http://blog.163.com/modingfa_002/blog/static/11092546620100294312176/ From Ogre Wiki Jump to: navigation, search OGRE Digital Content Creation Tools This section is for the tools that, simulating the OGRE environment, help artists test or create new content. These tools are mainly provided by active OGRE community. Ogitor Scene building application for OGRE. OGRE Studio Suite of tools customizable via plug-ins (material editor, mesh viewer, scene editor, etc). CEGUI Mesh Viewer 3D visualization tool that simulates the in-game environment. Show Mesh Mesh viewer using Ogre and Qt. It allows the user to view 3D Ogre models and play with light, shadow, fog. Overlay Editor Windows tool for graphical editing of Ogre .overlay files. OGRE Toolbox OGRE editor for the dot scene format using wxWidgets. Vision OGRE Viewer featuring mesh visualization, material selection, resource browsing, scene loading (DosScene, oFusion), etc. cXviewer Mesh viewer featuring animation playback, material selection, etc. XgEditor Scene editor for use with the OGRE engine. MeshTree Studio Tool for generation of unlimited types of trees just by editing various parameters. Particle Accelerator Particle Accelerator is a graphical tool for creating particle systems for OGRE. OGRE Particle Editor Real-time visual particle system editor. It is a tool that provides the ability to rapidly create OGRE particle systems.