_.Invoke(*(dispId, LCID, item.desc[4], 0) + (args)) ) except KeyError: raise AttributeError(name) def _print_details_(self): "Debug routine - dumps what it knows about an object." print("AxDispatch container", self._username_) try: print("Methods:") for method in self._olerepr_.mapFuncs: print("\t", method) print("Props:") for prop, entry in self._olerepr_.propMap.items(): print(f"\t{prop} = 0x{entry.dispid:x} - {entry!r}") print("Get Props:") for prop, entry in self._olerepr_.propMapGet.items(): print(f"\t{prop} = 0x{entry.dispid:x} - {entry!r}") print("Put Props:") for prop, entry in self._olerepr_.propMapPut.items(): print(f"\t{prop} = 0x{entry.dispid:x} - {entry!r}") except: traceback.print_exc() def __LazyMap__(self, attr): try: if self._LazyAddAttr_(attr): debug_attr_print( f"{self._username_}.__LazyMap__({attr}) added something" ) return 1 except AttributeError: return 0 # Using the typecomp, lazily create a new attribute definition. def _LazyAddAttr_(self, attr): if self._lazydata_ is None: return 0 res = 0 typeinfo, typecomp = self._lazydata_ olerepr = self._olerepr_ # We need to explicitly check each invoke type individually - simply # specifying '0' will bind to "any member", which may not be the one # we are actually after (ie, we may be after prop_get, but returned # the info for the prop_put.) for i in ALL_INVOKE_TYPES: try: x, t = typecomp.Bind(attr, i) # Support 'Get' and 'Set' properties - see # bug 1587023 if x == 0 and attr[:3] in ("Set", "Get"): x, t = typecomp.Bind(attr[3:], i) if x == pythoncom.DESCKIND_FUNCDESC: # it's a FUNCDESC r = olerepr._AddFunc_(typeinfo, t, 0) elif x == pythoncom.DESCKIND_VARDESC: # it's a VARDESC r = olerepr._AddVar_(typeinfo, t, 0) else: # not found or TYPEDESC/IMPLICITAPP r = None if not r is None: key, map = r[0], r[1] item = map[key] if map == olerepr.propMapPut: olerepr._propMapPutCheck_(key, item) elif map == olerepr.propMapGet: olerepr._propMapGetCheck_(key, item) res = 1 except: pass return res def _FlagAsMethod(self, *methodNames): """Flag these attribute names as being methods. Some objects do not correctly differentiate methods and properties, leading to problems when calling these methods. Specifically, trying to say: ob.SomeFunc() may yield an exception "None object is not callable" In this case, an attempt to fetch the *property* has worked and returned None, rather than indicating it is really a method. Calling: ob._FlagAsMethod("SomeFunc") should then allow this to work. """ for name in methodNames: details = build.MapEntry(self.__AttrToID__(name), (name,)) self._olerepr_.mapFuncs[name] = details def __AttrToID__(self, attr): debug_attr_print( "Calling GetIDsOfNames for property {} in Dispatch container {}".format( attr, self._username_ ) ) return self._oleobj_.GetIDsOfNames(0, attr) def __getattr__(self, attr): if attr == "__iter__": # We can't handle this as a normal method, as if the attribute # exists, then it must return an iterable object. try: invkind = pythoncom.DISPATCH_METHOD | pythoncom.DISPATCH_PROPERTYGET enum = self._oleobj_.InvokeTypes( pythoncom.DISPID_NEWENUM, LCID, invkind, (13, 10), () ) except pythoncom.com_error: raise AttributeError("This object can not function as an iterator") # We must return a callable object. class Factory: def __init__(self, ob): self.ob = ob def __call__(self): import win32com.client.util return win32com.client.util.Iterator(self.ob) return Factory(enum) if attr.startswith("_") and attr.endswith("_"): # Fast-track. raise AttributeError(attr) # If a known method, create new instance and return. try: return MethodType(self._builtMethods_[attr], self) except KeyError: pass # XXX - Note that we current are case sensitive in the method. # debug_attr_print("GetAttr called for %s on DispatchContainer %s" % (attr,self._username_)) # First check if it is in the method map. Note that an actual method # must not yet exist, (otherwise we would not be here). This # means we create the actual method object - which also means # this code will never be asked for that method name again. if attr in self._olerepr_.mapFuncs: return self._make_method_(attr) # Delegate to property maps/cached items retEntry = None if self._olerepr_ and self._oleobj_: # first check general property map, then specific "put" map. retEntry = self._olerepr_.propMap.get(attr) if retEntry is None: retEntry = self._olerepr_.propMapGet.get(attr) # Not found so far - See what COM says. if retEntry is None: try: if self.__LazyMap__(attr): if attr in self._olerepr_.mapFuncs: return self._make_method_(attr) retEntry = self._olerepr_.propMap.get(attr) if retEntry is None: retEntry = self._olerepr_.propMapGet.get(attr) if retEntry is None: retEntry = build.MapEntry(self.__AttrToID__(attr), (attr,)) except pythoncom.ole_error: pass # No prop by that name - retEntry remains None. if retEntry is not None: # see if in my cache try: ret = self._mapCachedItems_[retEntry.dispid] debug_attr_print("Cached items has attribute!", ret) return ret except (KeyError, AttributeError): debug_attr_print("Attribute %s not in cache" % attr) # If we are still here, and have a retEntry, get the OLE item if retEntry is not None: invoke_type = _GetDescInvokeType(retEntry, pythoncom.INVOKE_PROPERTYGET) debug_attr_print( "Getting property Id 0x%x from OLE object" % retEntry.dispid ) try: ret = self._oleobj_.Invoke(retEntry.dispid, 0, invoke_type, 1) except pythoncom.com_error as details: if details.hresult in ERRORS_BAD_CONTEXT: # May be a method. self._olerepr_.mapFuncs[attr] = retEntry return self._make_method_(attr) raise debug_attr_print("OLE returned ", ret) return self._get_good_object_(ret) # no where else to look. raise AttributeError(f"{self._username_}.{attr}") def __setattr__(self, attr, value): if ( attr in self.__dict__ ): # Fast-track - if already in our dict, just make the assignment. # XXX - should maybe check method map - if someone assigns to a method, # it could mean something special (not sure what, tho!) self.__dict__[attr] = value return # Allow property assignment. debug_attr_print( f"SetAttr called for {self._username_}.{attr}={value!r} on DispatchContainer" ) if self._olerepr_: # Check the "general" property map. if attr in self._olerepr_.propMap: entry = self._olerepr_.propMap[attr] invoke_type = _GetDescInvokeType(entry, pythoncom.INVOKE_PROPERTYPUT) self._oleobj_.Invoke(entry.dispid, 0, invoke_type, 0, value) return # Check the specific "put" map. if attr in self._olerepr_.propMapPut: entry = self._olerepr_.propMapPut[attr] invoke_type = _GetDescInvokeType(entry, pythoncom.INVOKE_PROPERTYPUT) self._oleobj_.Invoke(entry.dispid, 0, invoke_type, 0, value) return # Try the OLE Object if self._oleobj_: if self.__LazyMap__(attr): # Check the "general" property map. if attr in self._olerepr_.propMap: entry = self._olerepr_.propMap[attr] invoke_type = _GetDescInvokeType( entry, pythoncom.INVOKE_PROPERTYPUT ) self._oleobj_.Invoke(entry.dispid, 0, invoke_type, 0, value) return # Check the specific "put" map. if attr in self._olerepr_.propMapPut: entry = self._olerepr_.propMapPut[attr] invoke_type = _GetDescInvokeType( entry, pythoncom.INVOKE_PROPERTYPUT ) self._oleobj_.Invoke(entry.dispid, 0, invoke_type, 0, value) return try: entry = build.MapEntry(self.__AttrToID__(attr), (attr,)) except pythoncom.com_error: # No attribute of that name entry = None if entry is not None: try: invoke_type = _GetDescInvokeType( entry, pythoncom.INVOKE_PROPERTYPUT ) self._oleobj_.Invoke(entry.dispid, 0, invoke_type, 0, value) self._olerepr_.propMap[attr] = entry debug_attr_print( "__setattr__ property {} (id=0x{:x}) in Dispatch container {}".format( attr, entry.dispid, self._username_ ) ) return except pythoncom.com_error: pass raise AttributeError(f"Property '{self._username_}.{attr}' can not be set.") 结合这个文件
09-10
#include <dxgi1_2.h> #include <d3d11.h> #include <wincodec.h> #include <fstream> #include <Windows.h> #include <vector> // 添加 vector 支持 #pragma comment(lib, "dxgi.lib") #pragma comment(lib, "d3d11.lib") #pragma comment(lib, "Windowscodecs.lib") bool SaveTextureToBMP(ID3D11Texture2D* pTexture, const wchar_t* filename) { ID3D11Device* pDevice; pTexture->GetDevice(&pDevice); ID3D11DeviceContext* pContext; pDevice->GetImmediateContext(&pContext); D3D11_TEXTURE2D_DESC desc; pTexture->GetDesc(&desc); // 创建可读的暂存纹理 desc.BindFlags = 0; desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ; desc.Usage = D3D11_USAGE_STAGING; // 修复拼写错误 desc.MiscFlags = 0; ID3D11Texture2D* pStagingTexture = nullptr; if (FAILED(pDevice->CreateTexture2D(&desc, nullptr, &pStagingTexture))) { pDevice->Release(); return false; } pContext->CopyResource(pStagingTexture, pTexture); // 映射纹理数据 D3D11_MAPPED_SUBRESOURCE mapped = { 0 }; if (FAILED(pContext->Map(pStagingTexture, 0, D3D11_MAP_READ, 0, &mapped))) { pStagingTexture->Release(); pDevice->Release(); return false; } BYTE* pPixels = static_cast<BYTE*>(mapped.pData); std::vector<BYTE> convertedPixels; // 检查纹理格式 if (desc.Format != DXGI_FORMAT_B8G8R8A8_UNORM) { convertedPixels.resize(desc.Width * desc.Height * 4); // 根据实际格式进行转换 if (desc.Format == DXGI_FORMAT_R8G8B8A8_UNORM) { // RGBA -> BGRA 转换 for (UINT y = 0; y < desc.Height; y++) { for (UINT x = 0; x < desc.Width; x++) { UINT srcIdx = y * mapped.RowPitch + x * 4; UINT dstIdx = y * desc.Width * 4 + x * 4; convertedPixels[dstIdx + 0] = pPixels[srcIdx + 2]; // B convertedPixels[dstIdx + 1] = pPixels[srcIdx + 1]; // G convertedPixels[dstIdx + 2] = pPixels[srcIdx + 0]; // R convertedPixels[dstIdx + 3] = pPixels[srcIdx + 3]; // A } } pPixels = convertedPixels.data(); } } // 创建BMP文件 std::ofstream file(filename, std::ios::binary); if (!file.is_open()) { pContext->Unmap(pStagingTexture, 0); pStagingTexture->Release(); pDevice->Release(); return false; } // 计算行对齐 UINT rowPitch = desc.Width * 4; UINT alignedRowPitch = (rowPitch + 3) & ~3; // 4字节对齐 // BMP文件头 BITMAPFILEHEADER bf = { 0 }; BITMAPINFOHEADER bi = { 0 }; bi.biSize = sizeof(BITMAPINFOHEADER); bi.biWidth = desc.Width; bi.biHeight = -static_cast<LONG>(desc.Height); bi.biPlanes = 1; bi.biBitCount = 32; bi.biCompression = BI_RGB; bi.biSizeImage = desc.Height * alignedRowPitch; bf.bfType = 0x4D42; bf.bfOffBits = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER); bf.bfSize = bf.bfOffBits + bi.biSizeImage; // 写入文件头 file.write(reinterpret_cast<const char*>(&bf), sizeof(bf)); file.write(reinterpret_cast<const char*>(&bi), sizeof(bi)); // 写入像素数据 for (UINT y = 0; y < desc.Height; y++) { // 使用正确的行跨度 const BYTE* rowData = pPixels + y * (convertedPixels.empty() ? mapped.RowPitch : rowPitch); file.write(reinterpret_cast<const char*>(rowData), rowPitch); // 写入对齐填充字节 if (alignedRowPitch > rowPitch) { DWORD padding = 0; file.write(reinterpret_cast<const char*>(&padding), alignedRowPitch - rowPitch); } } file.close(); // 清理资源 pContext->Unmap(pStagingTexture, 0); pStagingTexture->Release(); pDevice->Release(); return true; } // CaptureScreenDXGI 函数保持不变(使用之前的正确版本) bool CaptureScreenDXGI(const wchar_t* filename) { // 在函数开头声明所有需要的变量 IDXGIFactory1* pFactory = nullptr; IDXGIAdapter* pAdapter = nullptr; IDXGIOutput* pOutput = nullptr; IDXGIOutput1* pOutput1 = nullptr; IDXGIOutputDuplication* pDeskDupl = nullptr; ID3D11Device* pDevice = nullptr; ID3D11DeviceContext* pContext = nullptr; ID3D11Texture2D* pAcquiredTexture = nullptr; // 在此声明pAcquiredTexture // 创建DXGI工厂 if (FAILED(CreateDXGIFactory1(__uuidof(IDXGIFactory1), (void**)&pFactory))) { return false; } // 获取适配器 if (FAILED(pFactory->EnumAdapters(0, &pAdapter))) { pFactory->Release(); return false; } // 获取输出(显示器) if (FAILED(pAdapter->EnumOutputs(0, &pOutput))) { pAdapter->Release(); pFactory->Release(); return false; } // 查询IDXGIOutput1接口 if (FAILED(pOutput->QueryInterface(__uuidof(IDXGIOutput1), (void**)&pOutput1))) { pOutput->Release(); pAdapter->Release(); pFactory->Release(); return false; } // 创建D3D11设备 D3D_FEATURE_LEVEL featureLevel; if (FAILED(D3D11CreateDevice( pAdapter, D3D_DRIVER_TYPE_UNKNOWN, nullptr, 0, nullptr, 0, D3D11_SDK_VERSION, &pDevice, &featureLevel, &pContext ))) { pOutput1->Release(); pOutput->Release(); pAdapter->Release(); pFactory->Release(); return false; } // 创建桌面复制接口 if (FAILED(pOutput1->DuplicateOutput(pDevice, &pDeskDupl))) { pDevice->Release(); pContext->Release(); pOutput1->Release(); pOutput->Release(); pAdapter->Release(); pFactory->Release(); return false; } // 释放不再需要的资源 pOutput1->Release(); pOutput->Release(); pAdapter->Release(); pFactory->Release(); // 捕获帧 DXGI_OUTDUPL_FRAME_INFO frameInfo; IDXGIResource* pResource = nullptr; HRESULT hr = pDeskDupl->AcquireNextFrame(500, &frameInfo, &pResource); if (FAILED(hr)) { pDeskDupl->Release(); pDevice->Release(); pContext->Release(); return false; } // 获取纹理资源(在此处声明和使用pAcquiredTexture) if (FAILED(pResource->QueryInterface(__uuidof(ID3D11Texture2D), (void**)&pAcquiredTexture))) { pResource->Release(); pDeskDupl->ReleaseFrame(); pDeskDupl->Release(); pDevice->Release(); pContext->Release(); return false; } pResource->Release(); // 保存为BMP bool result = SaveTextureToBMP(pAcquiredTexture, filename); pAcquiredTexture->Release(); // 释放帧 pDeskDupl->ReleaseFrame(); // 释放剩余资源 pDeskDupl->Release(); pDevice->Release(); pContext->Release(); return result; } // 使用示例 int main() { if (CaptureScreenDXGI(L"screenshot.bmp")) { // 截图成功 return 0; } return 1; } 保存的黑屏图片
最新发布
01-05
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