virtual bool onAssignCCBMemberVariable(cocos2d::CCObject *pTarget, const char * pMemberVariableName, cocos2d::CCNode * pNode);
//////////////////////////
// CCBSelectorResolver
virtual SEL_MenuHandler onResolveCCBCCMenuItemSelector(CCObject * pTarget, const char* pSelectorName);
virtual SEL_CallFuncN onResolveCCBCCCallFuncSelector(CCObject * pTarget, const char* pSelectorName);
//////////////////////////
// CCBSelectorResolver
virtual SEL_MenuHandler onResolveCCBCCMenuItemSelector(CCObject * pTarget, const char* pSelectorName);
virtual SEL_CallFuncN onResolveCCBCCCallFuncSelector(CCObject * pTarget, const char* pSelectorName);
virtual SEL_CCControlHandler onResolveCCBCCControlSelector(CCObject * pTarget, const char* pSelectorName);
CCDictionary *dict = CCDictionary::createWithContentsOfFileThreadSafe(fullPath.c_str());
if(!dict)
{
return NULL;
}
CCDictionary* metadataDict = (CCDictionary*)dict->objectForKey("metadata");
if (metadataDict)
{
// try to read texture file name from meta data
texturePath = metadataDict->valueForKey("textureFileName")->getCString();
}